Player Matchup

Chaac
Chaac
Diamond V
Adventureman777
Chaac
Diamond V
Level 82
God Stats
6W - 5L
1,745 SR
Queue Stats
200W - 191L
2,043 MMR
Party 2
Neith
Neith
Platinum III
Sschneiper
Neith
Platinum III
Level 148
God Stats
28W - 26L
1,594 SR
Queue Stats
390W - 395L
1,807 MMR
Solo
Ymir
Ymir
Platinum III
TrippyTheBrain
Ymir
Platinum III
Level 158
God Stats
6W - 6L
1,571 SR
Queue Stats
99W - 87L
1,971 MMR
Solo
Mulan
Mulan
Platinum II
Willis_Squad
Mulan
Platinum II
Level 67
God Stats
7W - 3L
1,740 SR
Queue Stats
472W - 475L
1,976 MMR
Solo
Persephone
Persephone
Diamond IV
shmettavanzuid
Persephone
Diamond IV
Level 127
God Stats
5W - 3L
1,451 SR
Queue Stats
155W - 147L
2,063 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 116
1,620 SR
1,972 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,637 SR
1,971 MMR
Arachne
Arachne
Platinum III
AK-47_haceBRRRRR
Arachne
Platinum III
Level 100
God Stats
34W - 29L
1,610 SR
Queue Stats
217W - 212L
1,891 MMR
Party 1
Cabrakan
Cabrakan
Platinum II
GigantHorizont
Cabrakan
Platinum II
Level 160
God Stats
8W - 5L
1,685 SR
Queue Stats
186W - 168L
2,025 MMR
Solo
Cernunnos
Cernunnos
Platinum I
Kojefly
Cernunnos
Platinum I
Level 160
God Stats
3W - 8L
1,500 SR
Queue Stats
352W - 326L
2,043 MMR
Solo
Chang'e
Chang'e
Diamond IV
Luis_el_menda
Chang'e
Diamond IV
Level 157
God Stats
2W - 1L
1,829 SR
Queue Stats
170W - 160L
2,129 MMR
Party 1
Cerberus
Cerberus
Gold I
MRDA Wolf
Cerberus
Gold I
Level 129
God Stats
4W - 9L
1,560 SR
Queue Stats
185W - 173L
1,768 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 3
4,531
647
1,795
3,255
1,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
7
2 / 0 / 0
4,230
604
2,667
3,175
1,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 0 / 0
4,147
592
1,073
3,845
1,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 0 / 1
4,638
663
3,082
3,105
1,128
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
shmettavanzuid
Persephone
8
1 / 0 / 1
4,650
664
1,746
1,963
711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
IzanamiUllrBakasuraMercury

VS

Bans
ShivaCliodhnaGebNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,834
548
469
5,564
1,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
6
0 / 1 / 0
3,834
548
1,249
4,661
2,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Kojefly
Cernunnos
6
0 / 1 / 0
3,711
530
3,145
3,384
1,015
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
6
0 / 1 / 0
3,667
524
1,099
2,993
932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
MRDA Wolf
Cerberus
5
0 / 1 / 0
3,330
476
1,623
4,773
2,042
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
5
Kills
0
0
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
1
0
3
2.5
L
Cabrakan
0
1
0
0
L
Cernunnos
Kojefly
Cernunnos
0
1
0
0
L
Chang'e
0
1
0
0
L
Cerberus
MRDA Wolf
Cerberus
0
1
0
0
W
Neith
2
0
0
2
W
1
0
0
1
W
0
0
1
0.5
W
Persephone
shmettavanzuid
Persephone
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,363
Damage
7,585
15,343
Taken
21,375
5,969
Mitigated
8,599
7,344
Healing
7,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
469
348
0
971
5,564
1,660
0
0
5,564
0
20,000
W
1,795
661
0
1,475
3,255
1,671
0
225
3,030
0
22,649
L
Cabrakan
1,249
337
0
1,625
4,661
2,950
0
1,427
3,211
9,763
0
L
Cernunnos
Kojefly
Cernunnos
3,145
1,600
0
1,678
3,384
1,015
0
158
3,226
0
24,147
L
Chang'e
1,099
76
37
869
2,993
932
0
1,153
1,782
18,803
0
L
Cerberus
MRDA Wolf
Cerberus
1,623
33
0
2,050
4,773
2,042
0
0
4,773
12,298
0
W
Neith
2,667
1,106
0
1,711
3,175
1,035
0
214
2,961
0
21,772
W
1,073
453
747
1,620
3,845
1,424
300
919
2,926
8,187
0
W
3,082
621
0
1,251
3,105
1,128
0
1,398
1,707
0
23,195
W
Persephone
shmettavanzuid
Persephone
1,746
496
0
540
1,963
711
594
1,215
748
27,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,196
Gold Earned
18,376
223
Minions Killed
164
0
Camps Cleared
0
621,221
Distance Traveled
582,644
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,834
548
35
5
0
152,049
1
W
Chaac
4,531
647
50
7
0
145,261
3
L
Cabrakan
3,834
548
16
2
0
118,456
1
L
Cernunnos
3,711
530
44
6
0
102,924
1
L
Chang'e
3,667
524
43
6
0
117,940
2
L
Cerberus
3,330
476
26
4
0
91,275
1
W
Neith
4,230
604
44
6
0
100,356
2
W
Ymir
4,147
592
20
3
0
125,467
2
W
Mulan
4,638
663
50
7
0
131,893
3
W
Persephone
4,650
664
59
8
0
118,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role