Player Matchup

Apollo
Apollo
Creame_God_Rod
Apollo
Level 82
God Stats
13W - 17L
1,448 SR
Queue Stats
25W - 41L
1,285 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheAlpha86Biggz
Morgan Le Fay
Level 89
God Stats
6W - 11L
1,583 SR
Queue Stats
23W - 35L
1,300 Elo+
Party 1
Horus
Horus
XxA-Panda1xX
Horus
Level 129
God Stats
1W - 1L
1,714 SR
Queue Stats
128W - 119L
1,557 Elo+
Solo
Team Averages
Level 100
1,581 SR
1,381 Elo+

VS

Team Averages
Level 73
1,522 SR
1,404 Elo+
Hera
Hera
XxR3tr0GuamxX
Hera
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 73L
1,396 Elo+
Party 2
Mulan
Mulan
rimolo21
Mulan
Level 124
God Stats
1W - 1L
1,567 SR
Queue Stats
4W - 4L
1,441 Elo+
Solo
Mercury
Mercury
veden21
Mercury
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
10,916
606
9,609
15,949
8,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
TheAlpha86Biggz
Morgan Le Fay
15
3 / 7 / 2
11,290
627
12,840
15,610
8,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
2 / 1 / 4
11,325
629
10,862
20,497
30,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 6
11,826
657
15,267
9,055
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
rimolo21
Mulan
19
3 / 0 / 7
12,618
701
16,992
20,009
20,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
veden21
Mercury
18
6 / 2 / 5
12,709
706
12,114
13,771
6,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
6
Kills
11
11
Deaths
6
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
Morgan Le Fay
TheAlpha86Biggz
Morgan Le Fay
3
7
2
0.57
L
2
1
4
4
W
2
4
6
1.25
W
Mulan
rimolo21
Mulan
3
0
7
6.5
W
Mercury
veden21
Mercury
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,311
Damage
44,373
52,056
Taken
42,835
47,985
Mitigated
29,955
16,211
Healing
11,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,609
7,066
0
13
15,949
8,390
779
5,389
10,182
0
45,236
L
Morgan Le Fay
TheAlpha86Biggz
Morgan Le Fay
12,840
2,981
0
668
15,610
8,904
505
3,920
11,487
39,896
0
L
10,862
4,217
5,696
9,834
20,497
30,691
264
6,661
13,300
0
28,738
W
15,267
2,513
0
466
9,055
3,521
1,032
3,002
5,858
53,837
0
W
Mulan
rimolo21
Mulan
16,992
2,060
0
9,895
20,009
20,269
191
5,013
14,367
0
63,436
W
Mercury
veden21
Mercury
12,114
5,911
0
883
13,771
6,165
1,923
5,937
7,686
0
42,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,531
Gold Earned
37,153
178
Minions Killed
220
4
Camps Cleared
11
910,327
Distance Traveled
1,039,445
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,916
606
95
5
3
298,627
5
L
Morgan Le Fay
11,290
627
35
2
1
272,463
4
L
Horus
11,325
629
48
3
0
339,237
2
W
Hera
11,826
657
83
5
2
313,564
0
W
Mulan
12,618
701
82
5
8
352,345
3
W
Mercury
12,709
706
55
3
1
373,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role