Player Matchup

Hades
Hades
DosAvocados
Hades
Level 117
God Stats
4W - 1L
1,712 SR
Queue Stats
376W - 386L
1,507 Elo+
Party 1
Skadi
Skadi
PyRoBOomer
Skadi
Level 65
God Stats
15W - 16L
1,492 SR
Queue Stats
36W - 42L
1,476 Elo+
Solo
Jormungandr
Jormungandr
RNsyndrome2
Jormungandr
Level 28
God Stats
10W - 6L
1,449 SR
Queue Stats
107W - 111L
1,447 Elo+
Party 1
Team Averages
Level 70
1,551 SR
1,477 Elo+

VS

Team Averages
Level 99
1,554 SR
1,405 Elo+
Rama
Rama
FourJays2Ways
Rama
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 49L
1,312 Elo+
Party 2
Odin
Odin
RAKJAW217
Odin
Level 118
God Stats
8W - 6L
1,622 SR
Queue Stats
75W - 86L
1,424 Elo+
Party 2
Nu Wa
Nu Wa
SilverLining849
Nu Wa
Level 143
God Stats
574W - 598L
1,539 SR
Queue Stats
977W - 1,065L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 5
11,587
682
10,102
16,834
9,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
14
2 / 5 / 4
10,283
605
5,443
12,674
4,761
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
RNsyndrome2
Jormungandr
16
3 / 3 / 7
10,913
642
8,221
14,944
9,604
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
8,833
520
2,707
9,475
3,930
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Odin
16
5 / 3 / 5
12,107
712
13,585
10,408
8,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 2 / 5
11,873
698
14,993
6,216
2,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
10
Kills
9
10
Deaths
10
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
L
0
5
1
0.1
W
Skadi
2
5
4
0.8
L
Odin
5
3
5
2.5
W
Jormungandr
RNsyndrome2
Jormungandr
3
3
7
2.17
L
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,766
Damage
31,285
44,452
Taken
26,099
23,577
Mitigated
14,971
13,199
Healing
2,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,102
1,055
1,662
7,840
16,834
9,212
1,058
5,761
10,290
60,835
0
L
2,707
1,727
0
0
9,475
3,930
1,131
6,618
2,857
0
11,773
W
Skadi
5,443
2,211
0
1,008
12,674
4,761
1,141
2,516
9,614
0
34,035
L
Odin
13,585
3,688
267
1,676
10,408
8,267
429
7,088
3,320
0
31,359
W
Jormungandr
RNsyndrome2
Jormungandr
8,221
1,966
201
2,488
14,944
9,604
448
6,034
8,271
35,977
0
L
14,993
3,791
0
351
6,216
2,774
0
4,824
1,392
49,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,783
Gold Earned
32,813
225
Minions Killed
155
11
Camps Cleared
4
850,866
Distance Traveled
818,188
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,587
682
123
7
5
303,008
4
L
Rama
8,833
520
23
1
0
247,868
0
W
Skadi
10,283
605
53
3
3
262,753
0
L
Odin
12,107
712
40
2
0
299,525
2
W
Jormungandr
10,913
642
49
3
3
285,105
3
L
Nu Wa
11,873
698
92
5
4
270,795
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role