Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Duvan Perez xD
Sol
Level 152
God Stats
2W - 0L
1,347 SR
Queue Stats
77W - 61L
1,488 Elo+
Solo
Pele
Pele
RubenYur
Pele
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 46L
1,474 Elo+
Solo
Bacchus
Bacchus
gonobobel69
Bacchus
Level 126
God Stats
2W - 0L
1,509 SR
Queue Stats
67W - 50L
1,540 Elo+
Solo
Team Averages
Level 138
1,471 SR
1,500 Elo+

VS

Team Averages
Level 97
1,483 SR
1,483 Elo+
Sol
Sol
MunsterSoldier
Sol
Level 82
God Stats
3W - 3L
1,491 SR
Queue Stats
182W - 204L
1,505 Elo+
Solo
Ymir
Ymir
Tourettes Inc
Ymir
Level 124
God Stats
2W - 2L
1,559 SR
Queue Stats
96W - 72L
1,511 Elo+
Solo
Thanatos
Thanatos
WhitestSneakers
Thanatos
Level 104
God Stats
2W - 4L
1,410 SR
Queue Stats
290W - 261L
1,491 Elo+
Solo
Lancelot
Lancelot
nonchalantkaland
Lancelot
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,521 Elo+
Solo
Camazotz
Camazotz
xxMortbide
Camazotz
Level 159
God Stats
16W - 24L
1,454 SR
Queue Stats
1,939W - 1,953L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
4 / 0 / 19
9,376
938
9,889
18,191
11,111
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Apollo
 
Apollo
16
7 / 1 / 16
9,337
934
8,178
8,932
4,704
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
9 / 0 / 14
9,827
983
15,031
9,413
4,118
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pele
13
2 / 4 / 13
8,269
827
5,930
11,028
4,686
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
gonobobel69
Bacchus
15
2 / 2 / 18
9,141
914
6,899
16,211
20,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 2
7,752
775
16,027
10,124
4,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 0 / 1
6,463
646
3,476
2,221
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
14
2 / 6 / 3
7,300
730
9,697
10,774
5,473
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 8 / 2
6,272
627
4,181
11,825
5,530
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Camazotz
xxMortbide
Camazotz
14
1 / 5 / 4
7,222
722
7,786
15,519
10,307
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
19
24
Kills
7
7
Deaths
24
80
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
0
19
13.5
W
Apollo
 
Apollo
7
1
16
15
W
9
0
14
16
L
3
5
2
0.8
W
Pele
2
4
13
2.13
L
1
0
1
1.5
L
Thanatos
2
6
3
0.58
W
Bacchus
gonobobel69
Bacchus
2
2
18
5.5
L
0
8
2
0.13
L
Camazotz
xxMortbide
Camazotz
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,927
Damage
41,167
63,775
Taken
50,463
44,686
Mitigated
27,401
27,765
Healing
15,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
9,889
1,320
2,252
6,920
18,191
11,111
1,513
6,247
11,944
0
29,346
W
Apollo
 
Apollo
8,178
4,412
1,062
1,275
8,932
4,704
2,933
2,144
6,788
0
21,370
W
15,031
5,900
4,318
4,215
9,413
4,118
3,218
2,152
7,261
30,796
0
L
16,027
6,432
346
1,835
10,124
4,564
0
4,696
5,428
30,720
0
W
Pele
5,930
1,325
684
646
11,028
4,686
425
2,364
7,257
0
11,784
L
3,476
0
680
597
2,221
1,527
0
1,115
1,106
4,726
0
L
Thanatos
9,697
926
776
3,675
10,774
5,473
0
4,685
6,089
0
15,778
W
Bacchus
gonobobel69
Bacchus
6,899
565
2,964
3,429
16,211
20,067
272
6,596
9,615
10,716
0
L
4,181
525
186
522
11,825
5,530
0
5,509
6,316
0
9,064
L
Camazotz
xxMortbide
Camazotz
7,786
1,234
460
6,702
15,519
10,307
0
5,925
9,594
0
17,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,950
Gold Earned
35,009
116
Minions Killed
79
0
Camps Cleared
0
1,080,698
Distance Traveled
838,824
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,376
938
31
3
0
248,082
1
W
Apollo
9,337
934
26
3
0
181,777
2
W
Sol
9,827
983
29
3
0
210,656
1
L
Sol
7,752
775
33
3
0
163,317
0
W
Pele
8,269
827
20
2
0
223,518
0
L
Ymir
6,463
646
2
0
0
141,959
1
L
Thanatos
7,300
730
13
1
0
174,967
2
W
Bacchus
9,141
914
10
1
0
216,665
4
L
Lancelot
6,272
627
9
1
0
146,661
0
L
Camazotz
7,222
722
22
2
0
211,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role