Player Matchup

Da Ji
Da Ji
CommanderWolf11
Da Ji
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,257 Elo+
Party 1
Tyr
Tyr
CraZeX2
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 22L
1,181 Elo+
Party 1
Tiamat
Tiamat
stripeybadger
Tiamat
Level 83
God Stats
2W - 5L
1,447 SR
Queue Stats
2W - 17L
1,146 Elo+
Party 1
Team Averages
Level 66
1,482 SR
1,195 Elo+

VS

Team Averages
Level 45
1,431 SR
1,432 Elo+
Pele
Pele
 
Pele
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Tayasar081
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,262 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Xernos1988
Morgan Le Fay
Level 27
God Stats
3W - 1L
1,294 SR
Queue Stats
46W - 43L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 8
9,877
581
12,995
15,042
6,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tyr
16
5 / 5 / 4
10,894
641
14,874
21,815
15,344
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 6 / 4
11,036
649
15,168
11,885
7,673
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
9 / 4 / 6
12,653
744
17,201
19,928
11,689
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Tayasar081
Cthulhu
17
3 / 3 / 10
12,423
731
10,449
17,432
20,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
Xernos1988
Morgan Le Fay
16
3 / 3 / 9
11,640
685
13,788
12,609
4,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
10
Kills
15
15
Deaths
10
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
9
4
6
3
L
0
4
8
1
L
Tyr
5
5
4
1.4
W
Cthulhu
Tayasar081
Cthulhu
3
3
10
2.67
W
Morgan Le Fay
Xernos1988
Morgan Le Fay
3
3
9
2.5
L
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,037
Damage
41,438
48,742
Taken
49,969
29,557
Mitigated
36,406
4,089
Healing
11,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
17,201
2,965
0
5,892
19,928
11,689
944
4,868
14,671
0
44,101
L
12,995
2,935
0
150
15,042
6,540
69
6,203
8,839
0
26,015
L
Tyr
14,874
3,059
0
2,259
21,815
15,344
140
12,618
9,197
0
29,017
W
Cthulhu
Tayasar081
Cthulhu
10,449
1,735
435
1,359
17,432
20,306
273
4,464
12,419
28,999
0
W
Morgan Le Fay
Xernos1988
Morgan Le Fay
13,788
1,737
648
2,676
12,609
4,411
705
5,371
6,824
44,688
0
L
15,168
1,082
0
1,680
11,885
7,673
24
5,631
6,254
37,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,807
Gold Earned
36,716
128
Minions Killed
165
5
Camps Cleared
8
843,838
Distance Traveled
921,616
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,653
744
59
3
4
313,854
5
L
Da Ji
9,877
581
31
2
2
287,362
9
L
Tyr
10,894
641
22
1
2
307,981
2
W
Cthulhu
12,423
731
41
2
0
321,710
1
W
Morgan Le Fay
11,640
685
65
4
4
286,052
6
L
Tiamat
11,036
649
75
4
1
248,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role