Player Matchup

Mulan
Mulan
FatMuscles
Mulan
Level 80
God Stats
4W - 13L
1,414 SR
Queue Stats
383W - 360L
1,539 Elo+
Solo
Sol
Sol
Killager99
Sol
Level 108
God Stats
24W - 24L
1,579 SR
Queue Stats
397W - 403L
1,500 Elo+
Solo
Ganesha
Ganesha
RwandaVision
Ganesha
Level 159
God Stats
1W - 4L
1,252 SR
Queue Stats
564W - 514L
1,587 Elo+
Party 2
Freya
Freya
Sweepah
Freya
Level 117
God Stats
9W - 4L
1,710 SR
Queue Stats
259W - 260L
1,551 Elo+
Party 2
Thanatos
Thanatos
fgmufasaaa
Thanatos
Level 133
God Stats
4W - 2L
1,500 SR
Queue Stats
219W - 156L
1,436 Elo+
Party 2
Team Averages
Level 119
1,491 SR
1,523 Elo+

VS

Team Averages
Level 93
1,580 SR
1,564 Elo+
Yemoja
Yemoja
 
Yemoja
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
NBD94
Neith
Level 114
God Stats
7W - 6L
1,649 SR
Queue Stats
451W - 443L
1,568 Elo+
Party 1
Nemesis
Nemesis
S0ulAv3ng3r
Nemesis
Level 84
God Stats
12W - 9L
1,623 SR
Queue Stats
236W - 198L
1,619 Elo+
Party 3
Olorun
Olorun
Yutnheimer
Olorun
Level 86
God Stats
17W - 13L
1,572 SR
Queue Stats
403W - 389L
1,621 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
onlyoneobowlie
Morgan Le Fay
Level 100
God Stats
3W - 5L
1,557 SR
Queue Stats
222W - 209L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
2 / 1 / 2
9,298
620
10,290
15,026
9,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 1 / 3
8,736
582
11,905
9,128
3,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
RwandaVision
Ganesha
12
0 / 1 / 6
7,926
528
5,141
11,271
11,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
Sweepah
Freya
14
1 / 1 / 2
8,599
573
3,031
8,481
3,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
fgmufasaaa
Thanatos
15
8 / 0 / 0
9,160
611
7,438
9,897
5,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 1 / 2
7,272
485
2,884
10,816
6,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
NBD94
Neith
14
1 / 4 / 1
8,244
550
7,122
11,243
4,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
S0ulAv3ng3r
Nemesis
11
3 / 2 / 0
7,451
497
5,337
11,600
5,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
Yutnheimer
Olorun
13
0 / 4 / 1
8,148
543
7,613
12,247
5,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
onlyoneobowlie
Morgan Le Fay
13
0 / 5 / 0
7,401
493
4,100
9,387
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
16
Kills
4
4
Deaths
16
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
2
1
W
Mulan
2
1
2
3
W
5
1
3
6.5
L
Neith
NBD94
Neith
1
4
1
0.38
W
Ganesha
RwandaVision
Ganesha
0
1
6
3
L
Nemesis
S0ulAv3ng3r
Nemesis
3
2
0
1.5
W
Freya
Sweepah
Freya
1
1
2
2
L
Olorun
Yutnheimer
Olorun
0
4
1
0.13
W
Thanatos
fgmufasaaa
Thanatos
8
0
0
8
L
Morgan Le Fay
onlyoneobowlie
Morgan Le Fay
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,805
Damage
27,056
53,803
Taken
55,293
32,650
Mitigated
25,645
31,848
Healing
16,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,884
1,184
3,421
3,467
10,816
6,758
0
5,493
5,323
14,857
0
W
Mulan
10,290
1,753
0
7,472
15,026
9,282
0
7,665
7,361
0
81,208
W
11,905
6,063
0
4,299
9,128
3,464
1,971
3,069
6,059
71,866
0
L
Neith
NBD94
Neith
7,122
3,400
0
2,204
11,243
4,191
0
5,607
5,636
0
76,004
W
Ganesha
RwandaVision
Ganesha
5,141
689
0
3,179
11,271
11,043
179
2,881
8,390
28,237
0
L
Nemesis
S0ulAv3ng3r
Nemesis
5,337
2,242
2
2,463
11,600
5,154
0
4,073
7,527
0
43,884
W
Freya
Sweepah
Freya
3,031
1,193
0
2,923
8,481
3,586
0
349
8,132
64,982
0
L
Olorun
Yutnheimer
Olorun
7,613
5,415
0
4,904
12,247
5,830
1,482
870
11,377
66,236
0
W
Thanatos
fgmufasaaa
Thanatos
7,438
2,010
0
13,975
9,897
5,275
0
1,093
8,804
0
75,229
L
Morgan Le Fay
onlyoneobowlie
Morgan Le Fay
4,100
407
0
457
9,387
3,712
840
4,034
5,353
62,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,719
Gold Earned
38,516
519
Minions Killed
442
0
Camps Cleared
0
1,561,450
Distance Traveled
1,411,184
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,272
485
21
1
0
281,824
7
W
Mulan
9,298
620
147
10
0
311,385
8
W
Sol
8,736
582
119
8
0
303,010
5
L
Neith
8,244
550
124
8
0
235,018
2
W
Ganesha
7,926
528
3
0
0
298,472
7
L
Nemesis
7,451
497
67
4
0
356,546
1
W
Freya
8,599
573
129
9
0
292,438
6
L
Olorun
8,148
543
125
8
0
240,686
8
W
Thanatos
9,160
611
121
8
0
356,145
1
L
Morgan Le Fay
7,401
493
105
7
0
297,110
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role