Player Matchup

Bakasura
Bakasura
FW4Hoogle
Bakasura
Level 17
God Stats
2W - 0L
1,725 SR
Queue Stats
4W - 2L
1,523 Elo+
Party 3
King Arthur
King Arthur
Kelan TR
King Arthur
Level 65
God Stats
52W - 26L
1,802 SR
Queue Stats
464W - 272L
1,677 Elo+
Party 3
Achilles
Achilles
Rioo TR
Achilles
Level 128
God Stats
11W - 9L
1,669 SR
Queue Stats
1,001W - 708L
1,669 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ThicYodaSoda
Morgan Le Fay
Level 34
God Stats
33W - 26L
1,871 SR
Queue Stats
323W - 216L
1,697 Elo+
Party 1
Izanami
Izanami
attack789
Izanami
Level 160
God Stats
4W - 2L
1,772 SR
Queue Stats
128W - 86L
1,704 Elo+
Party 1
Team Averages
Level 81
1,768 SR
1,654 Elo+

VS

Team Averages
Level 73
1,454 SR
1,583 Elo+
Ullr
Ullr
Braquette
Ullr
Level 32
God Stats
0W - 2L
1,300 SR
Queue Stats
27W - 19L
1,580 Elo+
Party 2
Mercury
Mercury
DF Hrd
Mercury
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 19L
1,839 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Fuzion1
Morgan Le Fay
Level 114
God Stats
0W - 1L
1,289 SR
Queue Stats
18W - 11L
1,640 Elo+
Party 2
Serqet
Serqet
Kitty__Kitsune
Serqet
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 21L
1,430 Elo+
Solo
Khepri
Khepri
stecal825633
Khepri
Level 48
God Stats
1W - 1L
1,679 SR
Queue Stats
5W - 8L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FW4Hoogle
Bakasura
16
0 / 6 / 8
10,410
416
4,272
21,419
12,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Kelan TR
King Arthur
19
7 / 1 / 16
13,787
551
26,873
28,547
40,303
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Achilles
Rioo TR
Achilles
20
11 / 2 / 11
13,662
546
16,891
27,730
40,473
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
ThicYodaSoda
Morgan Le Fay
20
5 / 3 / 10
13,253
530
21,418
20,098
10,775
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
attack789
Izanami
20
5 / 4 / 8
14,732
589
24,751
24,183
12,633
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
2 / 4 / 5
11,579
463
13,357
19,655
10,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
DF Hrd
Mercury
19
7 / 6 / 5
12,220
489
20,306
23,583
12,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Fuzion1
Morgan Le Fay
17
4 / 5 / 2
11,194
448
23,768
23,524
15,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
1 / 6 / 3
9,953
398
9,322
23,473
24,990
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
15
2 / 7 / 5
10,711
428
5,270
24,818
37,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
36
28
Kills
16
16
Deaths
28
53
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ullr
2
4
5
1.13
L
Mercury
DF Hrd
Mercury
7
6
5
1.58
W
Bakasura
FW4Hoogle
Bakasura
0
6
8
0.67
L
Morgan Le Fay
Fuzion1
Morgan Le Fay
4
5
2
1
W
King Arthur
Kelan TR
King Arthur
7
1
16
15
L
1
6
3
0.42
W
Achilles
Rioo TR
Achilles
11
2
11
8.25
W
Morgan Le Fay
ThicYodaSoda
Morgan Le Fay
5
3
10
3.33
W
Izanami
attack789
Izanami
5
4
8
2.25
L
Khepri
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,205
Damage
72,023
121,977
Taken
115,053
116,471
Mitigated
100,113
32,125
Healing
12,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
13,357
6,065
0
2,586
19,655
10,003
732
2,481
17,174
0
95,249
L
Mercury
DF Hrd
Mercury
20,306
10,750
0
1,160
23,583
12,390
0
5,435
18,148
0
124,101
W
Bakasura
FW4Hoogle
Bakasura
4,272
3,222
0
3,091
21,419
12,287
606
5,939
15,265
0
63,582
L
Morgan Le Fay
Fuzion1
Morgan Le Fay
23,768
1,855
0
4,672
23,524
15,233
533
6,130
17,394
117,074
0
W
King Arthur
Kelan TR
King Arthur
26,873
3,305
0
5,488
28,547
40,303
86
7,884
19,982
0
99,702
L
9,322
2,019
0
1,745
23,473
24,990
0
2,942
20,531
0
57,369
W
Achilles
Rioo TR
Achilles
16,891
3,335
853
6,928
27,730
40,473
27
7,106
19,620
129
68,834
W
Morgan Le Fay
ThicYodaSoda
Morgan Le Fay
21,418
1,175
33
4,981
20,098
10,775
222
5,937
13,581
107,321
0
W
Izanami
attack789
Izanami
24,751
19,165
0
10,751
24,183
12,633
1,079
2,966
21,163
0
188,701
L
Khepri
5,270
492
0
2,039
24,818
37,497
214
5,198
19,134
25,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,844
Gold Earned
55,657
676
Minions Killed
611
0
Camps Cleared
0
2,556,837
Distance Traveled
2,410,920
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,579
463
149
6
0
435,240
4
L
Mercury
12,220
489
168
7
0
570,965
1
W
Bakasura
10,410
416
93
4
0
559,658
2
L
Morgan Le Fay
11,194
448
152
6
0
453,657
1
W
King Arthur
13,787
551
134
5
0
507,228
6
L
Serqet
9,953
398
117
5
0
509,365
4
W
Achilles
13,662
546
71
3
0
537,988
7
W
Morgan Le Fay
13,253
530
142
6
0
496,057
7
W
Izanami
14,732
589
236
9
0
455,906
2
L
Khepri
10,711
428
25
1
0
441,693
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role