Player Matchup

Ares
Ares
 
Ares
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
C809Xx
Merlin
Level 89
God Stats
27W - 17L
1,604 SR
Queue Stats
412W - 387L
1,432 Elo+
Solo
Heimdallr
Heimdallr
ErWACHE
Heimdallr
Level 150
God Stats
3W - 0L
1,524 SR
Queue Stats
21W - 18L
1,502 Elo+
Solo
Thanatos
Thanatos
Grafeeki
Thanatos
Level 73
God Stats
8W - 8L
1,538 SR
Queue Stats
135W - 150L
1,482 Elo+
Solo
Lancelot
Lancelot
Purcell2013
Lancelot
Level 109
God Stats
29W - 24L
1,164 SR
Queue Stats
467W - 482L
1,469 Elo+
Solo
Team Averages
Level 101
1,466 SR
1,477 Elo+

VS

Team Averages
Level 103
1,540 SR
1,473 Elo+
Cerberus
Cerberus
 
Cerberus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
DontTreadOnMe33
Freya
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 64L
1,463 Elo+
Party 1
Awilix
Awilix
FR8TRAINMOPAR
Awilix
Level 85
God Stats
6W - 4L
1,630 SR
Queue Stats
191W - 168L
1,485 Elo+
Party 1
Yu Huang
Yu Huang
MonkeyDMike
Yu Huang
Level 96
God Stats
0W - 2L
1,499 SR
Queue Stats
60W - 62L
1,457 Elo+
Solo
Odin
Odin
Wardaddy712
Odin
Level 98
God Stats
7W - 4L
1,571 SR
Queue Stats
168W - 160L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
1 / 1 / 6
5,303
530
2,179
5,336
2,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Merlin
C809Xx
Merlin
10
0 / 0 / 0
5,476
548
968
2,954
1,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heimdallr
ErWACHE
Heimdallr
9
2 / 0 / 3
5,416
542
4,079
3,720
1,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
Grafeeki
Thanatos
9
5 / 1 / 3
5,885
589
5,550
7,202
2,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
Purcell2013
Lancelot
10
4 / 1 / 2
5,856
586
5,782
7,211
2,701
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
6
0 / 4 / 0
4,177
418
2,713
7,529
3,012
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
1 / 3 / 1
5,128
513
4,166
5,283
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 2 / 1
5,149
515
1,907
6,541
2,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
MonkeyDMike
Yu Huang
11
0 / 0 / 0
5,579
558
1,598
2,850
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
1 / 3 / 1
4,555
456
2,457
8,552
2,877
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
12
Kills
3
3
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
1
6
4
L
Cerberus
 
Cerberus
0
4
0
0
W
Merlin
C809Xx
Merlin
0
0
0
0
L
1
3
1
0.5
W
Heimdallr
ErWACHE
Heimdallr
2
0
3
3.5
L
1
2
1
0.75
W
Thanatos
Grafeeki
Thanatos
5
1
3
6.5
L
Yu Huang
MonkeyDMike
Yu Huang
0
0
0
0
W
Lancelot
Purcell2013
Lancelot
4
1
2
5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,558
Damage
12,841
26,423
Taken
30,755
10,807
Mitigated
10,752
15,733
Healing
8,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,179
298
382
2,047
5,336
2,948
53
1,098
4,058
13,055
0
L
Cerberus
 
Cerberus
2,713
218
0
2,440
7,529
3,012
0
0
7,529
18,146
0
W
Merlin
C809Xx
Merlin
968
123
0
655
2,954
1,050
0
964
1,856
39,479
0
L
4,166
1,342
0
1,133
5,283
1,726
0
434
4,848
24,529
0
W
Heimdallr
ErWACHE
Heimdallr
4,079
2,589
0
1,859
3,720
1,225
514
1,777
1,745
0
26,893
L
1,907
781
0
2,330
6,541
2,081
0
491
6,050
0
28,150
W
Thanatos
Grafeeki
Thanatos
5,550
1,747
0
8,455
7,202
2,883
0
1,597
5,447
0
38,235
L
Yu Huang
MonkeyDMike
Yu Huang
1,598
116
0
747
2,850
1,056
0
751
2,099
41,935
0
W
Lancelot
Purcell2013
Lancelot
5,782
1,073
0
2,335
7,211
2,701
0
2,349
4,840
0
32,100
L
2,457
626
137
1,415
8,552
2,877
0
1,471
7,081
0
13,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,936
Gold Earned
24,588
260
Minions Killed
270
0
Camps Cleared
0
919,754
Distance Traveled
937,081
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,303
530
15
2
0
197,014
2
L
Cerberus
4,177
418
44
4
0
141,148
0
W
Merlin
5,476
548
74
7
0
152,730
0
L
Freya
5,128
513
46
5
0
210,700
2
W
Heimdallr
5,416
542
44
4
0
177,846
1
L
Awilix
5,149
515
57
6
0
219,212
1
W
Thanatos
5,885
589
70
7
0
194,509
4
L
Yu Huang
5,579
558
99
10
0
176,042
1
W
Lancelot
5,856
586
57
6
0
197,655
2
L
Odin
4,555
456
24
2
0
189,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role