Player Matchup

Ares
Ares
HARUNOTENSHI
Ares
Level 6
God Stats
0W - 1L
1,260 SR
Queue Stats
0W - 7L
997 Elo+
Party 1
Ymir
Ymir
ProstaK47
Ymir
Level 5
God Stats
0W - 1L
1,417 SR
Queue Stats
1W - 2L
1,118 Elo+
Party 1
Loki
Loki
oudap
Loki
Level 66
God Stats
0W - 1L
1,260 SR
Queue Stats
1W - 8L
997 Elo+
Party 1
Team Averages
Level 26
1,313 SR
1,037 Elo+

VS

Team Averages
Level 97
1,589 SR
1,453 Elo+
Thanatos
Thanatos
 
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Hezke
Yemoja
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 57L
1,415 Elo+
Solo
Nu Wa
Nu Wa
TheQexy
Nu Wa
Level 69
God Stats
1W - 0L
1,766 SR
Queue Stats
7W - 12L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 4
7,183
599
1,766
12,412
10,217
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ymir
11
0 / 3 / 4
7,170
598
4,836
12,219
11,607
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
oudap
Loki
11
2 / 6 / 1
8,034
670
5,270
9,686
3,626
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
6 / 2 / 6
9,027
752
8,539
7,866
4,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Hezke
Yemoja
12
3 / 1 / 8
9,123
760
4,453
8,809
7,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nu Wa
TheQexy
Nu Wa
13
3 / 1 / 9
8,849
737
11,990
4,009
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
2
Kills
12
12
Deaths
4
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
2
6
4.5
L
0
3
4
0.67
W
Yemoja
Hezke
Yemoja
3
1
8
7
L
Ymir
0
3
4
0.67
W
Nu Wa
TheQexy
Nu Wa
3
1
9
7.5
L
Loki
oudap
Loki
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,872
Damage
24,982
34,317
Taken
20,684
25,450
Mitigated
13,400
4,337
Healing
9,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,539
1,783
0
5,179
7,866
4,096
896
2,361
5,505
0
26,574
L
1,766
491
0
884
12,412
10,217
0
6,882
5,340
7,410
0
W
Yemoja
Hezke
Yemoja
4,453
846
2,016
1,717
8,809
7,712
379
3,425
5,384
11,966
0
L
Ymir
4,836
1,204
0
2,927
12,219
11,607
0
4,855
7,248
13,346
0
W
Nu Wa
TheQexy
Nu Wa
11,990
3,084
0
594
4,009
1,592
882
1,168
2,841
38,047
0
L
Loki
oudap
Loki
5,270
1,443
0
526
9,686
3,626
0
4,831
4,698
0
23,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,387
Gold Earned
26,999
56
Minions Killed
102
2
Camps Cleared
7
604,917
Distance Traveled
617,840
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,027
752
25
2
4
228,943
3
L
Ares
7,183
599
13
1
0
193,668
0
W
Yemoja
9,123
760
18
2
1
211,412
0
L
Ymir
7,170
598
15
1
2
197,165
0
W
Nu Wa
8,849
737
59
5
2
177,485
0
L
Loki
8,034
670
28
2
0
214,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role