Player Matchup

Nu Wa
Nu Wa
DracoRex1312
Nu Wa
Level 104
God Stats
2W - 4L
1,333 SR
Queue Stats
209W - 168L
1,470 Elo+
Party 1
Kali
Kali
FlameyMcBurney
Kali
Level 24
God Stats
1W - 1L
1,286 SR
Queue Stats
16W - 17L
1,472 Elo+
Party 1
Yemoja
Yemoja
Kudanori
Yemoja
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
128W - 119L
1,463 Elo+
Party 1
Rama
Rama
SuperDob
Rama
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,386 Elo+
Party 1
Agni
Agni
raptorX16551
Agni
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,403 Elo+
Party 1
Team Averages
Level 60
1,424 SR
1,439 Elo+

VS

Team Averages
Level 78
1,501 SR
1,441 Elo+
Vamana
Vamana
DOCTORBOCTOR
Vamana
Level 114
God Stats
0W - 1L
1,403 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
FlexLimbo
Aphrodite
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,475 Elo+
Party 2
Danzaburou
Danzaburou
FumCase2694
Danzaburou
Level 28
God Stats
1W - 3L
1,831 SR
Queue Stats
151W - 144L
1,358 Elo+
Party 2
Fafnir
Fafnir
LT RT Frenzy
Fafnir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,424 Elo+
Solo
Gilgamesh
Gilgamesh
Loose Buns8171
Gilgamesh
Level 120
God Stats
1W - 4L
1,271 SR
Queue Stats
318W - 338L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 10
13,508
795
40,888
16,958
8,849
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
2 / 6 / 13
11,940
702
7,849
25,371
14,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Kudanori
Yemoja
20
4 / 2 / 17
12,275
722
11,136
19,699
20,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
19
6 / 5 / 12
11,379
669
25,156
22,218
11,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 6 / 13
9,974
587
12,396
15,083
7,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
18
8 / 7 / 10
12,016
707
24,735
28,577
25,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
FlexLimbo
Aphrodite
18
3 / 3 / 14
10,495
617
8,818
19,106
12,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
FumCase2694
Danzaburou
20
5 / 3 / 12
12,629
743
27,226
22,703
11,359
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
18
2 / 3 / 13
11,203
659
7,013
19,718
24,549
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Loose Buns8171
Gilgamesh
17
3 / 9 / 14
11,303
665
21,036
31,322
35,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
84
25
Kills
21
21
Deaths
25
65
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Vamana
8
7
10
1.86
W
12
2
10
8.5
W
2
6
13
1.42
L
Aphrodite
FlexLimbo
Aphrodite
3
3
14
3.33
L
Danzaburou
FumCase2694
Danzaburou
5
3
12
3.67
W
Yemoja
Kudanori
Yemoja
4
2
17
6.25
L
Fafnir
2
3
13
2.83
L
Gilgamesh
Loose Buns8171
Gilgamesh
3
9
14
1.11
W
Rama
6
5
12
2.4
W
1
6
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,425
Damage
88,828
99,329
Taken
121,426
62,930
Mitigated
109,467
50,434
Healing
53,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
24,735
9,915
742
6,579
28,577
25,653
489
15,133
13,224
0
43,239
W
40,888
10,578
3,558
5,203
16,958
8,849
317
2,922
14,036
76,130
0
W
7,849
2,924
3,970
8,322
25,371
14,442
0
4,965
20,406
0
14,785
L
Aphrodite
FlexLimbo
Aphrodite
8,818
3,177
9,327
9,928
19,106
12,233
1,109
12,095
7,011
21,018
0
L
Danzaburou
FumCase2694
Danzaburou
27,226
10,802
43
8,327
22,703
11,359
668
13,111
9,592
0
65,142
W
Yemoja
Kudanori
Yemoja
11,136
3,026
12,812
7,158
19,699
20,919
489
5,406
14,293
19,847
0
L
Fafnir
7,013
3,036
1,454
6,841
19,718
24,549
75
11,313
8,405
13,906
0
L
Gilgamesh
Loose Buns8171
Gilgamesh
21,036
2,557
5,996
4,704
31,322
35,673
0
12,548
18,774
7,326
33,768
W
Rama
25,156
22,357
1,661
5,198
22,218
11,693
841
3,760
18,458
0
37,035
W
12,396
2,031
1,611
941
15,083
7,027
0
2,165
12,918
24,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,076
Gold Earned
57,646
175
Minions Killed
175
0
Camps Cleared
0
1,355,194
Distance Traveled
1,471,144
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,016
707
25
1
0
313,721
0
W
Nu Wa
13,508
795
67
4
0
294,947
1
W
Kali
11,940
702
24
1
0
312,533
0
L
Aphrodite
10,495
617
30
2
0
290,130
0
L
Danzaburou
12,629
743
77
5
0
296,772
1
W
Yemoja
12,275
722
17
1
0
263,528
0
L
Fafnir
11,203
659
11
1
0
310,611
1
L
Gilgamesh
11,303
665
32
2
0
259,910
1
W
Rama
11,379
669
36
2
0
227,189
0
W
Agni
9,974
587
31
2
0
256,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role