Player Matchup

Lancelot
Lancelot
BOOMMACLAUDE
Lancelot
Level 124
God Stats
6W - 5L
1,393 SR
Queue Stats
224W - 245L
1,289 Elo+
Party 3
Cernunnos
Cernunnos
EarlyTooth364444
Cernunnos
Level 80
God Stats
8W - 1L
1,709 SR
Queue Stats
173W - 145L
1,555 Elo+
Solo
Cthulhu
Cthulhu
KATGATF
Cthulhu
Level 81
God Stats
7W - 5L
1,820 SR
Queue Stats
225W - 255L
1,351 Elo+
Party 3
Scylla
Scylla
ZodiacBeast
Scylla
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 48L
1,335 Elo+
Party 2
Artemis
Artemis
galifray
Artemis
Level 31
God Stats
5W - 10L
1,151 SR
Queue Stats
17W - 22L
1,133 Elo+
Party 2
Team Averages
Level 89
1,515 SR
1,332 Elo+

VS

Team Averages
Level 82
1,420 SR
1,353 Elo+
Neith
Neith
C9tHi9087
Neith
Level 43
God Stats
1W - 8L
1,220 SR
Queue Stats
162W - 202L
1,394 Elo+
Solo
Jormungandr
Jormungandr
HOC1000
Jormungandr
Level 68
God Stats
0W - 1L
1,593 SR
Queue Stats
20W - 24L
1,301 Elo+
Party 1
Freya
Freya
SinisterUrge2
Freya
Level 127
God Stats
20W - 12L
1,421 SR
Queue Stats
180W - 177L
1,390 Elo+
Solo
Serqet
Serqet
WickedHarpie
Serqet
Level 154
God Stats
7W - 9L
1,366 SR
Queue Stats
397W - 417L
1,388 Elo+
Solo
Achilles
Achilles
phyzzaroo
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BOOMMACLAUDE
Lancelot
16
3 / 2 / 7
10,307
491
7,284
15,083
6,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
18
3 / 3 / 2
11,625
554
19,940
22,021
10,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
KATGATF
Cthulhu
15
2 / 3 / 3
9,726
463
11,521
20,869
13,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
19
9 / 1 / 4
12,024
573
16,957
10,518
4,530
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
galifray
Artemis
14
2 / 4 / 5
8,620
410
10,253
11,934
4,800
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
C9tHi9087
Neith
15
5 / 4 / 2
9,697
462
14,535
17,269
7,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
HOC1000
Jormungandr
15
2 / 2 / 6
10,082
480
8,858
19,820
22,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 7 / 4
9,329
444
10,947
16,747
6,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
15
4 / 4 / 0
9,436
449
7,471
18,822
9,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
phyzzaroo
Achilles
16
0 / 2 / 2
9,270
441
10,260
21,961
25,841
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
19
Kills
13
13
Deaths
19
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Lancelot
BOOMMACLAUDE
Lancelot
3
2
7
3.25
L
Neith
C9tHi9087
Neith
5
4
2
1.5
W
Cernunnos
3
3
2
1.33
L
Jormungandr
HOC1000
Jormungandr
2
2
6
2.5
W
Cthulhu
KATGATF
Cthulhu
2
3
3
1.17
L
2
7
4
0.57
L
Serqet
4
4
0
1
W
Scylla
9
1
4
11
W
Artemis
galifray
Artemis
2
4
5
1.13
L
Achilles
phyzzaroo
Achilles
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,955
Damage
52,071
80,425
Taken
94,619
40,161
Mitigated
72,227
33,466
Healing
30,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
BOOMMACLAUDE
Lancelot
7,284
1,388
0
6,264
15,083
6,672
0
2,360
11,938
0
74,711
L
Neith
C9tHi9087
Neith
14,535
6,984
0
5,784
17,269
7,792
648
9,834
7,343
0
73,317
W
Cernunnos
19,940
11,715
0
11,791
22,021
10,302
2,366
2,981
18,480
0
102,613
L
Jormungandr
HOC1000
Jormungandr
8,858
2,888
420
5,447
19,820
22,832
0
5,889
13,841
63,237
0
W
Cthulhu
KATGATF
Cthulhu
11,521
1,381
3,072
7,921
20,869
13,857
354
5,862
14,807
56,569
0
L
10,947
3,214
0
5,142
16,747
6,604
0
7,715
8,665
56,213
0
L
Serqet
7,471
1,918
0
4,734
18,822
9,158
0
3,884
14,872
0
62,994
W
Scylla
16,957
1,053
0
3,168
10,518
4,530
0
3,764
6,270
95,027
0
W
Artemis
galifray
Artemis
10,253
4,895
0
1,250
11,934
4,800
973
4,016
7,752
0
35,618
L
Achilles
phyzzaroo
Achilles
10,260
1,499
0
9,181
21,961
25,841
272
539
21,420
0
60,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,302
Gold Earned
47,814
550
Minions Killed
482
0
Camps Cleared
0
1,996,251
Distance Traveled
1,912,491
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,307
491
120
6
0
466,127
0
L
Neith
9,697
462
117
6
0
323,826
2
W
Cernunnos
11,625
554
153
7
0
320,513
2
L
Jormungandr
10,082
480
94
4
0
391,867
3
W
Cthulhu
9,726
463
84
4
0
415,988
6
L
Freya
9,329
444
95
5
0
370,800
6
L
Serqet
9,436
449
81
4
0
445,292
7
W
Scylla
12,024
573
146
7
0
437,827
8
W
Artemis
8,620
410
47
2
0
355,796
0
L
Achilles
9,270
441
95
5
0
380,706
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role