Player Matchup

Mercury
Mercury
Apple2371700
Mercury
Level 45
God Stats
7W - 9L
1,331 SR
Queue Stats
270W - 384L
1,362 Elo+
Solo
Cerberus
Cerberus
CurroJimenez99
Cerberus
Level 47
God Stats
1W - 1L
1,685 SR
Queue Stats
4W - 7L
1,379 Elo+
Party 2
Merlin
Merlin
sebasxd555
Merlin
Level 116
God Stats
2W - 1L
1,592 SR
Queue Stats
36W - 36L
1,465 Elo+
Party 2
Team Averages
Level 69
1,536 SR
1,402 Elo+

VS

Team Averages
Level 68
1,500 SR
1,183 Elo+
Scylla
Scylla
DeniZ_400
Scylla
Level 83
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 12L
1,079 Elo+
Party 1
Ra
Ra
LK_2311
Ra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,079 Elo+
Party 1
Bellona
Bellona
MysticSpeedy
Bellona
Level 55
God Stats
3W - 15L
1,500 SR
Queue Stats
262W - 354L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Apple2371700
Mercury
16
5 / 1 / 8
10,460
747
6,432
8,520
4,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
14
3 / 1 / 10
10,654
761
7,400
14,518
20,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
sebasxd555
Merlin
17
6 / 0 / 7
11,104
793
22,881
7,329
3,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DeniZ_400
Scylla
13
0 / 4 / 0
8,285
592
5,112
11,135
5,085
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 4 / 0
8,819
630
10,131
12,637
5,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
MysticSpeedy
Bellona
12
0 / 6 / 1
8,185
585
6,092
19,344
13,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
14
Kills
1
2
Deaths
14
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
Apple2371700
Mercury
5
1
8
9
W
Cerberus
3
1
10
8
L
Scylla
DeniZ_400
Scylla
0
4
0
0
L
1
4
0
0.25
L
Bellona
MysticSpeedy
Bellona
0
6
1
0.08
W
Merlin
sebasxd555
Merlin
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,713
Damage
21,335
30,367
Taken
43,116
28,840
Mitigated
24,296
6,236
Healing
6,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Apple2371700
Mercury
6,432
1,537
300
1,056
8,520
4,571
1,175
4,400
4,120
0
31,241
W
Cerberus
7,400
405
0
3,448
14,518
20,451
432
7,664
6,854
18,312
0
L
Scylla
DeniZ_400
Scylla
5,112
451
0
383
11,135
5,085
0
8,055
3,080
28,649
0
L
10,131
1,488
2,284
1,195
12,637
5,233
0
10,092
2,545
36,308
0
L
Bellona
MysticSpeedy
Bellona
6,092
1,492
0
2,924
19,344
13,978
0
12,615
6,729
0
21,283
W
Merlin
sebasxd555
Merlin
22,881
1,420
0
1,432
7,329
3,818
1,258
3,732
3,597
71,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,218
Gold Earned
25,289
179
Minions Killed
139
9
Camps Cleared
3
878,980
Distance Traveled
733,230
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,460
747
45
3
3
330,323
4
W
Cerberus
10,654
761
17
1
1
291,725
3
L
Scylla
8,285
592
55
4
0
233,164
4
L
Ra
8,819
630
58
4
1
239,450
0
L
Bellona
8,185
585
26
2
2
260,616
1
W
Merlin
11,104
793
117
8
5
256,932
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role