Player Matchup

Scylla
Scylla
KocaineDawkinz
Scylla
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 100L
1,278 Elo+
Solo
Achilles
Achilles
Stonesthrow_
Achilles
Level 114
God Stats
4W - 4L
1,385 SR
Queue Stats
226W - 243L
1,489 Elo+
Solo
Medusa
Medusa
UR-MOTHERx21
Medusa
Level 126
God Stats
11W - 4L
1,447 SR
Queue Stats
366W - 378L
1,535 Elo+
Solo
Cu Chulainn
Cu Chulainn
XxwhiteandphatxX
Cu Chulainn
Level 118
God Stats
4W - 4L
1,619 SR
Queue Stats
372W - 362L
1,551 Elo+
Party 1
Pele
Pele
crazyace42
Pele
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 76L
1,412 Elo+
Party 1
Team Averages
Level 107
1,490 SR
1,453 Elo+

VS

Team Averages
Level 116
1,491 SR
1,507 Elo+
Gilgamesh
Gilgamesh
AmazingTree
Gilgamesh
Level 143
God Stats
1W - 1L
1,536 SR
Queue Stats
49W - 38L
1,550 Elo+
Party 2
Sol
Sol
Brinn-7
Sol
Level 69
God Stats
2W - 0L
1,698 SR
Queue Stats
10W - 10L
1,469 Elo+
Party 2
Nike
Nike
MURKIN_DREAM
Nike
Level 134
God Stats
2W - 0L
1,560 SR
Queue Stats
31W - 32L
1,474 Elo+
Party 2
Thoth
Thoth
Magicguns2343
Thoth
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 29L
1,561 Elo+
Solo
Artemis
Artemis
weedcame
Artemis
Level 159
God Stats
3W - 3L
1,162 SR
Queue Stats
165W - 167L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 2 / 7
12,276
614
18,579
15,849
9,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Stonesthrow_
Achilles
20
7 / 3 / 4
13,117
656
20,405
30,786
52,300
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
16
0 / 7 / 6
10,740
537
16,801
19,749
11,084
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
XxwhiteandphatxX
Cu Chulainn
18
2 / 5 / 7
12,557
628
19,664
30,234
42,022
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
1 / 10 / 3
12,125
606
11,851
24,590
13,481
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AmazingTree
Gilgamesh
20
10 / 3 / 16
15,757
788
25,753
41,316
48,700
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
6
0 / 0 / 1
8,690
435
137
96
43
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
9 / 4 / 15
13,518
676
15,445
25,682
34,039
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
4 / 3 / 17
14,041
702
27,791
19,492
11,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
weedcame
Artemis
20
4 / 1 / 16
13,496
675
24,730
15,691
10,932
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
92
11
Kills
27
27
Deaths
11
27
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AmazingTree
Gilgamesh
10
3
16
6
W
Sol
0
0
1
0.5
L
1
2
7
2.25
W
9
4
15
4.13
W
4
3
17
4.17
L
Achilles
Stonesthrow_
Achilles
7
3
4
3
L
Medusa
0
7
6
0.43
L
Cu Chulainn
XxwhiteandphatxX
Cu Chulainn
2
5
7
1.1
L
1
10
3
0.25
W
Artemis
weedcame
Artemis
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,300
Damage
93,856
121,208
Taken
102,277
127,951
Mitigated
105,445
33,240
Healing
38,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AmazingTree
Gilgamesh
25,753
5,712
1,357
17,978
41,316
48,700
1,482
5,108
36,208
0
46,265
W
Sol
137
0
0
0
96
43
0
96
0
137
0
L
18,579
789
2,487
3,004
15,849
9,064
642
2,968
12,642
43,377
0
W
15,445
1,428
1,146
2,911
25,682
34,039
435
4,467
21,215
0
28,897
W
27,791
1,805
3,846
5,591
19,492
11,731
2,820
5,123
14,369
74,026
0
L
Achilles
Stonesthrow_
Achilles
20,405
3,069
2,156
5,318
30,786
52,300
385
5,854
24,621
0
34,444
L
Medusa
16,801
8,362
1,807
878
19,749
11,084
1,493
6,600
12,962
0
34,744
L
Cu Chulainn
XxwhiteandphatxX
Cu Chulainn
19,664
5,250
5,955
6,919
30,234
42,022
688
5,481
24,217
452
35,208
L
11,851
3,091
2,521
2,195
24,590
13,481
1,222
7,025
17,403
0
27,746
W
Artemis
weedcame
Artemis
24,730
8,416
1,896
3,456
15,691
10,932
4,407
4,123
11,568
0
48,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,815
Gold Earned
65,502
189
Minions Killed
207
0
Camps Cleared
0
1,684,590
Distance Traveled
1,431,107
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,757
788
31
2
0
352,681
1
W
Sol
8,690
435
0
0
0
27,199
0
L
Scylla
12,276
614
42
2
0
332,875
0
W
Nike
13,518
676
33
2
0
360,683
0
W
Thoth
14,041
702
87
4
0
353,290
3
L
Achilles
13,117
656
28
1
0
365,710
2
L
Medusa
10,740
537
48
2
0
322,598
0
L
Cu Chulainn
12,557
628
31
2
0
346,391
1
L
Pele
12,125
606
40
2
0
317,016
0
W
Artemis
13,496
675
56
3
0
337,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role