Player Matchup

Susano
Susano
Bat577man
Susano
Level 116
God Stats
2W - 3L
1,418 SR
Queue Stats
44W - 49L
1,445 Elo+
Solo
Poseidon
Poseidon
IIILUSTYMOOSEIII
Poseidon
Level 105
God Stats
2W - 1L
1,730 SR
Queue Stats
125W - 116L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
NotoriousJIG16
Gilgamesh
Level 101
God Stats
0W - 2L
1,251 SR
Queue Stats
337W - 363L
1,431 Elo+
Party 1
Artio
Artio
SchoolGirlJesse
Artio
Level 89
God Stats
4W - 8L
1,287 SR
Queue Stats
199W - 243L
1,472 Elo+
Party 1
Heimdallr
Heimdallr
ShadowSwan9336
Heimdallr
Level 101
God Stats
2W - 2L
1,675 SR
Queue Stats
92W - 92L
1,450 Elo+
Solo
Team Averages
Level 102
1,472 SR
1,453 Elo+

VS

Team Averages
Level 122
1,547 SR
1,472 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Grim_Reefer421
Thanatos
Level 84
God Stats
1W - 2L
1,590 SR
Queue Stats
53W - 47L
1,495 Elo+
Solo
Hera
Hera
HanaZakura3284
Hera
Level 149
God Stats
45W - 38L
1,550 SR
Queue Stats
398W - 389L
1,453 Elo+
Solo
Artemis
Artemis
Nekochavo
Artemis
Level 120
God Stats
8W - 5L
1,593 SR
Queue Stats
60W - 68L
1,459 Elo+
Solo
Lancelot
Lancelot
yannnguyen0404
Lancelot
Level 133
God Stats
9W - 8L
1,500 SR
Queue Stats
56W - 65L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Bat577man
Susano
11
2 / 3 / 4
6,631
442
8,156
12,339
4,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
4 / 4 / 0
7,225
482
5,887
9,134
3,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
NotoriousJIG16
Gilgamesh
12
1 / 3 / 1
6,647
443
3,464
12,858
13,811
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 2 / 3
5,729
382
5,071
13,595
9,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
ShadowSwan9336
Heimdallr
11
0 / 4 / 3
6,273
418
6,454
9,975
3,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 2 / 3
7,141
476
4,800
13,723
10,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
12
5 / 2 / 4
7,791
519
5,751
11,012
4,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 1 / 2
9,245
616
8,409
6,919
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Nekochavo
Artemis
11
2 / 2 / 2
7,604
507
8,777
10,115
3,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
14
3 / 1 / 0
8,926
595
8,172
10,034
7,949
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
7
Kills
16
16
Deaths
8
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
2
3
0.75
L
Susano
Bat577man
Susano
2
3
4
1.33
W
Thanatos
5
2
4
3.5
W
6
1
2
7
L
4
4
0
1
W
Artemis
Nekochavo
Artemis
2
2
2
1.5
L
Gilgamesh
NotoriousJIG16
Gilgamesh
1
3
1
0.5
L
0
2
3
0.75
L
Heimdallr
ShadowSwan9336
Heimdallr
0
4
3
0.38
W
Lancelot
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,032
Damage
35,909
57,901
Taken
51,803
34,870
Mitigated
29,251
13,300
Healing
20,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,800
1,318
2,262
4,161
13,723
10,441
0
4,610
9,113
27,213
0
L
Susano
Bat577man
Susano
8,156
1,584
0
3,100
12,339
4,617
0
3,342
8,997
0
43,300
W
Thanatos
5,751
1,116
0
8,162
11,012
4,167
0
1,403
9,609
0
48,110
W
8,409
1,782
82
1,704
6,919
3,162
0
3,530
3,389
61,870
0
L
5,887
1,128
0
1,728
9,134
3,182
0
4,739
4,395
50,853
0
W
Artemis
Nekochavo
Artemis
8,777
3,892
1,329
1,475
10,115
3,532
0
2,149
7,966
0
43,196
L
Gilgamesh
NotoriousJIG16
Gilgamesh
3,464
702
0
2,125
12,858
13,811
0
624
12,234
0
33,835
L
5,071
621
1,256
3,815
13,595
9,313
150
3,026
10,569
21,473
0
L
Heimdallr
ShadowSwan9336
Heimdallr
6,454
2,647
583
693
9,975
3,947
0
1,478
8,497
0
50,580
W
Lancelot
8,172
1,324
0
1,298
10,034
7,949
426
0
10,034
0
60,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,505
Gold Earned
40,707
309
Minions Killed
403
0
Camps Cleared
0
1,368,860
Distance Traveled
1,374,743
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,141
476
48
3
0
261,051
2
L
Susano
6,631
442
54
4
0
291,841
4
W
Thanatos
7,791
519
62
4
0
326,531
8
W
Hera
9,245
616
112
7
0
279,417
4
L
Poseidon
7,225
482
74
5
0
269,389
3
W
Artemis
7,604
507
54
4
0
226,937
7
L
Gilgamesh
6,647
443
58
4
0
255,660
0
L
Artio
5,729
382
41
3
0
281,159
1
L
Heimdallr
6,273
418
82
5
0
270,811
4
W
Lancelot
8,926
595
127
8
0
280,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role