Player Matchup

Mulan
Mulan
EspancaRegos
Mulan
Level 82
God Stats
15W - 6L
1,681 SR
Queue Stats
54W - 26L
1,637 Elo+
Party 1
Ullr
Ullr
Qwäsër
Ullr
Level 160
God Stats
6W - 0L
1,701 SR
Queue Stats
73W - 43L
1,719 Elo+
Party 1
Janus
Janus
Trexiion
Janus
Level 128
God Stats
2W - 2L
1,715 SR
Queue Stats
18W - 11L
1,500 Elo+
Party 1
Ymir
Ymir
sirsupertimtim
Ymir
Level 16
God Stats
6W - 5L
1,655 SR
Queue Stats
10W - 5L
1,509 Elo+
Party 1
Ne Zha
Ne Zha
yMarcola
Ne Zha
Level 63
God Stats
10W - 7L
1,239 SR
Queue Stats
210W - 203L
1,411 Elo+
Party 1
Team Averages
Level 90
1,598 SR
1,555 Elo+

VS

Team Averages
Level 69
1,538 SR
1,504 Elo+
Bakasura
Bakasura
DoUFeelMyL2
Bakasura
Level 61
God Stats
15W - 11L
1,583 SR
Queue Stats
401W - 424L
1,506 Elo+
Solo
Poseidon
Poseidon
Felps10
Poseidon
Level 62
God Stats
3W - 6L
1,398 SR
Queue Stats
121W - 123L
1,373 Elo+
Solo
Ymir
Ymir
Helllfish
Ymir
Level 26
God Stats
6W - 1L
1,911 SR
Queue Stats
57W - 34L
1,564 Elo+
Party 2
Anhur
Anhur
Saatnam
Anhur
Level 145
God Stats
15W - 10L
1,601 SR
Queue Stats
181W - 106L
1,580 Elo+
Party 2
Awilix
Awilix
lael96s
Awilix
Level 49
God Stats
5W - 7L
1,198 SR
Queue Stats
259W - 263L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 1
9,671
604
17,764
15,278
15,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
13
1 / 1 / 2
7,618
476
6,803
7,100
3,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Janus
Trexiion
Janus
13
3 / 1 / 2
8,039
502
5,713
6,368
2,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 2
7,153
447
4,061
8,357
7,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
yMarcola
Ne Zha
13
2 / 2 / 3
8,118
507
6,681
13,132
5,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DoUFeelMyL2
Bakasura
14
1 / 4 / 4
8,255
516
6,383
15,344
6,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Felps10
Poseidon
11
0 / 4 / 0
7,325
458
1,642
9,239
3,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
12
1 / 1 / 1
7,419
464
6,195
9,034
7,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Saatnam
Anhur
13
1 / 1 / 1
7,458
466
5,868
9,416
3,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
lael96s
Awilix
14
2 / 4 / 0
8,381
524
8,090
14,413
6,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
14
Kills
5
5
Deaths
14
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DoUFeelMyL2
Bakasura
1
4
4
0.75
W
7
1
1
7.5
L
Poseidon
Felps10
Poseidon
0
4
0
0
L
Ymir
1
1
1
1.5
W
Ullr
1
1
2
2
L
Anhur
Saatnam
Anhur
1
1
1
1.5
W
Janus
Trexiion
Janus
3
1
2
4
L
Awilix
lael96s
Awilix
2
4
0
0.5
W
1
0
2
2
W
Ne Zha
yMarcola
Ne Zha
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,022
Damage
28,178
50,235
Taken
57,446
34,160
Mitigated
28,178
17,223
Healing
11,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DoUFeelMyL2
Bakasura
6,383
4,137
0
2,450
15,344
6,912
0
1,162
14,045
0
65,383
W
17,764
5,290
0
5,167
15,278
15,145
858
551
14,617
0
84,258
L
Poseidon
Felps10
Poseidon
1,642
506
0
790
9,239
3,672
0
3,483
5,716
47,569
0
L
Ymir
6,195
1,070
0
1,650
9,034
7,780
0
3,860
5,174
25,896
0
W
Ullr
6,803
2,247
0
2,014
7,100
3,482
437
2,183
4,917
0
65,817
L
Anhur
Saatnam
Anhur
5,868
3,683
0
3,259
9,416
3,549
0
1,219
8,111
0
66,754
W
Janus
Trexiion
Janus
5,713
723
81
1,383
6,368
2,313
1,140
1,271
5,097
57,790
0
L
Awilix
lael96s
Awilix
8,090
3,657
0
3,477
14,413
6,265
1,088
50
13,834
0
66,815
W
4,061
949
0
1,832
8,357
7,531
156
2,738
5,619
24,406
0
W
Ne Zha
yMarcola
Ne Zha
6,681
2,517
0
6,746
13,132
5,689
84
1,094
11,659
0
54,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,599
Gold Earned
38,838
457
Minions Killed
480
0
Camps Cleared
0
1,469,533
Distance Traveled
1,558,746
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,255
516
113
7
0
357,497
1
W
Mulan
9,671
604
131
8
0
308,012
2
L
Poseidon
7,325
458
103
6
0
298,698
1
L
Ymir
7,419
464
31
2
0
287,010
6
W
Ullr
7,618
476
114
7
0
250,211
3
L
Anhur
7,458
466
122
8
0
288,244
6
W
Janus
8,039
502
87
5
0
312,583
1
L
Awilix
8,381
524
111
7
0
327,297
4
W
Ymir
7,153
447
32
2
0
268,434
3
W
Ne Zha
8,118
507
93
6
0
330,293
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role