Player Matchup

Chaac
Chaac
AmericanPnut
Chaac
Level 26
God Stats
7W - 3L
1,641 SR
Queue Stats
11W - 5L
1,495 Elo+
Party 2
Kuzenbo
Kuzenbo
HandsBaby
Kuzenbo
Level 28
God Stats
3W - 0L
1,895 SR
Queue Stats
60W - 35L
1,615 Elo+
Party 2
Thor
Thor
MOARM3AT
Thor
Level 17
God Stats
2W - 0L
1,673 SR
Queue Stats
22W - 7L
1,718 Elo+
Party 2
Merlin
Merlin
TreyFK
Merlin
Level 62
God Stats
10W - 7L
1,604 SR
Queue Stats
131W - 112L
1,577 Elo+
Party 2
Hel
Hel
Xdimeskillz24x
Hel
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 51L
1,602 Elo+
Party 2
Team Averages
Level 32
1,663 SR
1,601 Elo+

VS

Team Averages
Level 53
1,709 SR
1,468 Elo+
Neith
Neith
Bardley
Neith
Level 21
God Stats
0W - 1L
1,797 SR
Queue Stats
4W - 10L
1,429 Elo+
Party 1
Ganesha
Ganesha
Joffis
Ganesha
Level 29
God Stats
2W - 2L
1,827 SR
Queue Stats
10W - 17L
1,431 Elo+
Party 1
Janus
Janus
RengarTheGrand
Janus
Level 36
God Stats
3W - 4L
1,590 SR
Queue Stats
10W - 14L
1,471 Elo+
Party 1
Izanami
Izanami
WintryGG
Izanami
Level 18
God Stats
0W - 1L
1,596 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
dannyizbck2
Nu Wa
Level 159
God Stats
35W - 29L
1,733 SR
Queue Stats
422W - 445L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 7
8,649
721
9,914
13,850
8,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
HandsBaby
Kuzenbo
16
4 / 1 / 12
9,490
791
7,143
14,553
19,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
17
8 / 1 / 8
9,685
807
11,656
13,033
8,153
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
TreyFK
Merlin
17
4 / 2 / 13
9,268
772
13,401
8,499
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 1 / 14
8,225
685
6,905
8,734
4,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bardley
Neith
15
5 / 3 / 0
8,953
746
10,363
8,227
4,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Joffis
Ganesha
14
0 / 3 / 6
8,194
683
5,804
15,449
16,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 5 / 2
8,041
670
7,762
11,384
4,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
WintryGG
Izanami
14
1 / 6 / 2
7,970
664
7,043
12,754
5,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 2 / 3
8,471
706
10,849
7,280
2,956
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
20
19
Kills
7
7
Deaths
19
54
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
L
Neith
Bardley
Neith
5
3
0
1.67
W
Kuzenbo
HandsBaby
Kuzenbo
4
1
12
10
L
Ganesha
Joffis
Ganesha
0
3
6
1
W
Thor
8
1
8
12
L
0
5
2
0.2
W
Merlin
TreyFK
Merlin
4
2
13
5.25
L
Izanami
WintryGG
Izanami
1
6
2
0.33
W
0
1
14
7
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,019
Damage
41,821
58,669
Taken
55,094
44,053
Mitigated
33,650
20,108
Healing
9,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,914
1,371
274
5,284
13,850
8,109
574
6,304
7,546
0
29,676
L
Neith
Bardley
Neith
10,363
3,524
0
2,111
8,227
4,249
0
4,523
3,704
0
23,233
W
Kuzenbo
HandsBaby
Kuzenbo
7,143
2,851
0
3,206
14,553
19,476
65
4,242
10,311
15,970
0
L
Ganesha
Joffis
Ganesha
5,804
963
726
2,482
15,449
16,120
0
7,873
7,576
14,713
0
W
Thor
11,656
2,442
0
441
13,033
8,153
98
4,819
8,214
0
30,124
L
7,762
722
0
1,141
11,384
4,615
0
3,942
7,442
36,225
0
W
Merlin
TreyFK
Merlin
13,401
585
250
1,144
8,499
3,930
0
4,581
3,918
53,708
0
L
Izanami
WintryGG
Izanami
7,043
3,829
0
2,098
12,754
5,710
0
7,630
5,124
0
27,899
W
6,905
896
4,493
5,016
8,734
4,385
0
4,469
4,265
24,699
0
L
10,849
3,028
0
500
7,280
2,956
38
3,481
3,799
38,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,317
Gold Earned
41,629
234
Minions Killed
229
0
Camps Cleared
0
1,234,071
Distance Traveled
1,121,077
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,649
721
50
4
0
249,632
2
L
Neith
8,953
746
48
4
0
240,294
2
W
Kuzenbo
9,490
791
22
2
0
249,918
1
L
Ganesha
8,194
683
9
1
0
227,602
2
W
Thor
9,685
807
43
4
0
245,321
5
L
Janus
8,041
670
79
7
0
236,423
1
W
Merlin
9,268
772
92
8
0
241,863
1
L
Izanami
7,970
664
39
3
0
198,538
6
W
Hel
8,225
685
27
2
0
247,337
0
L
Nu Wa
8,471
706
54
5
0
218,220
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role