Player Matchup

Tiamat
Tiamat
Haktuenken
Tiamat
Level 29
God Stats
2W - 2L
1,376 SR
Queue Stats
8W - 8L
1,732 Elo+
Party 1
Vamana
Vamana
Kookookadanga
Vamana
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,806 Elo+
Party 1
Lancelot
Lancelot
NastyMafia212
Lancelot
Level 47
God Stats
13W - 13L
1,204 SR
Queue Stats
328W - 343L
1,389 Elo+
Solo
Neith
Neith
Satanitas
Neith
Level 64
God Stats
28W - 22L
1,597 SR
Queue Stats
138W - 168L
1,418 Elo+
Solo
Ymir
Ymir
ZeRedCYCLONE1
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 41
1,435 SR
1,569 Elo+

VS

Team Averages
Level 73
1,487 SR
1,457 Elo+
Lancelot
Lancelot
KazukiGoru
Lancelot
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 175L
1,434 Elo+
Solo
Raijin
Raijin
Xironne
Raijin
Level 47
God Stats
5W - 7L
1,497 SR
Queue Stats
59W - 58L
1,477 Elo+
Solo
Ares
Ares
bonnie1200
Ares
Level 95
God Stats
21W - 24L
1,440 SR
Queue Stats
273W - 289L
1,386 Elo+
Solo
Hades
Hades
onallah
Hades
Level 65
God Stats
31W - 30L
1,498 SR
Queue Stats
202W - 209L
1,464 Elo+
Solo
Skadi
Skadi
winterM107
Skadi
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
361W - 347L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Haktuenken
Tiamat
12
2 / 1 / 2
7,123
509
3,588
4,740
3,066
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 2 / 1
6,772
484
4,997
12,182
5,702
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Lancelot
NastyMafia212
Lancelot
13
3 / 0 / 4
7,572
541
7,996
8,829
3,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Satanitas
Neith
13
3 / 2 / 5
7,138
510
7,456
7,675
3,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
2 / 2 / 5
6,281
449
3,757
11,909
9,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
KazukiGoru
Lancelot
10
3 / 5 / 2
6,782
484
5,245
11,281
4,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
Xironne
Raijin
13
0 / 0 / 1
7,319
523
2,230
4,760
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 5 / 2
6,558
468
4,479
15,091
11,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
onallah
Hades
14
2 / 0 / 0
7,980
570
11,139
10,898
8,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
10
1 / 1 / 1
6,280
449
5,727
6,948
2,505
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
10
Kills
7
7
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Haktuenken
Tiamat
2
1
2
3
L
Lancelot
KazukiGoru
Lancelot
3
5
2
0.8
W
0
2
1
0.25
W
Lancelot
NastyMafia212
Lancelot
3
0
4
5
W
Neith
Satanitas
Neith
3
2
5
2.75
L
Raijin
Xironne
Raijin
0
0
1
0.5
W
2
2
5
2.25
L
1
5
2
0.4
L
Hades
onallah
Hades
2
0
0
2
L
Skadi
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,794
Damage
28,820
45,335
Taken
48,978
25,528
Mitigated
28,391
11,000
Healing
12,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Haktuenken
Tiamat
3,588
649
0
1,191
4,740
3,066
533
1,536
3,098
43,760
0
L
Lancelot
KazukiGoru
Lancelot
5,245
1,072
0
61
11,281
4,781
175
1,751
9,530
0
34,583
W
4,997
3,117
0
1,868
12,182
5,702
765
10,060
2,122
0
52,807
W
Lancelot
NastyMafia212
Lancelot
7,996
1,164
0
3,982
8,829
3,842
0
2,002
6,707
0
63,150
W
Neith
Satanitas
Neith
7,456
3,076
0
3,097
7,675
3,059
372
1,098
6,577
0
62,043
L
Raijin
Xironne
Raijin
2,230
235
0
731
4,760
1,856
0
1,200
3,560
54,352
0
W
3,757
1,350
0
862
11,909
9,859
130
2,926
8,983
17,626
0
L
4,479
564
1,783
2,116
15,091
11,161
0
3,015
12,076
17,540
0
L
Hades
onallah
Hades
11,139
894
0
7,453
10,898
8,088
816
0
10,898
67,361
0
L
Skadi
5,727
2,568
0
519
6,948
2,505
0
1,379
5,569
0
43,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,886
Gold Earned
34,919
377
Minions Killed
370
0
Camps Cleared
0
1,431,777
Distance Traveled
1,225,980
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,123
509
81
6
0
280,519
0
L
Lancelot
6,782
484
53
4
0
290,598
0
W
Vamana
6,772
484
82
6
0
302,562
0
W
Lancelot
7,572
541
103
7
0
344,684
2
W
Neith
7,138
510
87
6
0
241,695
3
L
Raijin
7,319
523
117
8
0
247,689
3
W
Ymir
6,281
449
24
2
0
262,317
5
L
Ares
6,558
468
20
1
0
240,148
0
L
Hades
7,980
570
118
8
0
209,618
1
L
Skadi
6,280
449
62
4
0
237,927
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role