Player Matchup

Yu Huang
Yu Huang
Enjoy The Drank
Yu Huang
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,344 Elo+
Solo
Cthulhu
Cthulhu
KingCNote09
Cthulhu
Level 45
God Stats
4W - 6L
1,189 SR
Queue Stats
39W - 54L
1,269 Elo+
Solo
Ra
Ra
RTB90sBABY
Ra
Level 69
God Stats
270W - 302L
1,465 SR
Queue Stats
948W - 1,001L
1,459 Elo+
Solo
Awilix
Awilix
Sebgar
Awilix
Level 120
God Stats
4W - 8L
1,375 SR
Queue Stats
1,108W - 1,143L
1,497 Elo+
Solo
Artemis
Artemis
crazyabe3
Artemis
Level 127
God Stats
38W - 12L
1,791 SR
Queue Stats
49W - 26L
1,584 Elo+
Solo
Team Averages
Level 82
1,464 SR
1,431 Elo+

VS

Team Averages
Level 86
1,434 SR
1,473 Elo+
Danzaburou
Danzaburou
Badmamajama4949
Danzaburou
Level 61
God Stats
37W - 36L
1,481 SR
Queue Stats
82W - 98L
1,430 Elo+
Solo
Merlin
Merlin
MAD BOSS DOG
Merlin
Level 128
God Stats
1W - 3L
1,187 SR
Queue Stats
106W - 107L
1,538 Elo+
Solo
Sun Wukong
Sun Wukong
TheAssassin1323
Sun Wukong
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,529 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZER0 Z0UL
Morgan Le Fay
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 171L
1,429 Elo+
Solo
Neith
Neith
lII sol IIl
Neith
Level 101
God Stats
16W - 19L
1,504 SR
Queue Stats
125W - 131L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
18
4 / 0 / 16
11,209
1,019
13,646
8,411
4,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
KingCNote09
Cthulhu
17
3 / 3 / 16
11,015
1,001
16,262
18,587
27,817
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
5 / 0 / 14
11,855
1,078
11,893
6,819
3,470
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
Sebgar
Awilix
18
7 / 0 / 14
12,141
1,104
15,385
9,764
5,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
crazyabe3
Artemis
19
10 / 1 / 14
13,249
1,204
25,831
12,272
6,515
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

241

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Badmamajama4949
Danzaburou
15
0 / 9 / 2
9,816
892
8,941
21,075
9,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
16
1 / 2 / 2
10,625
966
8,255
9,166
3,509
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
TheAssassin1323
Sun Wukong
16
2 / 5 / 2
10,322
938
9,403
24,037
19,562
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
ZER0 Z0UL
Morgan Le Fay
16
1 / 7 / 3
10,708
973
11,959
19,368
8,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 6 / 3
9,876
898
13,416
14,316
6,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
16
29
Kills
4
4
Deaths
29
74
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Badmamajama4949
Danzaburou
0
9
2
0.11
W
Yu Huang
4
0
16
12
W
Cthulhu
KingCNote09
Cthulhu
3
3
16
3.67
L
Merlin
1
2
2
1
W
5
0
14
12
W
Awilix
Sebgar
Awilix
7
0
14
14
L
Sun Wukong
TheAssassin1323
Sun Wukong
2
5
2
0.6
L
Morgan Le Fay
ZER0 Z0UL
Morgan Le Fay
1
7
3
0.36
W
Artemis
crazyabe3
Artemis
10
1
14
17
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,017
Damage
51,974
55,853
Taken
87,962
47,335
Mitigated
47,937
12,034
Healing
7,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Badmamajama4949
Danzaburou
8,941
3,289
0
1,534
21,075
9,597
0
5,749
15,223
0
23,043
W
Yu Huang
13,646
1,962
346
215
8,411
4,445
0
3,791
4,620
25,161
0
W
Cthulhu
KingCNote09
Cthulhu
16,262
918
1,068
850
18,587
27,817
0
6,102
12,485
28,323
0
L
Merlin
8,255
223
0
0
9,166
3,509
0
4,713
4,336
40,580
0
W
11,893
1,497
2,636
1,514
6,819
3,470
0
2,069
4,750
34,946
0
W
Awilix
Sebgar
Awilix
15,385
4,271
0
180
9,764
5,088
0
3,785
5,979
0
34,290
L
Sun Wukong
TheAssassin1323
Sun Wukong
9,403
2,079
0
3,318
24,037
19,562
0
12,124
11,594
0
30,225
L
Morgan Le Fay
ZER0 Z0UL
Morgan Le Fay
11,959
1,249
474
1,988
19,368
8,787
0
10,406
8,805
31,078
0
W
Artemis
crazyabe3
Artemis
25,831
12,679
0
5,225
12,272
6,515
0
4,467
7,805
0
61,656
L
13,416
7,357
0
634
14,316
6,482
0
7,941
6,203
0
28,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,469
Gold Earned
51,347
240
Minions Killed
220
12
Camps Cleared
6
1,060,157
Distance Traveled
922,721
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,816
892
33
3
2
191,556
0
W
Yu Huang
11,209
1,019
21
2
1
214,283
0
W
Cthulhu
11,015
1,001
28
3
0
206,605
0
L
Merlin
10,625
966
62
6
3
178,086
0
W
Ra
11,855
1,078
55
5
0
214,840
0
W
Awilix
12,141
1,104
42
4
7
236,520
0
L
Sun Wukong
10,322
938
34
3
0
216,961
0
L
Morgan Le Fay
10,708
973
46
4
0
180,359
0
W
Artemis
13,249
1,204
94
9
4
187,909
0
L
Neith
9,876
898
45
4
1
155,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role