Player Matchup

Achilles
Achilles
 
Achilles
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
NandoJack1729
Zeus
Level 124
God Stats
12W - 7L
1,490 SR
Queue Stats
138W - 146L
1,446 Elo+
Solo
Thor
Thor
TheBeardedSnake1
Thor
Level 87
God Stats
5W - 8L
1,438 SR
Queue Stats
175W - 153L
1,456 Elo+
Solo
Nu Wa
Nu Wa
Zeus_M0rningstar
Nu Wa
Level 149
God Stats
49W - 21L
1,686 SR
Queue Stats
146W - 130L
1,433 Elo+
Solo
Medusa
Medusa
thiago86224
Medusa
Level 154
God Stats
11W - 14L
1,532 SR
Queue Stats
334W - 334L
1,431 Elo+
Solo
Team Averages
Level 129
1,529 SR
1,453 Elo+

VS

Team Averages
Level 107
1,647 SR
1,483 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Bouras14
Cerberus
Level 115
God Stats
2W - 1L
1,731 SR
Queue Stats
11W - 9L
1,521 Elo+
Solo
Loki
Loki
Scorpian070707
Loki
Level 104
God Stats
25W - 18L
1,567 SR
Queue Stats
249W - 207L
1,481 Elo+
Solo
Chernobog
Chernobog
Shadowgate10
Chernobog
Level 115
God Stats
9W - 4L
1,684 SR
Queue Stats
179W - 165L
1,496 Elo+
Solo
Hades
Hades
bmhskins21
Hades
Level 77
God Stats
14W - 7L
1,751 SR
Queue Stats
135W - 154L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
8 / 0 / 2
8,010
572
6,767
12,636
11,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 0 / 3
7,893
564
8,433
8,549
3,278
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 1 / 5
6,965
498
6,691
11,939
4,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 1 / 1
7,979
570
7,014
6,041
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Medusa
11
2 / 2 / 3
6,500
464
7,535
7,294
2,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
2 / 3 / 0
6,665
476
6,755
13,120
4,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
Bouras14
Cerberus
9
0 / 4 / 1
5,873
420
4,110
13,898
7,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 2 / 0
8,040
574
5,207
8,797
2,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Shadowgate10
Chernobog
10
1 / 3 / 0
6,030
431
7,520
8,149
2,776
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
12
0 / 3 / 1
6,868
491
5,852
10,535
5,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
15
Kills
4
4
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
0
2
9
L
Cliodhna
 
Cliodhna
2
3
0
0.67
L
Cerberus
Bouras14
Cerberus
0
4
1
0.13
W
1
0
3
2.5
L
1
2
0
0.5
L
Chernobog
Shadowgate10
Chernobog
1
3
0
0.33
W
3
1
5
5.5
W
1
1
1
1.5
L
Hades
0
3
1
0.17
W
Medusa
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,440
Damage
29,444
46,459
Taken
54,499
23,844
Mitigated
23,496
17,816
Healing
15,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,767
2,292
0
4,427
12,636
11,412
0
1,737
10,899
0
30,095
L
Cliodhna
 
Cliodhna
6,755
990
0
2,405
13,120
4,582
0
1,995
11,125
0
49,838
L
Cerberus
Bouras14
Cerberus
4,110
282
0
5,300
13,898
7,446
0
1,407
12,491
18,580
0
W
8,433
1,374
0
4,870
8,549
3,278
0
5,348
3,201
74,101
0
L
5,207
1,389
0
980
8,797
2,735
0
5,437
3,360
0
81,672
L
Chernobog
Shadowgate10
Chernobog
7,520
4,945
0
1,684
8,149
2,776
0
206
7,943
0
39,563
W
6,691
1,298
0
4,986
11,939
4,462
0
731
11,208
0
37,812
W
7,014
4,539
0
1,038
6,041
2,190
164
0
6,041
65,791
0
L
Hades
5,852
832
333
4,645
10,535
5,957
0
6,402
4,133
48,624
0
W
Medusa
7,535
3,537
0
2,495
7,294
2,502
817
2,146
5,148
0
48,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,347
Gold Earned
33,476
436
Minions Killed
430
0
Camps Cleared
0
1,291,251
Distance Traveled
1,302,341
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,010
572
40
3
0
287,919
1
L
Cliodhna
6,665
476
78
6
0
298,264
6
L
Cerberus
5,873
420
28
2
0
273,847
1
W
Zeus
7,893
564
126
9
0
242,595
1
L
Loki
8,040
574
150
11
0
252,374
2
L
Chernobog
6,030
431
73
5
0
246,729
3
W
Thor
6,965
498
60
4
0
290,804
3
W
Nu Wa
7,979
570
132
9
0
231,190
2
L
Hades
6,868
491
101
7
0
231,127
6
W
Medusa
6,500
464
78
6
0
238,743
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role