Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DieserMo
Ah Muzen Cab
Level 160
God Stats
5W - 2L
1,737 SR
Queue Stats
165W - 94L
1,630 Elo+
Party 1
Mulan
Mulan
MelonFruity
Mulan
Level 160
God Stats
5W - 5L
1,365 SR
Queue Stats
206W - 138L
1,582 Elo+
Party 1
Ra
Ra
The Madest Max
Ra
Level 160
God Stats
28W - 15L
1,553 SR
Queue Stats
261W - 163L
1,579 Elo+
Party 1
Team Averages
Level 160
1,551 SR
1,597 Elo+

VS

Team Averages
Level 64
1,596 SR
1,463 Elo+
Tyr
Tyr
NK2207
Tyr
Level 94
God Stats
1W - 1L
1,745 SR
Queue Stats
137W - 180L
1,417 Elo+
Solo
Neith
Neith
ShiShioo
Neith
Level 56
God Stats
36W - 31L
1,618 SR
Queue Stats
195W - 220L
1,493 Elo+
Solo
Nox
Nox
frakeㅁ
Nox
Level 42
God Stats
2W - 5L
1,425 SR
Queue Stats
15W - 18L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DieserMo
Ah Muzen Cab
15
4 / 2 / 11
10,806
720
16,975
10,213
4,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 1 / 11
11,566
771
18,496
20,236
29,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
8 / 1 / 9
11,892
793
17,095
13,629
6,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
NK2207
Tyr
13
0 / 6 / 2
9,203
614
9,743
28,258
28,141
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
ShiShioo
Neith
15
3 / 4 / 1
10,240
683
18,283
19,301
9,455
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 8 / 2
9,058
604
8,959
14,729
7,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
18
Kills
4
4
Deaths
18
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DieserMo
Ah Muzen Cab
4
2
11
4.75
W
6
1
11
11.5
L
Tyr
NK2207
Tyr
0
6
2
0.17
L
Neith
ShiShioo
Neith
3
4
1
0.88
W
8
1
9
12.5
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,566
Damage
36,985
44,078
Taken
62,288
41,450
Mitigated
44,767
19,070
Healing
12,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DieserMo
Ah Muzen Cab
16,975
7,184
0
1,956
10,213
4,900
1,408
1,496
8,717
0
43,797
W
18,496
2,585
0
5,665
20,236
29,925
681
5,637
14,599
0
34,856
L
Tyr
NK2207
Tyr
9,743
1,006
408
8,921
28,258
28,141
0
9,169
18,551
0
29,551
L
Neith
ShiShioo
Neith
18,283
7,519
0
2,635
19,301
9,455
0
4,449
14,521
0
57,980
W
17,095
363
3,967
7,482
13,629
6,625
612
2,047
11,582
46,727
0
L
8,959
1,259
0
705
14,729
7,171
0
4,127
10,379
23,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,264
Gold Earned
28,501
166
Minions Killed
167
7
Camps Cleared
4
892,675
Distance Traveled
759,324
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,806
720
67
4
3
290,470
1
W
Mulan
11,566
771
34
2
0
285,729
2
L
Tyr
9,203
614
43
3
2
282,591
5
L
Neith
10,240
683
70
5
1
245,496
0
W
Ra
11,892
793
65
4
4
316,476
1
L
Nox
9,058
604
54
4
1
231,237
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role