Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
 
Jing Wei
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
JustCodo
Atlas
Level 160
God Stats
1W - 0L
1,282 SR
Queue Stats
18W - 20L
1,496 Elo+
Party 2
Mercury
Mercury
Shenfield
Mercury
Level 160
God Stats
25W - 12L
1,736 SR
Queue Stats
371W - 160L
1,791 Elo+
Party 3
Fenrir
Fenrir
Zirpho
Fenrir
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 60L
1,591 Elo+
Party 3
Team Averages
Level 156
1,504 SR
1,575 Elo+

VS

Team Averages
Level 133
1,521 SR
1,572 Elo+
Morgan Le Fay
Morgan Le Fay
Kinsora
Morgan Le Fay
Level 116
God Stats
3W - 8L
1,215 SR
Queue Stats
195W - 175L
1,588 Elo+
Party 1
Shiva
Shiva
Slon33
Shiva
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 157L
1,587 Elo+
Solo
Persephone
Persephone
StellaCZ
Persephone
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 88L
1,602 Elo+
Solo
Danzaburou
Danzaburou
XtASe34
Danzaburou
Level 160
God Stats
22W - 20L
1,679 SR
Queue Stats
626W - 671L
1,494 Elo+
Solo
Ganesha
Ganesha
ageofewan
Ganesha
Level 122
God Stats
35W - 20L
1,710 SR
Queue Stats
185W - 163L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
3 / 0 / 5
10,364
740
18,339
8,947
6,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
 
Jing Wei
18
2 / 1 / 5
10,245
732
12,355
15,499
6,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Atlas
JustCodo
Atlas
15
1 / 3 / 7
9,620
687
8,415
20,566
24,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mercury
Shenfield
Mercury
18
4 / 3 / 6
10,333
738
14,362
14,404
6,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Fenrir
Zirpho
Fenrir
17
6 / 3 / 5
10,304
736
12,406
21,077
18,659
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kinsora
Morgan Le Fay
16
0 / 2 / 5
9,507
679
15,648
10,885
6,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Slon33
Shiva
17
5 / 3 / 1
10,330
738
20,220
18,527
14,421
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
StellaCZ
Persephone
16
0 / 4 / 6
9,570
684
11,596
12,170
6,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
XtASe34
Danzaburou
17
4 / 6 / 3
9,834
702
13,060
19,035
11,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Ganesha
ageofewan
Ganesha
17
1 / 1 / 6
10,658
761
6,221
16,460
18,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
31
16
Kills
10
10
Deaths
16
28
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
0
5
5.5
W
Jing Wei
 
Jing Wei
2
1
5
4.5
W
Atlas
JustCodo
Atlas
1
3
7
1.5
L
Morgan Le Fay
Kinsora
Morgan Le Fay
0
2
5
1.25
W
Mercury
Shenfield
Mercury
4
3
6
2.33
L
Shiva
Slon33
Shiva
5
3
1
1.83
L
Persephone
StellaCZ
Persephone
0
4
6
0.75
L
Danzaburou
XtASe34
Danzaburou
4
6
3
0.92
W
Fenrir
Zirpho
Fenrir
6
3
5
2.83
L
Ganesha
ageofewan
Ganesha
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,877
Damage
66,745
80,493
Taken
77,077
62,680
Mitigated
57,160
13,831
Healing
12,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
18,339
756
428
3,036
8,947
6,389
201
3,590
5,305
44,024
0
W
Jing Wei
 
Jing Wei
12,355
10,223
0
912
15,499
6,545
1,065
7,191
7,909
0
51,217
W
Atlas
JustCodo
Atlas
8,415
2,325
0
2,867
20,566
24,266
0
8,063
12,263
17,501
0
L
Morgan Le Fay
Kinsora
Morgan Le Fay
15,648
529
0
1,758
10,885
6,862
914
2,374
8,449
38,304
0
W
Mercury
Shenfield
Mercury
14,362
6,588
0
1,989
14,404
6,821
0
4,913
9,354
0
48,384
L
Shiva
Slon33
Shiva
20,220
3,952
835
2,221
18,527
14,421
129
6,903
11,330
0
47,969
L
Persephone
StellaCZ
Persephone
11,596
605
0
581
12,170
6,282
322
3,929
8,005
35,834
0
L
Danzaburou
XtASe34
Danzaburou
13,060
7,069
0
4,633
19,035
11,365
822
4,966
13,667
0
35,453
W
Fenrir
Zirpho
Fenrir
12,406
3,867
0
4,599
21,077
18,659
0
8,620
12,197
537
22,580
L
Ganesha
ageofewan
Ganesha
6,221
303
0
2,870
16,460
18,230
188
7,665
8,361
27,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,866
Gold Earned
49,899
282
Minions Killed
291
0
Camps Cleared
0
1,560,054
Distance Traveled
1,418,724
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,364
740
82
6
0
307,936
3
W
Jing Wei
10,245
732
94
7
0
303,020
4
W
Atlas
9,620
687
19
1
0
301,996
0
L
Morgan Le Fay
9,507
679
94
7
0
280,500
1
W
Mercury
10,333
738
60
4
0
339,944
2
L
Shiva
10,330
738
53
4
0
312,747
3
L
Persephone
9,570
684
67
5
0
286,677
5
L
Danzaburou
9,834
702
62
4
0
242,123
1
W
Fenrir
10,304
736
27
2
0
307,158
0
L
Ganesha
10,658
761
15
1
0
296,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role