Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
Arthridis
Set
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,443 Elo+
Party 2
Yu Huang
Yu Huang
ChemCorps96
Yu Huang
Level 159
God Stats
14W - 14L
1,111 SR
Queue Stats
554W - 566L
1,457 Elo+
Solo
Jing Wei
Jing Wei
Gliqe
Jing Wei
Level 129
God Stats
6W - 5L
1,772 SR
Queue Stats
242W - 269L
1,486 Elo+
Party 2
Guan Yu
Guan Yu
Xx412SaVaGexX18
Guan Yu
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 48L
1,468 Elo+
Party 3
Team Averages
Level 121
1,477 SR
1,471 Elo+

VS

Team Averages
Level 135
1,599 SR
1,532 Elo+
Terra
Terra
ImSton3d
Terra
Level 158
God Stats
2W - 1L
1,189 SR
Queue Stats
381W - 328L
1,539 Elo+
Solo
Sol
Sol
Killumall337
Sol
Level 139
God Stats
7W - 3L
1,722 SR
Queue Stats
194W - 174L
1,533 Elo+
Party 1
Zhong Kui
Zhong Kui
Mos730
Zhong Kui
Level 159
God Stats
4W - 1L
1,660 SR
Queue Stats
196W - 183L
1,522 Elo+
Solo
Ares
Ares
SatcomAngel
Ares
Level 116
God Stats
1W - 0L
1,711 SR
Queue Stats
72W - 69L
1,499 Elo+
Solo
Ymir
Ymir
xIMCHRISTx
Ymir
Level 105
God Stats
4W - 0L
1,710 SR
Queue Stats
379W - 339L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
4 / 8 / 9
9,462
728
11,917
22,513
35,129
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 6 / 6
7,941
611
6,127
14,132
12,122
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
ChemCorps96
Yu Huang
19
4 / 1 / 8
10,593
815
19,492
9,545
7,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Gliqe
Jing Wei
17
5 / 7 / 8
11,160
858
20,172
14,970
7,455
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 7 / 7
8,485
653
7,744
25,805
28,916
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
ImSton3d
Terra
17
5 / 2 / 20
10,268
790
10,820
20,639
24,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
8 / 2 / 16
11,294
869
21,622
16,601
8,738
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
Mos730
Zhong Kui
17
5 / 2 / 20
10,347
796
17,291
14,016
11,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
6 / 4 / 17
10,473
806
12,715
17,646
20,462
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
4 / 4 / 17
9,992
769
7,361
17,454
24,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
118
14
Kills
28
29
Deaths
14
38
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
4
8
9
1.06
L
0
6
6
0.5
L
Yu Huang
ChemCorps96
Yu Huang
4
1
8
8
L
Jing Wei
Gliqe
Jing Wei
5
7
8
1.29
W
Terra
ImSton3d
Terra
5
2
20
7.5
W
8
2
16
8
W
Zhong Kui
Mos730
Zhong Kui
5
2
20
7.5
W
6
4
17
3.63
L
1
7
7
0.64
W
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,452
Damage
69,809
86,965
Taken
86,356
91,583
Mitigated
90,610
23,313
Healing
36,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
11,917
1,212
684
1,488
22,513
35,129
92
18,220
3,789
15,033
0
L
6,127
2,935
922
1,359
14,132
12,122
131
11,858
2,071
0
11,298
L
Yu Huang
ChemCorps96
Yu Huang
19,492
717
2,060
1,591
9,545
7,961
329
7,270
2,192
41,799
0
L
Jing Wei
Gliqe
Jing Wei
20,172
11,671
759
2,088
14,970
7,455
1,662
10,103
4,761
0
40,682
W
Terra
ImSton3d
Terra
10,820
1,187
10,526
6,932
20,639
24,770
615
6,497
14,142
24,980
0
W
21,622
10,253
2,726
6,189
16,601
8,738
4,555
5,896
10,705
55,436
0
W
Zhong Kui
Mos730
Zhong Kui
17,291
2,303
2,849
3,809
14,016
11,878
2,095
6,150
7,866
32,326
0
W
12,715
1,170
387
413
17,646
20,462
385
5,667
11,979
16,685
0
L
7,744
943
4,088
8,274
25,805
28,916
266
20,878
4,343
0
11,605
W
7,361
538
938
1,803
17,454
24,762
182
7,199
10,255
16,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,641
Gold Earned
52,374
101
Minions Killed
151
0
Camps Cleared
0
1,152,493
Distance Traveled
1,133,778
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,462
728
3
0
0
199,953
0
L
Set
7,941
611
7
1
0
244,957
0
L
Yu Huang
10,593
815
45
3
0
281,379
7
L
Jing Wei
11,160
858
41
3
0
194,498
0
W
Terra
10,268
790
26
2
0
269,259
0
W
Sol
11,294
869
78
6
0
226,503
1
W
Zhong Kui
10,347
796
26
2
0
222,643
2
W
Ares
10,473
806
3
0
0
202,570
0
L
Guan Yu
8,485
653
5
0
0
231,706
0
W
Ymir
9,992
769
18
1
0
212,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role