Player Matchup

Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
IronKing123
Mercury
Level 141
God Stats
3W - 3L
1,629 SR
Queue Stats
50W - 60L
1,484 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RadioactveCookie
Morgan Le Fay
Level 48
God Stats
15W - 11L
1,561 SR
Queue Stats
98W - 87L
1,467 Elo+
Party 1
Team Averages
Level 116
1,563 SR
1,484 Elo+

VS

Team Averages
Level 110
1,423 SR
1,496 Elo+
Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
blopa1
Cupid
Level 127
God Stats
1W - 9L
1,268 SR
Queue Stats
139W - 166L
1,427 Elo+
Solo
Tyr
Tyr
xTheRealParty
Tyr
Level 96
God Stats
4W - 6L
1,501 SR
Queue Stats
179W - 169L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
3 / 4 / 9
7,433
743
8,168
10,226
6,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
IronKing123
Mercury
12
2 / 1 / 8
7,118
712
4,744
5,973
2,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
RadioactveCookie
Morgan Le Fay
12
7 / 1 / 3
7,911
791
6,158
5,133
2,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
3 / 4 / 2
7,098
710
8,341
6,500
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cupid
blopa1
Cupid
10
3 / 4 / 1
6,804
680
3,050
6,228
1,678
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 4 / 3
5,945
595
3,712
9,470
6,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
12
Kills
6
6
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
4
9
1.88
L
Sol
 
Sol
3
4
2
1
W
Mercury
IronKing123
Mercury
2
1
8
6
W
Morgan Le Fay
RadioactveCookie
Morgan Le Fay
7
1
3
8.5
L
Cupid
blopa1
Cupid
3
4
1
0.88
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,070
Damage
15,103
21,332
Taken
22,198
11,642
Mitigated
10,276
5,316
Healing
4,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,168
3,587
750
2,097
10,226
6,733
160
4,418
5,808
0
15,395
L
Sol
 
Sol
8,341
2,683
0
1,059
6,500
1,631
857
1,213
5,211
23,471
0
W
Mercury
IronKing123
Mercury
4,744
2,445
0
1,866
5,973
2,684
128
2,541
3,432
0
24,553
W
Morgan Le Fay
RadioactveCookie
Morgan Le Fay
6,158
192
0
603
5,133
2,225
460
2,532
2,601
13,864
0
L
Cupid
blopa1
Cupid
3,050
1,545
160
637
6,228
1,678
91
1,476
4,592
0
12,355
L
3,712
290
59
2,090
9,470
6,967
121
3,394
5,784
1,916
6,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,462
Gold Earned
19,847
78
Minions Killed
75
5
Camps Cleared
4
563,835
Distance Traveled
461,408
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,433
743
10
1
0
173,228
2
L
Sol
7,098
710
37
4
1
138,551
1
W
Mercury
7,118
712
41
4
5
213,430
3
W
Morgan Le Fay
7,911
791
27
3
0
177,177
1
L
Cupid
6,804
680
22
2
1
150,354
1
L
Tyr
5,945
595
16
2
2
172,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role