Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Androt666
Awilix
Level 68
God Stats
0W - 1L
1,263 SR
Queue Stats
0W - 2L
1,224 Elo+
Solo
Artio
Artio
HeatingWheel8
Artio
Level 58
God Stats
20W - 23L
1,579 SR
Queue Stats
416W - 496L
1,366 Elo+
Party 1
Erlang Shen
Erlang Shen
TribbleTrouble
Erlang Shen
Level 68
God Stats
1W - 5L
1,158 SR
Queue Stats
223W - 246L
1,375 Elo+
Solo
Hera
Hera
relaxzeni
Hera
Level 32
God Stats
20W - 24L
1,515 SR
Queue Stats
394W - 470L
1,304 Elo+
Party 1
Team Averages
Level 67
1,403 SR
1,354 Elo+

VS

Team Averages
Level 94
1,434 SR
1,391 Elo+
Izanami
Izanami
 
Izanami
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BYJoel99
Cerberus
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
209W - 227L
1,417 Elo+
Solo
Arachne
Arachne
Bou3ooo
Arachne
Level 69
God Stats
18W - 13L
1,670 SR
Queue Stats
348W - 394L
1,345 Elo+
Party 2
Chaac
Chaac
DatsuMadao
Chaac
Level 19
God Stats
1W - 2L
1,262 SR
Queue Stats
20W - 39L
1,277 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Erazlator
Morgan Le Fay
Level 158
God Stats
2W - 1L
1,238 SR
Queue Stats
43W - 42L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 3 / 0
5,739
441
7,757
9,945
2,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
Androt666
Awilix
9
1 / 6 / 1
5,957
458
4,117
13,182
4,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 1
5,903
454
5,467
13,115
10,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
TribbleTrouble
Erlang Shen
13
0 / 2 / 0
7,504
577
3,866
10,529
8,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
11
2 / 3 / 1
6,526
502
7,677
8,888
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 0 / 2
7,127
548
9,347
8,035
2,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
BYJoel99
Cerberus
10
1 / 0 / 4
5,914
455
4,366
12,025
7,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Bou3ooo
Arachne
13
9 / 1 / 3
8,156
627
11,185
12,277
5,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
12
0 / 0 / 3
6,911
532
5,569
5,127
3,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Morgan Le Fay
Erazlator
Morgan Le Fay
11
4 / 2 / 2
6,950
535
7,463
8,380
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
16
16
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
3
0
0
W
Izanami
 
Izanami
2
0
2
3
L
Awilix
Androt666
Awilix
1
6
1
0.25
W
Cerberus
BYJoel99
Cerberus
1
0
4
3
W
Arachne
Bou3ooo
Arachne
9
1
3
10.5
W
Chaac
0
0
3
1.5
W
Morgan Le Fay
Erazlator
Morgan Le Fay
4
2
2
2.5
L
0
2
1
0.25
L
Erlang Shen
TribbleTrouble
Erlang Shen
0
2
0
0
L
Hera
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,884
Damage
37,930
55,659
Taken
45,844
29,856
Mitigated
22,340
17,398
Healing
15,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
7,757
5,669
0
3,322
9,945
2,898
558
1,514
8,335
0
42,523
W
Izanami
 
Izanami
9,347
7,001
305
3,239
8,035
2,714
128
1,152
6,883
0
71,301
L
Awilix
Androt666
Awilix
4,117
2,551
0
587
13,182
4,860
0
3,023
10,126
0
29,869
W
Cerberus
BYJoel99
Cerberus
4,366
849
0
3,443
12,025
7,763
0
3,477
8,548
23,622
0
W
Arachne
Bou3ooo
Arachne
11,185
9,491
0
5,051
12,277
5,067
0
3,509
8,768
0
47,476
W
Chaac
5,569
1,634
0
1,264
5,127
3,224
0
0
5,127
0
39,819
W
Morgan Le Fay
Erazlator
Morgan Le Fay
7,463
405
0
2,608
8,380
3,572
1,302
5,006
3,374
43,516
0
L
5,467
979
648
4,000
13,115
10,287
0
1,874
10,873
18,088
0
L
Erlang Shen
TribbleTrouble
Erlang Shen
3,866
1,929
0
6,073
10,529
8,291
397
0
10,529
0
55,939
L
Hera
7,677
1,620
26
2,742
8,888
3,520
0
4,893
3,967
39,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,629
Gold Earned
35,058
305
Minions Killed
415
0
Camps Cleared
0
1,214,657
Distance Traveled
1,262,247
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,739
441
58
4
0
241,899
3
W
Izanami
7,127
548
119
9
0
243,889
0
L
Awilix
5,957
458
49
4
0
250,211
1
W
Cerberus
5,914
455
76
6
0
234,943
0
W
Arachne
8,156
627
87
7
0
285,873
1
W
Chaac
6,911
532
75
6
0
255,311
0
W
Morgan Le Fay
6,950
535
58
4
0
242,231
2
L
Artio
5,903
454
30
2
0
258,558
1
L
Erlang Shen
7,504
577
116
9
0
236,772
7
L
Hera
6,526
502
52
4
0
227,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role