Player Matchup

Hades
Hades
Charanpreet001
Hades
Level 137
God Stats
11W - 13L
1,498 SR
Queue Stats
195W - 168L
1,567 Elo+
Solo
Ymir
Ymir
FraserCov
Ymir
Level 108
God Stats
13W - 13L
1,516 SR
Queue Stats
486W - 467L
1,520 Elo+
Party 2
Tiamat
Tiamat
aratakis
Tiamat
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 50L
1,476 Elo+
Solo
Chiron
Chiron
cokanebill
Chiron
Level 158
God Stats
4W - 7L
1,617 SR
Queue Stats
343W - 388L
1,471 Elo+
Solo
Bakasura
Bakasura
reaper2k7
Bakasura
Level 64
God Stats
4W - 11L
1,276 SR
Queue Stats
83W - 105L
1,414 Elo+
Party 2
Team Averages
Level 115
1,481 SR
1,490 Elo+

VS

Team Averages
Level 118
1,561 SR
1,476 Elo+
Hachiman
Hachiman
Assassin-Ha
Hachiman
Level 158
God Stats
4W - 2L
1,554 SR
Queue Stats
230W - 224L
1,464 Elo+
Party 1
Persephone
Persephone
Daisukiramen
Persephone
Level 69
God Stats
2W - 2L
1,246 SR
Queue Stats
131W - 138L
1,486 Elo+
Party 1
Arachne
Arachne
Eyriy
Arachne
Level 108
God Stats
37W - 29L
1,580 SR
Queue Stats
164W - 148L
1,493 Elo+
Party 1
Odin
Odin
MSyrian999
Odin
Level 101
God Stats
12W - 6L
1,736 SR
Queue Stats
505W - 487L
1,433 Elo+
Solo
Osiris
Osiris
tagganerbroder
Osiris
Level 154
God Stats
7W - 3L
1,689 SR
Queue Stats
227W - 208L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 4
7,609
400
9,635
19,247
21,506
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
16
2 / 2 / 3
9,798
516
10,855
15,385
12,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
aratakis
Tiamat
13
1 / 3 / 1
7,992
421
7,639
7,243
5,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
cokanebill
Chiron
16
0 / 2 / 0
9,434
497
6,882
8,774
3,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
reaper2k7
Bakasura
15
3 / 3 / 2
9,412
495
10,895
18,640
9,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Assassin-Ha
Hachiman
16
5 / 0 / 5
9,505
500
8,667
11,920
5,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
Daisukiramen
Persephone
15
2 / 0 / 7
9,207
485
9,482
6,645
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
Eyriy
Arachne
16
4 / 1 / 5
9,497
500
14,119
17,053
7,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 3 / 7
7,951
418
5,560
18,608
11,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 3 / 9
9,438
497
12,538
19,755
14,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
7
Kills
14
14
Deaths
7
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Assassin-Ha
Hachiman
5
0
5
7.5
L
1
4
4
0.75
W
Persephone
Daisukiramen
Persephone
2
0
7
5.5
W
Arachne
Eyriy
Arachne
4
1
5
6.5
L
Ymir
2
2
3
1.75
W
0
3
7
1.17
L
Tiamat
aratakis
Tiamat
1
3
1
0.5
L
Chiron
cokanebill
Chiron
0
2
0
0
L
Bakasura
reaper2k7
Bakasura
3
3
2
1.33
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,906
Damage
50,366
69,289
Taken
73,981
51,491
Mitigated
40,747
20,588
Healing
24,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Assassin-Ha
Hachiman
8,667
5,227
0
5,893
11,920
5,003
0
1,605
10,228
0
73,939
L
9,635
785
1,203
4,882
19,247
21,506
0
4,308
14,939
36,315
0
W
Persephone
Daisukiramen
Persephone
9,482
1,228
0
2,755
6,645
2,330
0
3,067
3,318
65,984
0
W
Arachne
Eyriy
Arachne
14,119
8,650
0
5,275
17,053
7,007
0
5,287
10,915
0
92,055
L
Ymir
10,855
3,110
0
7,549
15,385
12,497
780
868
14,517
66,788
5,046
W
5,560
954
783
3,877
18,608
11,546
0
8,520
9,443
0
42,834
L
Tiamat
aratakis
Tiamat
7,639
818
0
1,026
7,243
5,127
464
2,262
4,981
43,752
0
L
Chiron
cokanebill
Chiron
6,882
1,590
512
3,032
8,774
3,328
294
0
8,774
0
83,219
L
Bakasura
reaper2k7
Bakasura
10,895
6,921
0
2,384
18,640
9,033
0
2,044
16,596
0
82,238
W
12,538
5,150
0
5,499
19,755
14,861
1,200
8,379
10,667
0
70,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,245
Gold Earned
45,598
574
Minions Killed
539
0
Camps Cleared
0
1,707,388
Distance Traveled
1,836,732
28
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,505
500
116
6
0
319,797
1
L
Hades
7,609
400
54
3
0
314,202
6
W
Persephone
9,207
485
119
6
0
358,395
6
W
Arachne
9,497
500
123
6
0
423,392
4
L
Ymir
9,798
516
130
7
0
329,744
5
W
Odin
7,951
418
49
3
0
392,852
8
L
Tiamat
7,992
421
101
5
0
287,930
9
L
Chiron
9,434
497
140
7
0
349,339
6
L
Bakasura
9,412
495
149
8
0
426,173
2
W
Osiris
9,438
497
132
7
0
342,296
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role