Player Matchup

Thanatos
Thanatos
AmirLord2891
Thanatos
Level 81
God Stats
6W - 3L
1,727 SR
Queue Stats
108W - 107L
1,431 Elo+
Party 1
Ravana
Ravana
Goldenmango3600
Ravana
Level 87
God Stats
6W - 6L
1,500 SR
Queue Stats
153W - 157L
1,431 Elo+
Party 1
Artio
Artio
KoLi100
Artio
Level 56
God Stats
6W - 6L
1,451 SR
Queue Stats
192W - 182L
1,442 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rangothemango
Ah Muzen Cab
Level 89
God Stats
9W - 10L
1,443 SR
Queue Stats
208W - 191L
1,530 Elo+
Solo
Agni
Agni
starklann
Agni
Level 82
God Stats
36W - 37L
1,305 SR
Queue Stats
60W - 63L
1,366 Elo+
Solo
Team Averages
Level 79
1,485 SR
1,440 Elo+

VS

Team Averages
Level 88
1,539 SR
1,417 Elo+
Izanami
Izanami
Be1azar
Izanami
Level 61
God Stats
2W - 5L
1,262 SR
Queue Stats
5W - 14L
1,279 Elo+
Party 2
Zeus
Zeus
DraculaTheMighty
Zeus
Level 121
God Stats
1W - 7L
1,729 SR
Queue Stats
281W - 285L
1,472 Elo+
Solo
Xing Tian
Xing Tian
Grex15
Xing Tian
Level 57
God Stats
4W - 5L
1,423 SR
Queue Stats
9W - 17L
1,331 Elo+
Party 2
Bellona
Bellona
IIEraboreII
Bellona
Level 100
God Stats
8W - 6L
1,547 SR
Queue Stats
55W - 59L
1,436 Elo+
Solo
Hun Batz
Hun Batz
NINJAMURAT
Hun Batz
Level 102
God Stats
2W - 2L
1,733 SR
Queue Stats
58W - 42L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AmirLord2891
Thanatos
9
3 / 3 / 0
5,379
538
3,025
7,882
3,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 1 / 2
6,226
623
4,413
4,535
1,780
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
KoLi100
Artio
7
1 / 1 / 0
5,000
500
2,316
5,528
3,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Rangothemango
Ah Muzen Cab
9
0 / 1 / 1
4,900
490
5,280
4,984
1,517
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
7
0 / 2 / 0
4,625
463
2,479
4,118
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Be1azar
Izanami
7
1 / 0 / 1
4,561
456
3,584
4,950
1,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 2 / 2
5,807
581
2,268
6,535
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Grex15
Xing Tian
7
0 / 1 / 2
4,785
479
1,930
7,532
4,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
IIEraboreII
Bellona
7
0 / 3 / 2
4,814
481
3,140
7,082
5,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
NINJAMURAT
Hun Batz
11
5 / 0 / 1
6,607
661
5,797
7,838
2,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
6
Kills
8
8
Deaths
6
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AmirLord2891
Thanatos
3
3
0
1
L
Izanami
Be1azar
Izanami
1
0
1
1.5
L
2
2
2
1.5
W
2
1
2
3
L
Xing Tian
Grex15
Xing Tian
0
1
2
1
L
Bellona
IIEraboreII
Bellona
0
3
2
0.33
W
Artio
KoLi100
Artio
1
1
0
1
L
Hun Batz
NINJAMURAT
Hun Batz
5
0
1
5.5
W
Ah Muzen Cab
Rangothemango
Ah Muzen Cab
0
1
1
0.5
W
Agni
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,513
Damage
16,719
27,047
Taken
33,937
11,087
Mitigated
15,198
10,989
Healing
12,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AmirLord2891
Thanatos
3,025
1,305
0
4,718
7,882
3,031
0
757
7,125
0
26,508
L
Izanami
Be1azar
Izanami
3,584
3,255
0
2,028
4,950
1,444
493
1,145
3,805
0
34,328
L
2,268
986
0
2,522
6,535
1,881
0
1,060
5,327
37,225
0
W
4,413
1,070
0
1,476
4,535
1,780
696
0
4,535
0
38,110
L
Xing Tian
Grex15
Xing Tian
1,930
286
0
1,846
7,532
4,183
0
1,040
6,492
8,716
0
L
Bellona
IIEraboreII
Bellona
3,140
1,851
0
2,823
7,082
5,145
0
0
7,082
0
20,910
W
Artio
KoLi100
Artio
2,316
231
683
2,685
5,528
3,383
0
1,226
4,302
8,022
0
L
Hun Batz
NINJAMURAT
Hun Batz
5,797
2,336
0
3,294
7,838
2,545
0
1,290
6,436
0
38,817
W
Ah Muzen Cab
Rangothemango
Ah Muzen Cab
5,280
1,538
0
927
4,984
1,517
0
704
4,280
0
37,304
W
Agni
2,479
230
0
500
4,118
1,376
0
1,511
2,607
20,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,130
Gold Earned
26,574
239
Minions Killed
280
0
Camps Cleared
0
913,500
Distance Traveled
832,941
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,379
538
49
5
0
191,539
3
L
Izanami
4,561
456
64
6
0
169,899
2
L
Zeus
5,807
581
76
8
0
163,736
3
W
Ravana
6,226
623
81
8
0
169,766
1
L
Xing Tian
4,785
479
27
3
0
173,218
3
L
Bellona
4,814
481
34
3
0
121,323
2
W
Artio
5,000
500
7
1
0
203,461
3
L
Hun Batz
6,607
661
79
8
0
204,765
4
W
Ah Muzen Cab
4,900
490
58
6
0
183,673
2
W
Agni
4,625
463
44
4
0
165,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role