Player Matchup

Cthulhu
Cthulhu
AskYourMom4Me
Cthulhu
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Awilix
Awilix
Being Senpai
Awilix
Level 58
God Stats
3W - 4L
1,457 SR
Queue Stats
151W - 171L
1,487 Elo+
Solo
Shiva
Shiva
Builttodifferent
Shiva
Level 126
God Stats
10W - 10L
1,741 SR
Queue Stats
147W - 127L
1,540 Elo+
Party 1
Chronos
Chronos
MomoMalphur
Chronos
Level 104
God Stats
2W - 3L
1,305 SR
Queue Stats
96W - 82L
1,540 Elo+
Party 1
Hou Yi
Hou Yi
bahri1996
Hou Yi
Level 129
God Stats
6W - 8L
1,418 SR
Queue Stats
230W - 210L
1,481 Elo+
Solo
Team Averages
Level 100
1,484 SR
1,510 Elo+

VS

Team Averages
Level 113
1,534 SR
1,490 Elo+
Da Ji
Da Ji
 
Da Ji
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ForsakenMonk69
Guan Yu
Level 107
God Stats
8W - 4L
1,644 SR
Queue Stats
307W - 308L
1,502 Elo+
Solo
Lancelot
Lancelot
NeonCozmoInk
Lancelot
Level 124
God Stats
12W - 11L
1,453 SR
Queue Stats
109W - 125L
1,444 Elo+
Solo
Ra
Ra
RenkorDS
Ra
Level 141
God Stats
8W - 14L
1,470 SR
Queue Stats
420W - 423L
1,489 Elo+
Solo
Freya
Freya
ablindman01
Freya
Level 89
God Stats
2W - 2L
1,604 SR
Queue Stats
155W - 148L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
4 / 2 / 2
8,944
471
7,718
12,602
12,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
16
2 / 8 / 1
9,233
486
4,593
20,781
14,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 4 / 0
9,533
502
15,278
20,895
13,198
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
MomoMalphur
Chronos
14
1 / 4 / 3
8,455
445
8,486
14,049
5,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
bahri1996
Hou Yi
15
2 / 4 / 2
9,364
493
7,707
15,131
6,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
10 / 2 / 4
11,070
583
15,241
15,920
7,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

17
5 / 0 / 3
10,994
579
15,288
20,314
20,863
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Lancelot
NeonCozmoInk
Lancelot
16
3 / 2 / 5
9,302
490
15,194
15,403
8,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 2 / 6
10,845
571
10,579
11,134
4,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 3 / 4
9,402
495
6,017
14,191
5,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
9
Kills
22
22
Deaths
9
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
10
2
4
6
L
Cthulhu
4
2
2
2.5
L
Awilix
2
8
1
0.31
L
0
4
0
0
W
5
0
3
6.5
L
Chronos
MomoMalphur
Chronos
1
4
3
0.63
W
Lancelot
NeonCozmoInk
Lancelot
3
2
5
2.75
W
3
2
6
3
W
1
3
4
1
L
Hou Yi
bahri1996
Hou Yi
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,782
Damage
62,319
83,458
Taken
76,962
52,114
Mitigated
47,736
16,701
Healing
31,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
15,241
4,048
0
5,223
15,920
7,710
0
1,558
14,322
0
88,709
L
Cthulhu
7,718
1,530
267
2,018
12,602
12,433
120
4,115
8,215
29,634
0
L
Awilix
4,593
2,448
0
290
20,781
14,308
0
2,627
18,108
0
69,721
L
15,278
6,367
0
8,343
20,895
13,198
322
121
20,774
0
82,155
W
15,288
3,788
611
9,833
20,314
20,863
408
0
20,314
129
89,328
L
Chronos
MomoMalphur
Chronos
8,486
2,062
0
2,646
14,049
5,775
357
3,494
10,389
62,068
0
W
Lancelot
NeonCozmoInk
Lancelot
15,194
4,151
206
6,278
15,403
8,831
0
5,721
9,476
0
66,101
W
10,579
1,567
1,192
3,831
11,134
4,847
384
1,366
9,704
108,052
0
W
6,017
1,448
0
4,675
14,191
5,485
0
6,919
6,942
59,064
0
L
Hou Yi
bahri1996
Hou Yi
7,707
4,276
0
3,137
15,131
6,400
1,260
5,824
9,255
0
72,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,529
Gold Earned
51,613
530
Minions Killed
628
0
Camps Cleared
0
1,721,083
Distance Traveled
1,958,784
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,070
583
110
6
0
410,184
5
L
Cthulhu
8,944
471
29
2
0
316,363
1
L
Awilix
9,233
486
95
5
0
392,349
6
L
Shiva
9,533
502
148
8
0
362,450
0
W
Guan Yu
10,994
579
147
8
0
369,440
0
L
Chronos
8,455
445
140
7
0
354,025
1
W
Lancelot
9,302
490
77
4
0
444,473
2
W
Ra
10,845
571
164
9
0
394,220
4
W
Freya
9,402
495
130
7
0
340,467
2
L
Hou Yi
9,364
493
118
6
0
295,896
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role