Player Matchup

Amaterasu
Amaterasu
Elmol-_-l
Amaterasu
Level 89
God Stats
3W - 1L
1,847 SR
Queue Stats
102W - 145L
1,360 Elo+
Party 2
Medusa
Medusa
Phamlikesspam
Medusa
Level 83
God Stats
14W - 7L
1,619 SR
Queue Stats
828W - 976L
1,409 Elo+
Party 2
Kukulkan
Kukulkan
Rogue Quohog
Kukulkan
Level 108
God Stats
28W - 42L
1,378 SR
Queue Stats
305W - 373L
1,426 Elo+
Solo
Team Averages
Level 93
1,615 SR
1,398 Elo+

VS

Team Averages
Level 128
1,480 SR
1,444 Elo+
Ymir
Ymir
 
Ymir
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Its Azmo
Morgan Le Fay
Level 126
God Stats
0W - 4L
1,500 SR
Queue Stats
34W - 38L
1,387 Elo+
Party 1
Danzaburou
Danzaburou
JaylowDutch420
Danzaburou
Level 124
God Stats
8W - 5L
1,441 SR
Queue Stats
70W - 73L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Elmol-_-l
Amaterasu
20
2 / 2 / 7
16,077
618
17,421
31,800
32,312
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 5 / 3
15,705
604
21,807
24,005
11,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Rogue Quohog
Kukulkan
20
4 / 0 / 5
17,350
667
29,578
15,058
7,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
2 / 5 / 3
16,403
631
20,409
44,036
63,202
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
Its Azmo
Morgan Le Fay
20
5 / 3 / 2
16,260
625
37,507
30,175
17,443
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
JaylowDutch420
Danzaburou
12
0 / 1 / 1
12,123
466
1,482
6,227
2,285
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
9
Kills
7
7
Deaths
9
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
5
3
0.7
W
Amaterasu
Elmol-_-l
Amaterasu
2
2
7
2.75
L
Morgan Le Fay
Its Azmo
Morgan Le Fay
5
3
2
2
L
Danzaburou
JaylowDutch420
Danzaburou
0
1
1
0.5
W
3
5
3
0.9
W
Kukulkan
Rogue Quohog
Kukulkan
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,806
Damage
59,398
70,863
Taken
80,438
50,490
Mitigated
82,930
21,500
Healing
17,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
20,409
2,674
638
8,049
44,036
63,202
0
16,756
27,280
87,764
0
W
Amaterasu
Elmol-_-l
Amaterasu
17,421
7,149
582
9,909
31,800
32,312
847
23,796
7,055
0
43,582
L
Morgan Le Fay
Its Azmo
Morgan Le Fay
37,507
1,728
365
7,954
30,175
17,443
0
12,720
17,455
96,653
0
L
Danzaburou
JaylowDutch420
Danzaburou
1,482
196
0
832
6,227
2,285
156
1,088
5,139
0
12,803
W
21,807
12,356
0
5,663
24,005
11,089
2,077
20,415
3,015
0
71,589
W
Kukulkan
Rogue Quohog
Kukulkan
29,578
1,647
835
4,511
15,058
7,089
770
12,581
2,291
115,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,132
Gold Earned
44,786
288
Minions Killed
237
14
Camps Cleared
9
1,314,312
Distance Traveled
1,002,427
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
16,403
631
104
4
4
389,202
2
W
Amaterasu
16,077
618
43
2
6
431,005
1
L
Morgan Le Fay
16,260
625
103
4
0
465,080
2
L
Danzaburou
12,123
466
30
1
5
148,145
2
W
Medusa
15,705
604
91
4
4
412,882
1
W
Kukulkan
17,350
667
154
6
4
470,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role