Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Drakadin
Atlas
Level 65
God Stats
18W - 11L
1,774 SR
Queue Stats
39W - 28L
1,632 Elo+
Party 2
Horus
Horus
ricoudou
Horus
Level 84
God Stats
18W - 14L
1,691 SR
Queue Stats
39W - 30L
1,632 Elo+
Party 2
Team Averages
Level 77
1,655 SR
1,588 Elo+

VS

Team Averages
Level 66
1,603 SR
1,524 Elo+
Ymir
Ymir
 
Ymir
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
AM1NE1993
Anubis
Level 68
God Stats
15W - 37L
1,341 SR
Queue Stats
247W - 357L
1,346 Elo+
Solo
Ullr
Ullr
IsseiHyoudo
Ullr
Level 17
God Stats
8W - 1L
1,968 SR
Queue Stats
68W - 18L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
5 / 11 / 1
11,174
745
13,811
20,309
7,893
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
Drakadin
Atlas
12
1 / 4 / 4
9,446
630
11,747
18,835
21,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
ricoudou
Horus
12
0 / 7 / 3
8,996
600
6,622
20,266
15,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
5 / 0 / 17
12,073
805
10,267
17,147
19,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
AM1NE1993
Anubis
14
4 / 4 / 14
10,780
719
17,041
11,690
6,628
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
13 / 2 / 7
12,489
833
25,047
15,841
8,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
6
Kills
22
22
Deaths
6
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
5
11
1
0.5
W
Ymir
 
Ymir
5
0
17
13.5
W
Anubis
AM1NE1993
Anubis
4
4
14
2.75
L
Atlas
Drakadin
Atlas
1
4
4
0.75
W
13
2
7
8.25
L
Horus
ricoudou
Horus
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,180
Damage
52,355
59,410
Taken
44,678
45,491
Mitigated
35,356
7,299
Healing
10,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
13,811
1,689
0
1,307
20,309
7,893
0
8,414
11,895
0
39,066
W
Ymir
 
Ymir
10,267
3,637
0
3,924
17,147
19,801
0
5,378
11,769
24,979
0
W
Anubis
AM1NE1993
Anubis
17,041
1,400
818
2,171
11,690
6,628
614
2,395
9,295
47,071
0
L
Atlas
Drakadin
Atlas
11,747
5,044
0
1,015
18,835
21,827
0
9,753
9,082
22,709
0
W
25,047
14,320
0
3,691
15,841
8,927
2,085
4,619
11,222
0
61,747
L
Horus
ricoudou
Horus
6,622
3,736
979
3,998
20,266
15,771
0
9,502
10,764
0
16,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,616
Gold Earned
35,342
104
Minions Killed
161
5
Camps Cleared
9
748,783
Distance Traveled
749,243
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
11,174
745
69
5
4
247,755
0
W
Ymir
12,073
805
26
2
1
262,155
6
W
Anubis
10,780
719
54
4
3
228,638
2
L
Atlas
9,446
630
10
1
0
269,032
1
W
Ullr
12,489
833
81
5
5
258,450
1
L
Horus
8,996
600
25
2
1
231,996
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role