Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
BruhOnJah
Horus
Level 67
God Stats
4W - 2L
1,589 SR
Queue Stats
59W - 52L
1,488 Elo+
Party 1
Fafnir
Fafnir
CesarJVargas
Fafnir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 37L
1,734 Elo+
Party 3
Neith
Neith
PrimusShaull
Neith
Level 41
God Stats
3W - 3L
1,500 SR
Queue Stats
62W - 63L
1,452 Elo+
Party 1
Da Ji
Da Ji
Ιορδάνης
Da Ji
Level 56
God Stats
1W - 5L
1,447 SR
Queue Stats
44W - 28L
1,701 Elo+
Party 3
Team Averages
Level 54
1,507 SR
1,575 Elo+

VS

Team Averages
Level 76
1,635 SR
1,493 Elo+
Izanami
Izanami
Gigawolf
Izanami
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,427 Elo+
Party 2
Bacchus
Bacchus
OG Merc514
Bacchus
Level 140
God Stats
16W - 11L
1,519 SR
Queue Stats
400W - 424L
1,423 Elo+
Solo
Thor
Thor
PaquitaCabezaa
Thor
Level 25
God Stats
6W - 3L
1,950 SR
Queue Stats
50W - 24L
1,660 Elo+
Solo
Hera
Hera
SpookyJinx
Hera
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,427 Elo+
Party 2
Amaterasu
Amaterasu
WitchyBoyy
Amaterasu
Level 83
God Stats
34W - 31L
1,705 SR
Queue Stats
199W - 197L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
0 / 3 / 4
7,189
654
5,679
9,457
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
BruhOnJah
Horus
13
0 / 5 / 7
7,237
658
11,537
17,420
12,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fafnir
14
5 / 0 / 2
8,962
815
5,849
18,631
24,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
1 / 1 / 4
7,625
693
9,276
8,702
4,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 7 / 4
7,698
700
8,931
14,722
7,248
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gigawolf
Izanami
14
1 / 4 / 6
7,990
726
6,107
9,087
3,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
OG Merc514
Bacchus
15
2 / 2 / 10
8,535
776
8,618
12,619
14,163
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
7 / 2 / 7
9,170
834
19,477
12,486
5,084
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 1 / 9
9,127
830
17,656
6,937
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
WitchyBoyy
Amaterasu
14
0 / 0 / 11
8,310
755
5,047
13,101
12,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
59
8
Kills
16
16
Deaths
9
21
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
3
4
0.67
L
Horus
BruhOnJah
Horus
0
5
7
0.7
L
Fafnir
5
0
2
6
W
Izanami
Gigawolf
Izanami
1
4
6
1
W
Bacchus
OG Merc514
Bacchus
2
2
10
3.5
W
7
2
7
5.25
L
1
1
4
3
W
6
1
9
10.5
W
Amaterasu
WitchyBoyy
Amaterasu
0
0
11
5.5
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,272
Damage
56,905
68,932
Taken
54,230
52,701
Mitigated
37,253
18,375
Healing
13,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,679
987
4,041
2,562
9,457
4,261
0
5,438
4,019
21,282
0
L
Horus
BruhOnJah
Horus
11,537
4,336
1,692
3,206
17,420
12,219
29
6,071
11,349
0
18,117
L
Fafnir
5,849
1,264
0
2,959
18,631
24,207
28
6,089
12,542
12,431
0
W
Izanami
Gigawolf
Izanami
6,107
4,394
0
758
9,087
3,242
3,633
1,855
7,109
0
15,154
W
Bacchus
OG Merc514
Bacchus
8,618
239
255
4,242
12,619
14,163
624
2,750
9,550
25,601
0
W
19,477
6,274
0
1,283
12,486
5,084
50
2,375
9,918
0
35,359
L
9,276
3,948
0
3,238
8,702
4,766
0
4,317
4,385
0
28,373
W
17,656
3,347
0
1,913
6,937
2,348
1,017
1,794
5,074
37,325
0
W
Amaterasu
WitchyBoyy
Amaterasu
5,047
1,303
0
4,669
13,101
12,416
340
2,754
10,215
0
15,931
L
8,931
1,542
0
677
14,722
7,248
0
4,359
10,363
0
15,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,711
Gold Earned
43,132
125
Minions Killed
159
0
Camps Cleared
0
1,104,800
Distance Traveled
1,083,505
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,189
654
42
4
0
193,028
0
L
Horus
7,237
658
12
1
0
221,544
1
L
Fafnir
8,962
815
12
1
0
246,050
1
W
Izanami
7,990
726
23
2
0
192,436
0
W
Bacchus
8,535
776
27
2
0
213,450
1
W
Thor
9,170
834
35
3
0
230,721
0
L
Neith
7,625
693
42
4
0
213,640
1
W
Hera
9,127
830
53
5
0
205,741
0
W
Amaterasu
8,310
755
21
2
0
241,157
0
L
Da Ji
7,698
700
17
2
0
230,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role