Player Matchup

Ao Kuang
Ao Kuang
Ckr0
Ao Kuang
Level 109
God Stats
0W - 2L
1,322 SR
Queue Stats
54W - 40L
1,610 Elo+
Party 1
Yu Huang
Yu Huang
DreadHeadPapi
Yu Huang
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
216W - 178L
1,650 Elo+
Solo
Izanami
Izanami
Resperon
Izanami
Level 61
God Stats
13W - 19L
1,542 SR
Queue Stats
117W - 90L
1,649 Elo+
Party 1
Tyr
Tyr
SerqetSupport
Tyr
Level 146
God Stats
1W - 2L
1,594 SR
Queue Stats
66W - 50L
1,654 Elo+
Party 1
Amaterasu
Amaterasu
SurfSideDove
Amaterasu
Level 149
God Stats
1W - 1L
1,832 SR
Queue Stats
169W - 126L
1,657 Elo+
Party 1
Team Averages
Level 117
1,558 SR
1,644 Elo+

VS

Team Averages
Level 138
1,450 SR
1,516 Elo+
Susano
Susano
GhostC4mper
Susano
Level 122
God Stats
7W - 9L
1,374 SR
Queue Stats
288W - 260L
1,604 Elo+
Solo
Cliodhna
Cliodhna
ThePlaceboEfect
Cliodhna
Level 144
God Stats
2W - 4L
1,240 SR
Queue Stats
258W - 244L
1,571 Elo+
Solo
Ullr
Ullr
Zexilioh
Ullr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,475 Elo+
Party 2
Tyr
Tyr
dankjudgment
Tyr
Level 145
God Stats
2W - 0L
1,728 SR
Queue Stats
6W - 12L
1,386 Elo+
Party 2
Ra
Ra
rnaiz
Ra
Level 158
God Stats
2W - 1L
1,408 SR
Queue Stats
203W - 218L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ckr0
Ao Kuang
16
1 / 6 / 2
9,466
473
8,983
22,309
10,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yu Huang
DreadHeadPapi
Yu Huang
16
2 / 1 / 1
9,567
478
8,394
8,699
4,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Resperon
Izanami
14
0 / 6 / 3
8,534
427
4,032
14,345
5,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 3
6,837
342
2,803
12,123
7,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
SurfSideDove
Amaterasu
13
3 / 8 / 0
8,659
433
13,587
24,159
11,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
18
8 / 3 / 5
12,575
629
17,613
18,122
9,668
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cliodhna
16
4 / 0 / 7
10,717
536
6,980
16,007
6,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ullr
14
1 / 2 / 4
9,641
482
7,947
10,113
4,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 1 / 3
9,896
495
7,589
17,260
13,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ra
19
4 / 0 / 5
12,084
604
10,819
10,904
5,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
6
Kills
22
23
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Ckr0
Ao Kuang
1
6
2
0.33
L
Yu Huang
DreadHeadPapi
Yu Huang
2
1
1
2.5
W
Susano
8
3
5
3.5
L
Izanami
Resperon
Izanami
0
6
3
0.25
L
0
2
3
0.75
L
Amaterasu
SurfSideDove
Amaterasu
3
8
0
0.38
W
Cliodhna
4
0
7
7.5
W
Ullr
1
2
4
1.5
W
5
1
3
6.5
W
Ra
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,799
Damage
50,948
81,635
Taken
72,406
39,605
Mitigated
40,141
19,234
Healing
28,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Ckr0
Ao Kuang
8,983
2,547
0
9,191
22,309
10,645
0
2,746
19,491
66,369
0
L
Yu Huang
DreadHeadPapi
Yu Huang
8,394
462
0
1,617
8,699
4,091
0
1,615
6,886
98,424
0
W
Susano
17,613
4,580
0
8,198
18,122
9,668
0
9,725
8,397
0
91,967
L
Izanami
Resperon
Izanami
4,032
1,699
0
3,011
14,345
5,202
0
574
13,707
0
67,279
L
2,803
193
0
2,878
12,123
7,710
0
2,650
9,347
0
20,765
L
Amaterasu
SurfSideDove
Amaterasu
13,587
5,827
0
2,537
24,159
11,957
0
2,650
21,385
0
78,400
W
Cliodhna
6,980
637
0
1,273
16,007
6,915
0
2,294
13,687
0
105,837
W
Ullr
7,947
1,961
0
1,751
10,113
4,236
1,121
1,384
8,670
0
66,409
W
7,589
1,270
0
5,567
17,260
13,778
207
4,616
12,457
0
28,462
W
Ra
10,819
458
5,168
6,703
10,904
5,544
172
3,445
7,427
115,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,063
Gold Earned
54,913
506
Minions Killed
594
0
Camps Cleared
0
1,992,561
Distance Traveled
2,190,569
27
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,466
473
103
5
0
371,648
1
L
Yu Huang
9,567
478
165
8
0
409,983
8
W
Susano
12,575
629
139
7
0
398,534
9
L
Izanami
8,534
427
106
5
0
386,520
6
L
Tyr
6,837
342
32
2
0
396,640
7
L
Amaterasu
8,659
433
100
5
0
427,770
5
W
Cliodhna
10,717
536
116
6
0
465,435
3
W
Ullr
9,641
482
94
5
0
390,278
6
W
Tyr
9,896
495
33
2
0
487,589
12
W
Ra
12,084
604
212
11
0
448,733
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role