Player Matchup

Ares
Ares
Penq98
Ares
Level 155
God Stats
20W - 8L
1,688 SR
Queue Stats
385W - 305L
1,560 Elo+
Party 3
Cernunnos
Cernunnos
ShinreTense
Cernunnos
Level 145
God Stats
12W - 11L
1,453 SR
Queue Stats
295W - 327L
1,562 Elo+
Solo
Vulcan
Vulcan
jkuu213
Vulcan
Level 160
God Stats
24W - 17L
1,566 SR
Queue Stats
438W - 377L
1,579 Elo+
Party 3
Medusa
Medusa
zlDerFeuchte
Medusa
Level 83
God Stats
15W - 17L
1,544 SR
Queue Stats
221W - 256L
1,529 Elo+
Party 2
Mercury
Mercury
zlDerGrieche
Mercury
Level 132
God Stats
35W - 42L
1,450 SR
Queue Stats
1,091W - 1,115L
1,465 Elo+
Party 2
Team Averages
Level 135
1,540 SR
1,539 Elo+

VS

Team Averages
Level 145
1,452 SR
1,590 Elo+
King Arthur
King Arthur
Jenksy22
King Arthur
Level 160
God Stats
2W - 1L
1,237 SR
Queue Stats
83W - 85L
1,556 Elo+
Party 1
Hades
Hades
KeyboardHero
Hades
Level 160
God Stats
1W - 1L
1,634 SR
Queue Stats
194W - 186L
1,602 Elo+
Solo
Odin
Odin
Scourger
Odin
Level 125
God Stats
2W - 3L
1,449 SR
Queue Stats
30W - 25L
1,727 Elo+
Solo
Athena
Athena
dancing-clone
Athena
Level 154
God Stats
4W - 2L
1,311 SR
Queue Stats
120W - 121L
1,532 Elo+
Party 1
Loki
Loki
Тришло
Loki
Level 125
God Stats
16W - 9L
1,626 SR
Queue Stats
151W - 148L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Penq98
Ares
17
6 / 4 / 8
10,398
800
13,449
20,662
27,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Cernunnos
ShinreTense
Cernunnos
14
1 / 2 / 3
8,060
620
6,961
5,608
2,635
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
jkuu213
Vulcan
16
4 / 2 / 7
9,549
735
23,227
12,401
7,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
15
0 / 5 / 3
8,557
658
7,176
12,856
7,323
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Mercury
zlDerGrieche
Mercury
17
4 / 5 / 5
9,750
750
10,145
13,300
8,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jenksy22
King Arthur
17
5 / 1 / 9
9,870
759
15,065
17,322
15,031
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

16
1 / 5 / 10
9,155
704
11,850
17,316
10,630
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
17
5 / 1 / 9
10,056
774
10,235
11,292
10,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

15
1 / 4 / 10
9,130
702
7,860
22,093
23,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

17
6 / 4 / 3
10,160
782
7,239
10,891
4,629
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
59
15
Kills
18
18
Deaths
15
26
Assists
41
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Jenksy22
King Arthur
5
1
9
9.5
W
1
5
10
1.2
L
Ares
Penq98
Ares
6
4
8
2.5
W
Odin
5
1
9
9.5
L
Cernunnos
ShinreTense
Cernunnos
1
2
3
1.25
W
1
4
10
1.5
L
Vulcan
jkuu213
Vulcan
4
2
7
3.75
L
Medusa
0
5
3
0.3
L
Mercury
zlDerGrieche
Mercury
4
5
5
1.3
W
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,958
Damage
52,249
64,827
Taken
78,914
53,042
Mitigated
64,106
9,364
Healing
11,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Jenksy22
King Arthur
15,065
1,353
296
618
17,322
15,031
0
9,209
7,856
3,132
34,091
W
11,850
1,134
1,434
5,424
17,316
10,630
472
7,009
10,130
37,542
0
L
Ares
Penq98
Ares
13,449
1,575
364
5,281
20,662
27,044
47
7,229
13,044
15,857
0
W
Odin
10,235
1,543
0
1,322
11,292
10,679
508
5,706
5,411
2,073
29,680
L
Cernunnos
ShinreTense
Cernunnos
6,961
2,292
0
648
5,608
2,635
232
2,134
3,413
0
18,647
W
7,860
2,173
0
1,294
22,093
23,137
385
9,786
12,011
14,873
0
L
Vulcan
jkuu213
Vulcan
23,227
4,966
0
746
12,401
7,564
371
4,493
7,798
54,384
0
L
Medusa
7,176
3,969
0
1,987
12,856
7,323
127
3,701
8,892
0
33,924
L
Mercury
zlDerGrieche
Mercury
10,145
4,615
0
338
13,300
8,476
0
4,439
8,717
0
37,056
W
7,239
1,974
0
911
10,891
4,629
874
3,942
6,830
0
34,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,314
Gold Earned
48,371
207
Minions Killed
236
0
Camps Cleared
0
1,126,727
Distance Traveled
1,372,604
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,870
759
57
4
0
281,390
3
W
Hades
9,155
704
71
5
0
246,473
2
L
Ares
10,398
800
3
0
0
242,456
0
W
Odin
10,056
774
49
4
0
290,617
2
L
Cernunnos
8,060
620
25
2
0
136,831
0
W
Athena
9,130
702
12
1
0
288,879
3
L
Vulcan
9,549
735
81
6
0
280,782
5
L
Medusa
8,557
658
49
4
0
210,568
4
L
Mercury
9,750
750
49
4
0
256,090
1
W
Loki
10,160
782
47
4
0
265,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role