Player Matchup

Janus
Janus
Gold III
FRY-38
Janus
Gold III
Level 151
God Stats
3W - 1L
1,761 SR
Queue Stats
198W - 197L
1,475 MMR
Party 1
Chang'e
Chang'e
Platinum IV
GulliSig
Chang'e
Platinum IV
Level 149
God Stats
5W - 2L
1,932 SR
Queue Stats
289W - 290L
1,499 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
YEMS600
Kuzenbo
Gold III
Level 119
God Stats
17W - 36L
1,352 SR
Queue Stats
275W - 277L
1,419 MMR
Solo
Izanami
Izanami
Gold V
azoh38
Izanami
Gold V
Level 155
God Stats
4W - 4L
1,297 SR
Queue Stats
437W - 440L
1,306 MMR
Party 1
Nemesis
Nemesis
Bronze III
hitmonlee123
Nemesis
Bronze III
Level 121
God Stats
0W - 1L
1,384 SR
Queue Stats
2W - 4L
1,494 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,545 SR
1,438 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 107
1,464 SR
1,455 MMR
Nu Wa
Nu Wa
Gold I
Fatal_Illusion0
Nu Wa
Gold I
Level 88
God Stats
1W - 1L
1,342 SR
Queue Stats
31W - 31L
1,510 MMR
Solo
Freya
Freya
Gold IV
HugOw_2
Freya
Gold IV
Level 106
God Stats
25W - 18L
1,635 SR
Queue Stats
329W - 349L
1,437 MMR
Solo
Osiris
Osiris
Gold III
Naysan990
Osiris
Gold III
Level 117
God Stats
7W - 11L
1,426 SR
Queue Stats
188W - 178L
1,409 MMR
Solo
Odin
Odin
Silver I
Sauerkraut6491
Odin
Silver I
Level 95
God Stats
2W - 0L
1,743 SR
Queue Stats
6W - 6L
1,448 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
Vglq
Cu Chulainn
Gold III
Level 127
God Stats
8W - 9L
1,173 SR
Queue Stats
365W - 368L
1,471 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FRY-38
Janus
20
4 / 9 / 13
13,756
474
17,144
23,292
10,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
GulliSig
Chang'e
19
5 / 8 / 12
13,463
464
23,663
32,917
24,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Kuzenbo
YEMS600
Kuzenbo
19
2 / 2 / 12
12,076
416
11,054
25,993
42,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
azoh38
Izanami
20
6 / 10 / 4
15,189
524
21,523
32,306
15,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
hitmonlee123
Nemesis
20
12 / 4 / 8
14,098
486
21,899
31,514
18,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
HeraUllrBastetKali

VS

Bans
GebSkadiSusanoKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 14
15,360
530
25,185
19,497
8,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Freya
HugOw_2
Freya
20
12 / 5 / 7
16,587
572
27,432
25,860
12,653
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
Naysan990
Osiris
20
8 / 8 / 12
17,405
600
26,402
35,030
25,254
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
7 / 3 / 11
15,299
528
20,358
29,654
36,853
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cu Chulainn
Vglq
Cu Chulainn
19
3 / 10 / 4
13,876
478
14,753
34,562
35,152
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
81
29
Kills
33
33
Deaths
30
49
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Janus
FRY-38
Janus
4
9
13
1.17
W
3
4
14
2.5
L
Chang'e
GulliSig
Chang'e
5
8
12
1.38
W
Freya
HugOw_2
Freya
12
5
7
3.1
W
Osiris
Naysan990
Osiris
8
8
12
1.75
W
7
3
11
4.17
W
Cu Chulainn
Vglq
Cu Chulainn
3
10
4
0.5
L
Kuzenbo
YEMS600
Kuzenbo
2
2
12
4
L
Izanami
azoh38
Izanami
6
10
4
0.8
L
Nemesis
hitmonlee123
Nemesis
12
4
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,283
Damage
114,130
146,022
Taken
144,603
110,701
Mitigated
118,653
29,712
Healing
30,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
FRY-38
Janus
17,144
1,968
0
3,010
23,292
10,172
576
6,672
16,224
125,988
0
W
25,185
6,354
0
1,497
19,497
8,741
6,161
6,997
12,500
126,640
0
L
Chang'e
GulliSig
Chang'e
23,663
1,470
4,743
7,517
32,917
24,656
663
9,908
22,623
113,303
0
W
Freya
HugOw_2
Freya
27,432
7,868
0
9,986
25,860
12,653
5,222
7,283
18,577
107,402
0
W
Osiris
Naysan990
Osiris
26,402
13,074
0
6,665
35,030
25,254
2,689
12,731
21,569
0
186,048
W
20,358
2,443
719
8,346
29,654
36,853
479
11,634
18,020
0
63,857
W
Cu Chulainn
Vglq
Cu Chulainn
14,753
1,672
0
3,443
34,562
35,152
374
13,532
19,581
0
99,674
L
Kuzenbo
YEMS600
Kuzenbo
11,054
3,662
0
253
25,993
42,131
51
8,983
16,196
59,394
0
L
Izanami
azoh38
Izanami
21,523
14,622
0
7,482
32,306
15,225
68
14,902
16,596
0
155,921
L
Nemesis
hitmonlee123
Nemesis
21,899
9,565
0
6,707
31,514
18,517
0
9,730
21,286
0
105,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,582
Gold Earned
78,527
816
Minions Killed
743
0
Camps Cleared
0
2,661,977
Distance Traveled
2,710,527
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,756
474
202
7
0
480,400
2
W
Nu Wa
15,360
530
188
6
0
488,402
3
L
Chang'e
13,463
464
189
7
0
487,357
5
W
Freya
16,587
572
135
5
0
563,214
8
W
Osiris
17,405
600
210
7
0
604,896
1
W
Odin
15,299
528
79
3
0
602,256
6
W
Cu Chulainn
13,876
478
131
5
0
451,759
0
L
Kuzenbo
12,076
416
66
2
0
592,753
15
L
Izanami
15,189
524
237
8
0
476,622
2
L
Nemesis
14,098
486
122
4
0
624,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role