Player Matchup

Sun Wukong
Sun Wukong
MadPrince98
Sun Wukong
Level 123
God Stats
2W - 0L
1,688 SR
Queue Stats
28W - 39L
1,378 Elo+
Solo
Rama
Rama
NglRell
Rama
Level 29
God Stats
5W - 2L
1,915 SR
Queue Stats
49W - 21L
1,594 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheToddler_
Ah Muzen Cab
Level 160
God Stats
1W - 2L
1,658 SR
Queue Stats
95W - 72L
1,573 Elo+
Party 1
Erlang Shen
Erlang Shen
ttvkevo
Erlang Shen
Level 160
God Stats
14W - 4L
1,769 SR
Queue Stats
70W - 44L
1,573 Elo+
Party 1
Janus
Janus
weebYusuke
Janus
Level 157
God Stats
1W - 0L
1,571 SR
Queue Stats
41W - 27L
1,634 Elo+
Party 1
Team Averages
Level 126
1,720 SR
1,550 Elo+

VS

Team Averages
Level 74
1,573 SR
1,452 Elo+
Ah Puch
Ah Puch
DizZzeIL
Ah Puch
Level 26
God Stats
5W - 2L
1,864 SR
Queue Stats
62W - 57L
1,512 Elo+
Solo
Achilles
Achilles
Hellbent Squire
Achilles
Level 129
God Stats
20W - 15L
1,535 SR
Queue Stats
117W - 126L
1,418 Elo+
Solo
Discordia
Discordia
TMFalgrim
Discordia
Level 107
God Stats
0W - 5L
1,373 SR
Queue Stats
44W - 52L
1,345 Elo+
Solo
Skadi
Skadi
XxAbundancexX9
Skadi
Level 99
God Stats
13W - 8L
1,595 SR
Queue Stats
232W - 235L
1,486 Elo+
Solo
Sun Wukong
Sun Wukong
shippulah
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MadPrince98
Sun Wukong
17
5 / 2 / 9
10,042
772
10,662
15,425
16,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Rama
NglRell
Rama
18
5 / 4 / 10
10,454
804
14,859
16,957
7,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
TheToddler_
Ah Muzen Cab
18
7 / 2 / 8
11,125
856
12,859
9,720
4,357
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
ttvkevo
Erlang Shen
17
7 / 4 / 13
10,403
800
11,405
16,094
10,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
17
3 / 3 / 14
9,912
762
13,567
9,235
3,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DizZzeIL
Ah Puch
16
3 / 9 / 5
9,455
727
10,538
18,770
8,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
17
5 / 5 / 5
9,878
760
11,915
22,678
24,465
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
TMFalgrim
Discordia
15
1 / 7 / 6
9,054
696
10,576
10,842
4,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
5 / 6 / 3
10,240
788
13,492
13,924
6,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
shippulah
Sun Wukong
10
0 / 0 / 2
7,837
603
412
4,991
2,360
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
35
27
Kills
14
15
Deaths
27
54
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
DizZzeIL
Ah Puch
3
9
5
0.61
L
Achilles
5
5
5
1.5
W
Sun Wukong
MadPrince98
Sun Wukong
5
2
9
4.75
W
Rama
NglRell
Rama
5
4
10
2.5
L
Discordia
TMFalgrim
Discordia
1
7
6
0.57
W
Ah Muzen Cab
TheToddler_
Ah Muzen Cab
7
2
8
5.5
L
5
6
3
1.08
L
Sun Wukong
shippulah
Sun Wukong
0
0
2
1
W
Erlang Shen
ttvkevo
Erlang Shen
7
4
13
3.38
W
Janus
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,352
Damage
46,933
67,431
Taken
71,205
42,525
Mitigated
46,621
12,289
Healing
10,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
DizZzeIL
Ah Puch
10,538
322
0
2,718
18,770
8,603
0
3,298
15,353
25,478
0
L
Achilles
11,915
1,805
0
4,275
22,678
24,465
681
4,257
18,008
0
30,129
W
Sun Wukong
MadPrince98
Sun Wukong
10,662
1,249
0
1,952
15,425
16,420
121
5,723
9,702
974
23,219
W
Rama
NglRell
Rama
14,859
11,065
0
3,748
16,957
7,341
948
5,005
11,952
0
41,068
L
Discordia
TMFalgrim
Discordia
10,576
566
152
1,209
10,842
4,709
331
1,824
8,946
29,642
0
W
Ah Muzen Cab
TheToddler_
Ah Muzen Cab
12,859
4,818
0
2,355
9,720
4,357
2,988
2,560
7,160
0
52,135
L
13,492
7,350
0
1,402
13,924
6,484
204
3,209
10,451
0
41,003
L
Sun Wukong
shippulah
Sun Wukong
412
230
0
513
4,991
2,360
0
1,330
3,661
0
6,084
W
Erlang Shen
ttvkevo
Erlang Shen
11,405
6,465
0
4,234
16,094
10,537
69
5,021
11,073
0
23,914
W
Janus
13,567
1,304
0
0
9,235
3,870
1,068
2,805
6,430
31,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,936
Gold Earned
46,464
269
Minions Killed
212
0
Camps Cleared
0
1,314,083
Distance Traveled
1,127,594
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,455
727
40
3
0
233,067
1
L
Achilles
9,878
760
36
3
0
256,587
1
W
Sun Wukong
10,042
772
36
3
0
296,712
4
W
Rama
10,454
804
65
5
0
246,264
0
L
Discordia
9,054
696
46
4
0
239,859
2
W
Ah Muzen Cab
11,125
856
86
7
0
270,887
1
L
Skadi
10,240
788
72
6
0
250,280
2
L
Sun Wukong
7,837
603
18
1
0
147,801
2
W
Erlang Shen
10,403
800
32
2
0
251,541
7
W
Janus
9,912
762
50
4
0
248,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role