Player Matchup

Discordia
Discordia
DAVEKON
Discordia
Level 156
God Stats
3W - 2L
1,896 SR
Queue Stats
104W - 113L
1,477 Elo+
Solo
Mercury
Mercury
Fornas28
Mercury
Level 87
God Stats
18W - 9L
1,722 SR
Queue Stats
261W - 229L
1,541 Elo+
Party 1
Hades
Hades
MossadAgent123
Hades
Level 84
God Stats
22W - 21L
1,548 SR
Queue Stats
356W - 347L
1,543 Elo+
Solo
Ares
Ares
iosiif_IQ20
Ares
Level 146
God Stats
4W - 1L
1,736 SR
Queue Stats
441W - 393L
1,538 Elo+
Party 1
Medusa
Medusa
银鞍白马度春风
Medusa
Level 108
God Stats
6W - 7L
1,625 SR
Queue Stats
464W - 451L
1,540 Elo+
Solo
Team Averages
Level 116
1,705 SR
1,528 Elo+

VS

Team Averages
Level 127
1,415 SR
1,557 Elo+
Horus
Horus
 
Horus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Bhab17
Ra
Level 141
God Stats
4W - 6L
1,351 SR
Queue Stats
272W - 279L
1,592 Elo+
Solo
Baron Samedi
Baron Samedi
PepsiMatt
Baron Samedi
Level 138
God Stats
0W - 2L
1,485 SR
Queue Stats
35W - 21L
1,609 Elo+
Party 2
Fenrir
Fenrir
XxBware23xX
Fenrir
Level 82
God Stats
0W - 2L
1,232 SR
Queue Stats
98W - 97L
1,540 Elo+
Party 2
Chiron
Chiron
ffar
Chiron
Level 147
God Stats
13W - 8L
1,508 SR
Queue Stats
401W - 413L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DAVEKON
Discordia
8
3 / 1 / 1
5,009
716
2,576
3,898
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Fornas28
Mercury
8
4 / 0 / 4
5,226
747
4,446
3,892
1,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 1 / 2
4,701
672
3,760
7,391
3,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
1 / 1 / 1
4,253
608
1,974
4,438
2,062
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 0 / 1
4,114
588
2,747
2,500
724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
5
1 / 1 / 0
3,861
552
1,103
4,497
2,192
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ra
8
1 / 3 / 0
4,585
655
1,688
4,177
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
PepsiMatt
Baron Samedi
8
1 / 2 / 0
4,804
686
4,042
5,718
2,463
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
6
0 / 3 / 0
3,896
557
1,893
6,473
2,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
ffar
Chiron
8
0 / 0 / 1
4,369
624
2,852
3,532
1,060
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
9
Kills
3
3
Deaths
9
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
1
0
1
L
Ra
1
3
0
0.33
W
Discordia
DAVEKON
Discordia
3
1
1
3.5
W
Mercury
Fornas28
Mercury
4
0
4
6
W
1
1
2
2
L
Baron Samedi
PepsiMatt
Baron Samedi
1
2
0
0.5
L
Fenrir
0
3
0
0
L
Chiron
ffar
Chiron
0
0
1
0.5
W
1
1
1
1.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,503
Damage
11,578
22,119
Taken
24,397
8,383
Mitigated
9,693
8,677
Healing
6,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,103
721
287
1,498
4,497
2,192
0
1,237
3,260
0
8,832
L
Ra
1,688
282
31
813
4,177
1,577
0
1,380
2,797
26,421
0
W
Discordia
DAVEKON
Discordia
2,576
557
0
1,250
3,898
1,232
92
1,088
2,810
28,338
0
W
Mercury
Fornas28
Mercury
4,446
2,328
0
552
3,892
1,259
0
539
3,353
0
28,517
W
3,760
1,080
168
4,055
7,391
3,106
0
4,042
3,349
25,666
0
L
Baron Samedi
PepsiMatt
Baron Samedi
4,042
1,351
0
1,740
5,718
2,463
0
3,505
2,213
26,135
0
L
Fenrir
1,893
402
0
690
6,473
2,401
0
1,675
4,798
0
18,267
L
Chiron
ffar
Chiron
2,852
1,170
348
1,387
3,532
1,060
0
513
3,019
0
33,215
W
1,974
365
384
1,546
4,438
2,062
0
61
4,377
14,850
0
W
2,747
1,296
0
722
2,500
724
124
0
2,500
0
27,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,303
Gold Earned
21,515
235
Minions Killed
217
0
Camps Cleared
0
744,897
Distance Traveled
670,507
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
3,861
552
19
3
0
106,504
4
L
Ra
4,585
655
48
7
0
146,611
0
W
Discordia
5,009
716
47
7
0
144,831
3
W
Mercury
5,226
747
58
8
0
182,569
2
W
Hades
4,701
672
57
8
0
129,543
2
L
Baron Samedi
4,804
686
53
8
0
123,645
0
L
Fenrir
3,896
557
33
5
0
153,889
0
L
Chiron
4,369
624
64
9
0
139,858
2
W
Ares
4,253
608
24
3
0
144,117
2
W
Medusa
4,114
588
49
7
0
143,837
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role