Player Matchup

He Bo
He Bo
Gamer-Francis1
He Bo
Level 62
God Stats
3W - 1L
1,581 SR
Queue Stats
71W - 67L
1,496 Elo+
Party 1
Cernunnos
Cernunnos
IIndomitable
Cernunnos
Level 122
God Stats
4W - 4L
1,429 SR
Queue Stats
216W - 212L
1,444 Elo+
Solo
Arachne
Arachne
Juuuliuuus-
Arachne
Level 67
God Stats
35W - 13L
1,771 SR
Queue Stats
121W - 97L
1,532 Elo+
Solo
King Arthur
King Arthur
Theangrypatato07
King Arthur
Level 91
God Stats
5W - 7L
1,283 SR
Queue Stats
276W - 254L
1,530 Elo+
Party 1
Ganesha
Ganesha
pieros455
Ganesha
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 144L
1,497 Elo+
Solo
Team Averages
Level 88
1,513 SR
1,500 Elo+

VS

Team Averages
Level 49
1,635 SR
1,449 Elo+
Ymir
Ymir
Doos__k
Ymir
Level 66
God Stats
4W - 1L
1,500 SR
Queue Stats
74W - 86L
1,317 Elo+
Solo
Bacchus
Bacchus
Lamb_of_Ott
Bacchus
Level 36
God Stats
2W - 5L
1,820 SR
Queue Stats
6W - 10L
1,450 Elo+
Solo
Anubis
Anubis
OnePiece3722
Anubis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 48L
1,398 Elo+
Solo
Pele
Pele
Phasical
Pele
Level 40
God Stats
9W - 5L
1,612 SR
Queue Stats
314W - 279L
1,542 Elo+
Party 2
Artemis
Artemis
Predatic
Artemis
Level 66
God Stats
3W - 1L
1,744 SR
Queue Stats
237W - 199L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 0
8,352
522
7,030
11,284
3,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
IIndomitable
Cernunnos
14
2 / 2 / 2
8,251
516
9,605
11,509
4,320
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Juuuliuuus-
Arachne
15
5 / 1 / 5
8,961
560
10,416
12,650
6,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Theangrypatato07
King Arthur
14
4 / 5 / 5
8,741
546
12,892
16,501
13,031
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ganesha
pieros455
Ganesha
12
0 / 2 / 7
7,926
495
7,915
16,352
11,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Doos__k
Ymir
11
1 / 5 / 1
6,486
405
4,653
12,719
14,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bacchus
Lamb_of_Ott
Bacchus
12
3 / 1 / 3
7,621
476
7,296
12,177
15,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
16
5 / 2 / 2
9,426
589
9,978
13,747
8,485
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
13
5 / 5 / 4
8,287
518
8,436
15,344
5,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
Predatic
Artemis
12
1 / 2 / 4
7,306
457
11,786
13,273
5,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
29
15
Kills
15
15
Deaths
15
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
Doos__k
Ymir
1
5
1
0.3
W
4
5
0
0.8
W
Cernunnos
IIndomitable
Cernunnos
2
2
2
1.5
W
Arachne
Juuuliuuus-
Arachne
5
1
5
7.5
L
Bacchus
Lamb_of_Ott
Bacchus
3
1
3
4.5
L
Anubis
5
2
2
3
L
Pele
5
5
4
1.4
L
Artemis
Predatic
Artemis
1
2
4
1.5
W
King Arthur
Theangrypatato07
King Arthur
4
5
5
1.3
W
Ganesha
pieros455
Ganesha
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,858
Damage
42,149
68,296
Taken
67,260
38,924
Mitigated
48,856
21,009
Healing
22,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Doos__k
Ymir
4,653
1,456
0
2,555
12,719
14,021
0
1,077
11,584
28,004
0
W
7,030
304
0
1,714
11,284
3,409
297
5,020
6,264
52,894
0
W
Cernunnos
IIndomitable
Cernunnos
9,605
4,886
0
3,912
11,509
4,320
1,203
2,790
8,719
0
65,471
W
Arachne
Juuuliuuus-
Arachne
10,416
7,527
0
5,773
12,650
6,327
0
1,796
10,854
0
70,640
L
Bacchus
Lamb_of_Ott
Bacchus
7,296
922
0
3,517
12,177
15,100
0
1,300
10,877
21,298
0
L
Anubis
9,978
1,338
0
8,158
13,747
8,485
120
6,503
6,891
92,475
0
L
Pele
8,436
1,787
0
2,591
15,344
5,868
0
2,583
12,713
0
56,495
L
Artemis
Predatic
Artemis
11,786
6,058
0
6,085
13,273
5,382
62
2,983
10,250
0
59,229
W
King Arthur
Theangrypatato07
King Arthur
12,892
2,057
0
2,748
16,501
13,031
36
5,911
10,590
0
59,151
W
Ganesha
pieros455
Ganesha
7,915
674
3,056
3,806
16,352
11,837
0
6,410
9,942
32,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,231
Gold Earned
39,126
410
Minions Killed
427
0
Camps Cleared
0
1,466,964
Distance Traveled
1,339,712
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,486
405
41
3
0
203,374
4
W
He Bo
8,352
522
88
6
0
269,807
4
W
Cernunnos
8,251
516
132
8
0
264,572
5
W
Arachne
8,961
560
101
6
0
351,801
0
L
Bacchus
7,621
476
28
2
0
301,337
0
L
Anubis
9,426
589
155
10
0
261,673
2
L
Pele
8,287
518
94
6
0
325,851
0
L
Artemis
7,306
457
109
7
0
247,477
2
W
King Arthur
8,741
546
83
5
0
281,152
1
W
Ganesha
7,926
495
6
0
0
299,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role