Player Matchup

King Arthur
King Arthur
Juice302
King Arthur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,262 Elo+
Party 1
Zeus
Zeus
Rip Currents
Zeus
Level 22
God Stats
0W - 1L
1,327 SR
Queue Stats
0W - 2L
1,262 Elo+
Party 1
Neith
Neith
RustMainPLEASE
Neith
Level 15
God Stats
0W - 1L
1,416 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
becoming-law3
Bakasura
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,313 Elo+
Solo
Chang'e
Chang'e
poilumatoride
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 21
1,448 SR
1,367 Elo+

VS

Team Averages
Level 87
1,553 SR
1,401 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Jonastg
Awilix
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,108 Elo+
Solo
Atlas
Atlas
Plumpsicle
Atlas
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 84L
1,494 Elo+
Solo
Cliodhna
Cliodhna
RiveNjive
Cliodhna
Level 127
God Stats
2W - 0L
1,767 SR
Queue Stats
83W - 99L
1,398 Elo+
Solo
Skadi
Skadi
UwURedPanda3899
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 52L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Juice302
King Arthur
15
4 / 9 / 4
8,912
810
7,082
16,064
8,809
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 9 / 5
8,493
772
12,770
13,428
5,502
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 6 / 7
8,842
804
16,462
15,064
6,818
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
becoming-law3
Bakasura
12
0 / 4 / 2
7,109
646
955
11,959
9,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
15
3 / 6 / 6
8,187
744
9,478
12,907
8,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
19
7 / 1 / 21
10,539
958
8,436
16,953
19,594
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Awilix
Jonastg
Awilix
11
0 / 5 / 7
7,665
697
204
8,886
4,405
Atlas
16
7 / 3 / 18
10,418
947
12,908
17,608
17,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
RiveNjive
Cliodhna
16
8 / 3 / 12
9,786
890
13,486
21,194
13,033
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
12 / 1 / 16
11,433
1,039
27,616
12,558
8,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
108
12
Kills
34
34
Deaths
13
24
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
7
1
21
17.5
W
Awilix
Jonastg
Awilix
0
5
7
0.7
L
King Arthur
Juice302
King Arthur
4
9
4
0.67
W
Atlas
7
3
18
5.33
L
2
9
5
0.5
W
Cliodhna
RiveNjive
Cliodhna
8
3
12
4.67
L
3
6
7
1.08
W
12
1
16
20
L
Bakasura
becoming-law3
Bakasura
0
4
2
0.25
L
Chang'e
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,747
Damage
62,650
69,422
Taken
77,199
38,663
Mitigated
62,854
13,613
Healing
32,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,436
1,822
8,816
7,008
16,953
19,594
1,158
4,708
12,035
15,034
0
W
Awilix
Jonastg
Awilix
204
0
0
0
8,886
4,405
102
3,450
5,436
0
620
L
King Arthur
Juice302
King Arthur
7,082
2,051
0
842
16,064
8,809
0
4,421
11,643
0
13,330
W
Atlas
12,908
3,825
2,507
3,707
17,608
17,629
205
3,167
14,441
22,188
0
L
12,770
2,077
0
0
13,428
5,502
0
2,735
10,693
25,790
0
W
Cliodhna
RiveNjive
Cliodhna
13,486
961
787
5,298
21,194
13,033
1,465
6,024
15,170
0
24,836
L
16,462
9,855
0
3,943
15,064
6,818
0
3,749
11,315
0
24,035
W
27,616
14,404
1,210
3,565
12,558
8,193
3,595
4,899
7,659
0
47,589
L
Bakasura
becoming-law3
Bakasura
955
434
1,011
1,287
11,959
9,416
266
5,082
6,877
0
2,207
L
Chang'e
9,478
1,336
3,476
3,054
12,907
8,118
0
5,357
7,550
19,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,543
Gold Earned
49,841
92
Minions Killed
93
0
Camps Cleared
0
933,387
Distance Traveled
1,008,586
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,539
958
8
1
0
196,675
1
W
Awilix
7,665
697
2
0
0
178,834
0
L
King Arthur
8,912
810
8
1
0
186,493
0
W
Atlas
10,418
947
12
1
0
209,823
0
L
Zeus
8,493
772
26
2
0
159,383
0
W
Cliodhna
9,786
890
26
2
0
197,744
0
L
Neith
8,842
804
14
1
0
175,424
0
W
Skadi
11,433
1,039
45
4
0
225,510
0
L
Bakasura
7,109
646
10
1
0
215,707
3
L
Chang'e
8,187
744
34
3
0
196,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role