Player Matchup

Ah Muzen Cab
Ah Muzen Cab
MrAgin73
Ah Muzen Cab
Level 148
God Stats
1W - 3L
1,734 SR
Queue Stats
106W - 113L
1,552 Elo+
Party 1
Ymir
Ymir
Tesseract7
Ymir
Level 118
God Stats
29W - 20L
1,598 SR
Queue Stats
177W - 171L
1,543 Elo+
Party 1
Loki
Loki
TippyThrower405
Loki
Level 45
God Stats
18W - 25L
1,396 SR
Queue Stats
49W - 79L
1,335 Elo+
Solo
Cthulhu
Cthulhu
Trippin Tim
Cthulhu
Level 49
God Stats
2W - 3L
1,618 SR
Queue Stats
2W - 4L
1,597 Elo+
Party 1
Hou Yi
Hou Yi
XcelYeti
Hou Yi
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,445 Elo+
Party 1
Team Averages
Level 88
1,569 SR
1,494 Elo+

VS

Team Averages
Level 82
1,507 SR
1,359 Elo+
Nemesis
Nemesis
KelpyG0824
Nemesis
Level 103
God Stats
3W - 6L
1,659 SR
Queue Stats
495W - 517L
1,327 Elo+
Party 3
Yemoja
Yemoja
RubyMass090
Yemoja
Level 81
God Stats
13W - 13L
1,573 SR
Queue Stats
111W - 121L
1,381 Elo+
Party 3
Yu Huang
Yu Huang
XxLordZeusxX188
Yu Huang
Level 45
God Stats
3W - 2L
1,506 SR
Queue Stats
9W - 23L
1,234 Elo+
Solo
Gilgamesh
Gilgamesh
ZMiTx1
Gilgamesh
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
129W - 130L
1,424 Elo+
Party 2
Cupid
Cupid
vinniciusmit
Cupid
Level 155
God Stats
1W - 1L
1,297 SR
Queue Stats
134W - 129L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MrAgin73
Ah Muzen Cab
20
9 / 5 / 3
12,579
599
24,546
21,125
11,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 5 / 4
8,910
424
7,264
19,993
20,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 6 / 7
8,783
418
6,858
15,896
6,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Trippin Tim
Cthulhu
14
4 / 2 / 3
9,561
455
8,506
13,170
11,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
XcelYeti
Hou Yi
15
0 / 4 / 0
9,216
439
2,558
11,776
5,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KelpyG0824
Nemesis
17
6 / 3 / 9
11,152
531
14,352
19,474
9,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
14
2 / 7 / 6
9,534
454
12,936
22,144
12,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yu Huang
15
2 / 5 / 6
10,380
494
12,935
12,191
5,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
ZMiTx1
Gilgamesh
15
2 / 0 / 17
10,969
522
8,786
13,115
10,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
10 / 1 / 7
12,068
575
11,154
11,152
5,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
67
16
Kills
22
22
Deaths
16
17
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Nemesis
KelpyG0824
Nemesis
6
3
9
3.5
L
Ah Muzen Cab
MrAgin73
Ah Muzen Cab
9
5
3
2.1
W
Yemoja
2
7
6
0.71
L
2
5
4
0.8
L
1
6
7
0.75
L
Cthulhu
Trippin Tim
Cthulhu
4
2
3
2.75
L
Hou Yi
XcelYeti
Hou Yi
0
4
0
0
W
Yu Huang
2
5
6
1
W
Gilgamesh
ZMiTx1
Gilgamesh
2
0
17
10.5
W
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,732
Damage
60,163
81,960
Taken
78,076
55,520
Mitigated
43,495
17,631
Healing
20,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
KelpyG0824
Nemesis
14,352
6,949
0
2,860
19,474
9,863
0
3,164
16,164
0
106,045
L
Ah Muzen Cab
MrAgin73
Ah Muzen Cab
24,546
12,266
0
7,019
21,125
11,649
1,360
7,801
13,304
0
108,176
W
Yemoja
12,936
1,640
1,579
1,938
22,144
12,332
224
3,202
18,904
53,836
0
L
7,264
1,780
0
1,403
19,993
20,346
0
6,631
13,104
25,413
0
L
6,858
1,943
0
4,036
15,896
6,702
664
3,118
12,515
0
49,692
L
Cthulhu
Trippin Tim
Cthulhu
8,506
348
237
3,629
13,170
11,725
160
6,598
6,079
46,086
0
L
Hou Yi
XcelYeti
Hou Yi
2,558
1,622
0
1,307
11,776
5,098
2,723
1,439
10,307
0
67,580
W
Yu Huang
12,935
797
0
1,494
12,191
5,313
1,352
4,572
7,358
63,888
0
W
Gilgamesh
ZMiTx1
Gilgamesh
8,786
2,123
3,703
4,711
13,115
10,582
704
5,000
8,006
0
40,291
W
11,154
6,728
213
4,118
11,152
5,405
3,956
4,281
6,737
0
81,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,049
Gold Earned
54,103
458
Minions Killed
524
0
Camps Cleared
0
1,739,468
Distance Traveled
1,908,538
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,152
531
147
7
0
427,755
4
L
Ah Muzen Cab
12,579
599
176
8
0
347,835
0
W
Yemoja
9,534
454
82
4
0
332,368
1
L
Ymir
8,910
424
26
1
0
338,577
5
L
Loki
8,783
418
67
3
0
354,229
2
L
Cthulhu
9,561
455
73
3
0
380,713
0
L
Hou Yi
9,216
439
116
6
0
318,114
4
W
Yu Huang
10,380
494
112
5
0
365,320
3
W
Gilgamesh
10,969
522
62
3
0
415,478
3
W
Cupid
12,068
575
121
6
0
367,617
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role