Player Matchup

Vamana
Vamana
 
Vamana
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
ArmagedonTyrant
Nox
Level 147
God Stats
8W - 15L
1,406 SR
Queue Stats
87W - 104L
1,446 Elo+
Solo
Team Averages
Level 102
1,469 SR
1,482 Elo+

VS

Team Averages
Level 103
1,418 SR
1,420 Elo+
Artio
Artio
ARTORIAS8069
Artio
Level 62
God Stats
0W - 1L
1,241 SR
Queue Stats
227W - 241L
1,421 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ionut110
Cu Chulainn
Level 105
God Stats
2W - 4L
1,741 SR
Queue Stats
237W - 250L
1,450 Elo+
Party 2
Da Ji
Da Ji
riko92924
Da Ji
Level 143
God Stats
1W - 2L
1,272 SR
Queue Stats
22W - 23L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
3 / 2 / 9
9,109
828
15,609
19,490
12,669
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
 
Bacchus
12
2 / 2 / 8
8,617
783
8,022
10,940
14,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
8 / 1 / 4
9,708
883
14,654
7,724
4,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
7,227
657
5,215
16,184
12,995
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
ionut110
Cu Chulainn
12
1 / 5 / 2
7,835
712
13,015
18,021
15,414
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
riko92924
Da Ji
12
3 / 4 / 1
7,980
725
10,446
13,145
6,162
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
13
Kills
5
5
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
2
9
3.75
W
Bacchus
 
Bacchus
2
2
8
3
L
1
4
3
0.63
W
8
1
4
10
L
Cu Chulainn
ionut110
Cu Chulainn
1
5
2
0.4
L
Da Ji
riko92924
Da Ji
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,285
Damage
28,676
38,154
Taken
47,350
31,468
Mitigated
34,571
12,217
Healing
5,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
15,609
9,291
1,050
6,653
19,490
12,669
389
2,312
17,178
0
35,794
W
Bacchus
 
Bacchus
8,022
1,303
0
3,132
10,940
14,429
81
1,944
8,996
15,944
0
L
5,215
1,094
1,696
3,399
16,184
12,995
0
8,235
7,949
13,132
0
W
14,654
2,184
0
1,382
7,724
4,370
256
1,313
6,411
39,117
0
L
Cu Chulainn
ionut110
Cu Chulainn
13,015
2,929
0
178
18,021
15,414
0
8,769
9,252
0
39,043
L
Da Ji
riko92924
Da Ji
10,446
2,701
0
120
13,145
6,162
0
6,373
6,772
0
22,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,434
Gold Earned
23,042
127
Minions Killed
108
4
Camps Cleared
5
673,295
Distance Traveled
605,184
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,109
828
42
4
1
244,829
3
W
Bacchus
8,617
783
23
2
0
213,403
5
L
Artio
7,227
657
19
2
1
204,671
0
W
Nox
9,708
883
62
6
3
215,063
1
L
Cu Chulainn
7,835
712
57
5
3
190,988
2
L
Da Ji
7,980
725
32
3
1
209,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role