Player Matchup

Artemis
Artemis
Byaquya
Artemis
Level 29
God Stats
4W - 0L
1,902 SR
Queue Stats
26W - 15L
1,578 Elo+
Party 2
Mulan
Mulan
DragonZoey-_-
Mulan
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 106L
1,439 Elo+
Party 1
Bakasura
Bakasura
Jxmmy
Bakasura
Level 116
God Stats
1W - 1L
1,755 SR
Queue Stats
38W - 29L
1,561 Elo+
Party 2
Olorun
Olorun
Lusor_JanMalte
Olorun
Level 96
God Stats
3W - 3L
1,651 SR
Queue Stats
230W - 202L
1,440 Elo+
Party 1
Fenrir
Fenrir
Nofront_God420
Fenrir
Level 52
God Stats
1W - 1L
1,169 SR
Queue Stats
92W - 112L
1,389 Elo+
Party 1
Team Averages
Level 79
1,596 SR
1,481 Elo+

VS

Team Averages
Level 126
1,432 SR
1,434 Elo+
Apollo
Apollo
ArchdevilZariel
Apollo
Level 129
God Stats
2W - 6L
1,437 SR
Queue Stats
237W - 237L
1,448 Elo+
Solo
Cerberus
Cerberus
Cynnicle
Cerberus
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 95L
1,362 Elo+
Solo
Anhur
Anhur
LaceeGiraffe
Anhur
Level 110
God Stats
8W - 16L
1,405 SR
Queue Stats
434W - 479L
1,438 Elo+
Solo
Shiva
Shiva
ShepherdsWolf
Shiva
Level 126
God Stats
0W - 2L
1,600 SR
Queue Stats
9W - 14L
1,503 Elo+
Solo
Cthulhu
Cthulhu
SirOreoTheGreat
Cthulhu
Level 142
God Stats
1W - 3L
1,218 SR
Queue Stats
131W - 143L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Byaquya
Artemis
18
5 / 3 / 13
10,260
855
16,234
13,161
6,999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 5 / 17
10,299
858
12,741
17,696
20,192
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
Jxmmy
Bakasura
16
2 / 4 / 12
9,665
805
8,243
17,146
16,597
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
10 / 3 / 9
12,007
1,001
21,529
17,545
9,320
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 7 / 4
9,051
754
6,178
15,273
7,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 13
9,401
783
13,424
14,163
7,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
Cynnicle
Cerberus
9
1 / 2 / 4
6,746
562
2,447
6,463
3,619
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 6 / 5
10,129
844
16,129
14,685
8,078
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 6 / 16
9,256
771
15,673
17,812
16,331
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 6 / 13
10,201
850
14,057
21,515
24,208
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
73
24
Kills
22
22
Deaths
24
55
Assists
51
Player
Kills
Deaths
Assists
KDA
L
5
4
13
2.88
W
Artemis
Byaquya
Artemis
5
3
13
3.83
L
Cerberus
Cynnicle
Cerberus
1
2
4
1.5
W
3
5
17
2.3
W
Bakasura
Jxmmy
Bakasura
2
4
12
2
L
8
6
5
1.75
W
10
3
9
4.83
W
4
7
4
0.86
L
3
6
16
1.83
L
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,925
Damage
61,730
80,821
Taken
74,638
60,165
Mitigated
60,044
26,299
Healing
15,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,424
8,722
0
3,157
14,163
7,808
170
3,945
9,358
0
24,194
W
Artemis
Byaquya
Artemis
16,234
8,536
910
2,790
13,161
6,999
4,861
2,291
10,870
0
28,887
L
Cerberus
Cynnicle
Cerberus
2,447
43
186
1,637
6,463
3,619
0
781
5,437
4,807
0
W
12,741
2,131
1,486
3,300
17,696
20,192
149
4,023
13,673
0
21,989
W
Bakasura
Jxmmy
Bakasura
8,243
4,763
1,679
4,483
17,146
16,597
922
3,003
14,143
0
12,563
L
16,129
8,123
768
2,303
14,685
8,078
554
3,707
10,713
0
28,938
W
21,529
11,841
2,541
5,715
17,545
9,320
2,880
3,777
13,768
47,844
0
W
6,178
1,538
1,678
1,717
15,273
7,057
123
3,449
11,824
0
11,280
L
15,673
3,303
1,621
1,895
17,812
16,331
124
5,721
11,713
39
25,071
L
14,057
716
1,816
2,383
21,515
24,208
0
7,375
13,444
25,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,282
Gold Earned
45,733
124
Minions Killed
119
0
Camps Cleared
0
1,116,727
Distance Traveled
910,327
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,401
783
27
2
0
229,758
1
W
Artemis
10,260
855
27
2
0
212,333
0
L
Cerberus
6,746
562
6
1
0
87,630
0
W
Mulan
10,299
858
11
1
0
215,513
0
W
Bakasura
9,665
805
30
3
0
253,919
0
L
Anhur
10,129
844
36
3
0
173,592
2
W
Olorun
12,007
1,001
49
4
0
213,967
3
W
Fenrir
9,051
754
7
1
0
220,995
1
L
Shiva
9,256
771
18
2
0
227,932
1
L
Cthulhu
10,201
850
32
3
0
191,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role