Player Matchup

Artio
Artio
BromodoDragon
Artio
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
254W - 272L
1,589 Elo+
Solo
Nemesis
Nemesis
Carinm
Nemesis
Level 107
God Stats
13W - 6L
1,650 SR
Queue Stats
274W - 244L
1,538 Elo+
Solo
Thoth
Thoth
D4rKP4d4w4n
Thoth
Level 160
God Stats
52W - 25L
1,746 SR
Queue Stats
202W - 184L
1,646 Elo+
Solo
Izanami
Izanami
DatingMyHand
Izanami
Level 109
God Stats
14W - 8L
1,552 SR
Queue Stats
78W - 84L
1,339 Elo+
Solo
Gilgamesh
Gilgamesh
Jokerr who
Gilgamesh
Level 86
God Stats
8W - 19L
1,520 SR
Queue Stats
58W - 69L
1,456 Elo+
Solo
Team Averages
Level 117
1,594 SR
1,514 Elo+

VS

Team Averages
Level 115
1,627 SR
1,536 Elo+
Yemoja
Yemoja
 
Yemoja
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Lish15
Izanami
Level 105
God Stats
5W - 6L
1,650 SR
Queue Stats
83W - 64L
1,597 Elo+
Party 2
Olorun
Olorun
Luili15
Olorun
Level 83
God Stats
0W - 1L
1,688 SR
Queue Stats
52W - 58L
1,489 Elo+
Solo
Hera
Hera
Take1tasy
Hera
Level 100
God Stats
3W - 2L
1,665 SR
Queue Stats
79W - 55L
1,583 Elo+
Party 2
Sun Wukong
Sun Wukong
UltraPotMan
Sun Wukong
Level 142
God Stats
4W - 6L
1,632 SR
Queue Stats
312W - 330L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 11
7,184
718
6,139
11,330
11,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Carinm
Nemesis
16
9 / 0 / 4
8,737
874
12,482
12,459
6,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
0 / 0 / 10
7,653
765
9,603
5,643
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
DatingMyHand
Izanami
13
1 / 0 / 10
7,163
716
5,729
4,956
2,284
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Jokerr who
Gilgamesh
14
4 / 1 / 6
7,384
738
7,098
7,801
4,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
0 / 1 / 2
7,391
739
4,170
7,630
7,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Lish15
Izanami
13
1 / 3 / 0
7,133
713
8,190
9,422
3,876
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
Luili15
Olorun
13
1 / 5 / 1
6,963
696
5,879
11,410
4,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hera
12
0 / 3 / 0
6,606
661
7,607
6,979
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
UltraPotMan
Sun Wukong
12
0 / 3 / 1
6,578
658
6,756
11,845
6,753
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
15
Kills
2
2
Deaths
15
41
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
2
1
W
1
1
11
6.5
W
Nemesis
Carinm
Nemesis
9
0
4
11
W
0
0
10
5
W
Izanami
DatingMyHand
Izanami
1
0
10
6
W
Gilgamesh
Jokerr who
Gilgamesh
4
1
6
7
L
Izanami
Lish15
Izanami
1
3
0
0.33
L
Olorun
Luili15
Olorun
1
5
1
0.3
L
Hera
0
3
0
0
L
Sun Wukong
UltraPotMan
Sun Wukong
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,051
Damage
32,602
42,189
Taken
47,286
27,340
Mitigated
24,989
11,511
Healing
12,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,170
598
3,076
2,595
7,630
7,147
0
2,317
5,313
14,246
0
W
6,139
551
2,115
3,685
11,330
11,623
66
4,074
7,256
18,472
0
W
Nemesis
Carinm
Nemesis
12,482
5,791
0
1,723
12,459
6,956
0
4,894
7,565
0
31,952
W
9,603
349
0
259
5,643
2,416
0
2,429
3,214
33,892
0
W
Izanami
DatingMyHand
Izanami
5,729
3,323
0
1,041
4,956
2,284
887
2,007
2,949
0
21,690
W
Gilgamesh
Jokerr who
Gilgamesh
7,098
2,210
717
1,971
7,801
4,061
0
4,252
3,549
0
15,278
L
Izanami
Lish15
Izanami
8,190
6,213
0
1,913
9,422
3,876
48
4,112
5,310
0
38,327
L
Olorun
Luili15
Olorun
5,879
3,586
522
1,942
11,410
4,586
0
3,525
7,885
18,669
0
L
Hera
7,607
777
0
882
6,979
2,627
0
1,861
5,118
22,742
0
L
Sun Wukong
UltraPotMan
Sun Wukong
6,756
519
0
1,825
11,845
6,753
0
3,927
7,918
0
19,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,121
Gold Earned
34,671
206
Minions Killed
194
0
Camps Cleared
0
1,094,865
Distance Traveled
1,004,015
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,391
739
23
2
0
206,377
1
W
Artio
7,184
718
32
3
0
204,538
3
W
Nemesis
8,737
874
47
5
0
253,169
1
W
Thoth
7,653
765
70
7
0
208,224
1
W
Izanami
7,163
716
41
4
0
190,574
0
W
Gilgamesh
7,384
738
16
2
0
238,360
0
L
Izanami
7,133
713
73
7
0
190,589
4
L
Olorun
6,963
696
31
3
0
181,880
2
L
Hera
6,606
661
41
4
0
204,929
2
L
Sun Wukong
6,578
658
26
3
0
220,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role