Player Matchup

Hercules
Hercules
Iambatman2005
Hercules
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 35L
1,335 Elo+
Party 2
Chiron
Chiron
Legacy Ill
Chiron
Level 67
God Stats
6W - 6L
1,498 SR
Queue Stats
69W - 60L
1,337 Elo+
Party 2
Zeus
Zeus
LoftyMidget
Zeus
Level 35
God Stats
6W - 6L
1,487 SR
Queue Stats
139W - 158L
1,357 Elo+
Party 2
Team Averages
Level 52
1,495 SR
1,343 Elo+

VS

Team Averages
Level 71
1,573 SR
1,376 Elo+
Olorun
Olorun
GH0STCYPHER
Olorun
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,462 Elo+
Party 1
Jormungandr
Jormungandr
VongolaXXII
Jormungandr
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 20L
1,207 Elo+
Party 1
Chiron
Chiron
treebranch1
Chiron
Level 65
God Stats
83W - 66L
1,719 SR
Queue Stats
605W - 673L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Iambatman2005
Hercules
13
1 / 1 / 2
8,857
590
4,639
12,955
11,974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
Legacy Ill
Chiron
14
1 / 4 / 3
9,587
639
16,838
12,762
6,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 6 / 2
9,479
632
9,305
10,381
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
1 / 3 / 5
10,110
674
7,833
13,533
6,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
VongolaXXII
Jormungandr
14
1 / 1 / 5
10,538
703
5,952
17,562
13,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
17
9 / 0 / 2
11,760
784
17,302
12,003
6,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
4
Kills
11
11
Deaths
4
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Olorun
1
3
5
1.17
L
Hercules
Iambatman2005
Hercules
1
1
2
2
L
Chiron
Legacy Ill
Chiron
1
4
3
0.63
L
2
6
2
0.5
W
Jormungandr
VongolaXXII
Jormungandr
1
1
5
3.5
W
Chiron
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,782
Damage
31,087
36,098
Taken
43,098
21,751
Mitigated
26,551
7,260
Healing
18,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
7,833
4,876
3,341
6,071
13,533
6,410
1,125
3,347
10,186
35,952
0
L
Hercules
Iambatman2005
Hercules
4,639
587
0
3,688
12,955
11,974
0
6,898
6,057
0
17,359
L
Chiron
Legacy Ill
Chiron
16,838
5,634
470
2,852
12,762
6,044
32
4,686
8,013
0
51,893
L
9,305
512
0
250
10,381
3,733
0
2,527
7,854
36,385
0
W
Jormungandr
VongolaXXII
Jormungandr
5,952
1,540
447
4,012
17,562
13,845
282
4,628
12,934
29,811
0
W
Chiron
17,302
5,789
696
4,407
12,003
6,296
1,687
2,560
9,443
0
53,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,923
Gold Earned
32,408
172
Minions Killed
160
6
Camps Cleared
8
738,138
Distance Traveled
846,957
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,110
674
41
3
2
253,216
3
L
Hercules
8,857
590
19
1
2
240,952
3
L
Chiron
9,587
639
93
6
4
255,155
6
L
Zeus
9,479
632
60
4
0
242,031
3
W
Jormungandr
10,538
703
58
4
1
291,835
0
W
Chiron
11,760
784
61
4
5
301,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role