Player Matchup

Fenrir
Fenrir
Melody Redox
Fenrir
Level 148
God Stats
1W - 1L
1,319 SR
Queue Stats
99W - 56L
1,564 Elo+
Party 1
Neith
Neith
TwigzCapone
Neith
Level 28
God Stats
8W - 4L
1,496 SR
Queue Stats
64W - 36L
1,503 Elo+
Party 1
Ra
Ra
agente-Arth
Ra
Level 35
God Stats
3W - 12L
1,186 SR
Queue Stats
26W - 48L
1,188 Elo+
Solo
Team Averages
Level 70
1,333 SR
1,418 Elo+

VS

Team Averages
Level 52
1,531 SR
1,384 Elo+
Erlang Shen
Erlang Shen
AyeDTJ
Erlang Shen
Level 17
God Stats
11W - 8L
1,863 SR
Queue Stats
67W - 60L
1,310 Elo+
Party 2
Skadi
Skadi
PlaymakerBaker-
Skadi
Level 43
God Stats
8W - 4L
1,241 SR
Queue Stats
171W - 176L
1,407 Elo+
Party 2
Janus
Janus
Zippemm
Janus
Level 97
God Stats
4W - 1L
1,490 SR
Queue Stats
255W - 272L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 6 / 1
9,735
608
10,355
18,832
11,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
1 / 2 / 1
9,415
588
11,847
9,880
5,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
0 / 6 / 2
8,957
560
5,081
16,269
10,183
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AyeDTJ
Erlang Shen
14
1 / 1 / 6
10,206
638
3,767
13,724
11,489
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
7 / 1 / 6
11,790
737
15,562
8,993
3,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Zippemm
Janus
17
6 / 1 / 6
11,534
721
19,581
13,498
4,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
14
14
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AyeDTJ
Erlang Shen
1
1
6
4
L
Fenrir
2
6
1
0.42
W
7
1
6
10
L
1
2
1
0.75
W
Janus
Zippemm
Janus
6
1
6
9
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,283
Damage
38,910
44,981
Taken
36,215
26,444
Mitigated
19,886
6,119
Healing
5,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AyeDTJ
Erlang Shen
3,767
1,622
146
1,345
13,724
11,489
278
3,310
10,233
0
17,460
L
Fenrir
10,355
1,743
0
3,283
18,832
11,137
0
9,339
9,493
0
20,658
W
15,562
7,200
0
1,077
8,993
3,784
1,239
1,179
7,572
0
47,801
L
11,847
4,338
0
2,028
9,880
5,124
303
3,676
6,204
0
45,312
W
Janus
Zippemm
Janus
19,581
1,642
50
2,656
13,498
4,613
771
1,393
11,899
60,539
0
L
5,081
546
170
638
16,269
10,183
249
7,025
9,244
29,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,107
Gold Earned
33,530
138
Minions Killed
190
3
Camps Cleared
11
840,890
Distance Traveled
927,575
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,206
638
25
2
1
346,997
0
L
Fenrir
9,735
608
29
2
2
276,841
7
W
Skadi
11,790
737
68
4
3
289,696
2
L
Neith
9,415
588
63
4
1
272,569
2
W
Janus
11,534
721
97
6
7
290,882
3
L
Ra
8,957
560
46
3
0
291,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role