Player Matchup

Chaac
Chaac
ComboMagiK
Chaac
Level 149
God Stats
8W - 7L
1,651 SR
Queue Stats
325W - 368L
1,565 Elo+
Party 1
Da Ji
Da Ji
DragonKing_V
Da Ji
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 171L
1,408 Elo+
Party 1
Zeus
Zeus
MasterSushiGuy
Zeus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 33L
1,292 Elo+
Party 1
Team Averages
Level 102
1,550 SR
1,422 Elo+

VS

Team Averages
Level 72
1,627 SR
1,343 Elo+
Skadi
Skadi
Elite7evenN_TTV
Skadi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
290W - 334L
1,388 Elo+
Party 2
Pele
Pele
cake223vengeful
Pele
Level 67
God Stats
1W - 3L
1,873 SR
Queue Stats
45W - 60L
1,317 Elo+
Party 2
Bacchus
Bacchus
homeboyskittlez
Bacchus
Level 22
God Stats
8W - 10L
1,507 SR
Queue Stats
143W - 169L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
3 / 2 / 6
9,881
706
8,612
16,588
12,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
3 / 3 / 4
9,262
662
8,183
11,141
4,903
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 1 / 4
9,807
701
8,814
3,766
1,352
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 4
9,361
669
9,816
10,154
3,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
3 / 6 / 3
9,008
643
11,356
15,989
9,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8
1 / 1 / 3
7,763
555
2,024
5,210
3,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
10
Kills
6
6
Deaths
10
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
3
2
6
3
W
3
3
4
1.67
L
2
3
4
1.33
W
4
1
4
6
L
3
6
3
0.75
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,609
Damage
23,196
31,495
Taken
31,353
18,828
Mitigated
17,019
8,939
Healing
6,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
8,612
3,154
0
8,072
16,588
12,573
1,042
1,700
14,652
0
28,250
W
8,183
1,574
0
730
11,141
4,903
624
846
9,926
0
21,151
L
9,816
4,651
0
1,155
10,154
3,945
303
1,881
8,273
0
42,043
W
8,814
1,201
0
137
3,766
1,352
833
136
3,599
38,474
0
L
11,356
2,615
0
4,772
15,989
9,385
0
5,526
10,463
0
27,083
L
2,024
129
0
992
5,210
3,689
0
2,235
2,975
9,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,950
Gold Earned
26,132
122
Minions Killed
120
7
Camps Cleared
4
718,223
Distance Traveled
606,938
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,881
706
35
3
2
237,892
3
W
Da Ji
9,262
662
24
2
2
253,356
2
L
Skadi
9,361
669
65
5
1
243,560
2
W
Zeus
9,807
701
63
5
3
226,975
0
L
Pele
9,008
643
39
3
2
246,029
5
L
Bacchus
7,763
555
16
1
1
117,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role