Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yu Huang
Yu Huang
DeagleHH
Yu Huang
Level 36
God Stats
4W - 4L
1,372 SR
Queue Stats
11W - 24L
1,310 Elo+
Party 1
Rama
Rama
StripedFiddle92
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
991 Elo+
Party 3
Gilgamesh
Gilgamesh
TotemBrevna
Gilgamesh
Level 34
God Stats
1W - 1L
1,702 SR
Queue Stats
10W - 20L
1,326 Elo+
Party 1
Thanatos
Thanatos
Yupies
Thanatos
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,155 Elo+
Party 1
Team Averages
Level 48
1,515 SR
1,256 Elo+

VS

Team Averages
Level 69
1,506 SR
1,521 Elo+
Anubis
Anubis
 
Anubis
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
BaustellenBoy
Bastet
Level 13
God Stats
3W - 3L
1,500 SR
Queue Stats
143W - 96L
1,550 Elo+
Party 2
Neith
Neith
BrutalGenital
Neith
Level 108
God Stats
2W - 1L
1,637 SR
Queue Stats
415W - 388L
1,505 Elo+
Party 2
Bacchus
Bacchus
PhaZedy
Bacchus
Level 48
God Stats
22W - 5L
1,710 SR
Queue Stats
85W - 49L
1,602 Elo+
Party 2
Erlang Shen
Erlang Shen
Pytachok
Erlang Shen
Level 61
God Stats
2W - 4L
1,182 SR
Queue Stats
179W - 179L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
2 / 4 / 0
4,643
464
3,686
10,004
5,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Yu Huang
DeagleHH
Yu Huang
8
0 / 4 / 1
4,813
481
2,615
7,516
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 3 / 1
4,181
418
2,983
5,431
1,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
TotemBrevna
Gilgamesh
8
0 / 2 / 0
4,829
483
2,894
7,769
4,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
Yupies
Thanatos
7
0 / 3 / 1
4,615
462
828
7,844
3,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
5 / 0 / 0
6,581
658
3,034
2,986
1,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
4 / 1 / 9
6,078
608
7,630
7,537
2,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 1 / 6
5,884
588
5,657
5,320
2,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
PhaZedy
Bacchus
8
2 / 0 / 8
5,459
546
3,628
6,403
4,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
Pytachok
Erlang Shen
10
1 / 0 / 1
5,972
597
3,532
4,505
3,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
16
16
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
4
0
0.5
W
Anubis
 
Anubis
5
0
0
5
W
4
1
9
8.5
W
4
1
6
7
L
Yu Huang
DeagleHH
Yu Huang
0
4
1
0.13
W
Bacchus
PhaZedy
Bacchus
2
0
8
6
W
Erlang Shen
Pytachok
Erlang Shen
1
0
1
1.5
L
0
3
1
0.17
L
Gilgamesh
TotemBrevna
Gilgamesh
0
2
0
0
L
Thanatos
Yupies
Thanatos
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,006
Damage
23,481
38,564
Taken
26,751
17,101
Mitigated
14,132
11,485
Healing
13,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,686
810
0
1,812
10,004
5,274
0
1,774
8,230
14,545
0
W
Anubis
 
Anubis
3,034
792
0
2,399
2,986
1,393
123
890
2,096
38,789
0
W
7,630
3,480
0
4,375
7,537
2,593
0
1,637
5,717
0
38,022
W
5,657
2,510
0
2,290
5,320
2,238
0
1,753
3,567
0
38,444
L
Yu Huang
DeagleHH
Yu Huang
2,615
366
0
1,921
7,516
2,510
0
1,805
5,711
26,109
0
W
Bacchus
PhaZedy
Bacchus
3,628
607
240
2,356
6,403
4,322
0
2,021
4,382
13,815
0
W
Erlang Shen
Pytachok
Erlang Shen
3,532
1,691
0
1,955
4,505
3,586
81
0
4,505
0
34,665
L
2,983
2,382
0
1,326
5,431
1,498
60
1,538
3,893
0
19,976
L
Gilgamesh
TotemBrevna
Gilgamesh
2,894
1,404
0
2,199
7,769
4,730
0
918
6,481
0
23,511
L
Thanatos
Yupies
Thanatos
828
435
0
4,227
7,844
3,089
0
627
7,217
0
27,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,081
Gold Earned
29,974
197
Minions Killed
306
0
Camps Cleared
0
857,327
Distance Traveled
942,894
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,643
464
13
1
0
160,151
4
W
Anubis
6,581
658
79
8
0
184,550
2
W
Bastet
6,078
608
64
6
0
217,838
3
W
Neith
5,884
588
61
6
0
186,679
1
L
Yu Huang
4,813
481
53
5
0
171,861
3
W
Bacchus
5,459
546
17
2
0
201,158
3
W
Erlang Shen
5,972
597
85
9
0
152,669
2
L
Rama
4,181
418
31
3
0
161,174
1
L
Gilgamesh
4,829
483
50
5
0
175,849
3
L
Thanatos
4,615
462
50
5
0
188,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role