Player Matchup

Ne Zha
Ne Zha
LeaHijodelDiablo
Ne Zha
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,577 Elo+
Solo
Bacchus
Bacchus
Skruger
Bacchus
Level 124
God Stats
9W - 3L
1,814 SR
Queue Stats
100W - 169L
1,472 Elo+
Solo
Agni
Agni
maxineytor
Agni
Level 94
God Stats
7W - 6L
1,463 SR
Queue Stats
73W - 90L
1,416 Elo+
Solo
Team Averages
Level 114
1,592 SR
1,488 Elo+

VS

Team Averages
Level 90
1,569 SR
1,483 Elo+
Nu Wa
Nu Wa
RickHasley
Nu Wa
Level 145
God Stats
19W - 16L
1,707 SR
Queue Stats
331W - 314L
1,554 Elo+
Solo
Lancelot
Lancelot
SnTProfano
Lancelot
Level 57
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 22L
1,219 Elo+
Solo
Medusa
Medusa
Zotthers
Medusa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 8
11,893
743
16,098
16,154
8,218
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
Skruger
Bacchus
17
5 / 0 / 12
12,564
785
10,322
20,167
33,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 4 / 8
11,432
715
10,869
12,060
4,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
4 / 4 / 5
10,992
687
16,736
12,324
5,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
SnTProfano
Lancelot
12
5 / 9 / 4
10,219
639
11,734
16,992
7,543
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Zotthers
Medusa
15
1 / 5 / 8
10,067
629
8,246
12,406
5,274
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
18
Kills
10
10
Deaths
18
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
8
6
8
2
L
Nu Wa
4
4
5
1.63
W
Bacchus
Skruger
Bacchus
5
0
12
11
L
Lancelot
SnTProfano
Lancelot
5
9
4
0.78
L
Medusa
Zotthers
Medusa
1
5
8
1
W
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,289
Damage
36,716
48,381
Taken
41,722
46,614
Mitigated
18,123
13,000
Healing
3,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,098
5,025
0
4,844
16,154
8,218
182
5,458
10,696
0
62,235
L
Nu Wa
16,736
4,235
0
3,164
12,324
5,306
705
6,631
5,693
51,652
0
W
Bacchus
Skruger
Bacchus
10,322
562
0
6,984
20,167
33,748
38
7,021
13,146
28,069
0
L
Lancelot
SnTProfano
Lancelot
11,734
2,924
0
0
16,992
7,543
459
8,102
8,890
0
19,474
L
Medusa
Zotthers
Medusa
8,246
3,134
0
717
12,406
5,274
401
6,489
5,917
0
27,236
W
10,869
520
0
1,172
12,060
4,648
1,219
4,741
7,319
56,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,889
Gold Earned
31,278
200
Minions Killed
141
7
Camps Cleared
5
882,385
Distance Traveled
769,512
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,893
743
68
4
4
314,625
3
L
Nu Wa
10,992
687
76
5
5
243,860
5
W
Bacchus
12,564
785
25
2
0
315,110
3
L
Lancelot
10,219
639
24
2
0
267,370
2
L
Medusa
10,067
629
41
3
0
258,282
4
W
Agni
11,432
715
107
7
3
252,650
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role