Player Matchup

Hun Batz
Hun Batz
HollowedRonin
Hun Batz
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 80L
1,382 Elo+
Solo
He Bo
He Bo
JudithSara
He Bo
Level 135
God Stats
1W - 5L
1,254 SR
Queue Stats
198W - 214L
1,467 Elo+
Party 1
Anhur
Anhur
Krahnoc
Anhur
Level 146
God Stats
1W - 1L
1,726 SR
Queue Stats
280W - 305L
1,459 Elo+
Party 1
Hel
Hel
Quvini
Hel
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,448 Elo+
Solo
Odin
Odin
ScarletSerafim
Odin
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 97L
1,331 Elo+
Solo
Team Averages
Level 121
1,496 SR
1,417 Elo+

VS

Team Averages
Level 78
1,515 SR
1,390 Elo+
Thor
Thor
BigGoli-
Thor
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 53L
1,396 Elo+
Party 2
Geb
Geb
D-Railed-
Geb
Level 65
God Stats
2W - 1L
1,571 SR
Queue Stats
61W - 71L
1,386 Elo+
Party 2
Hel
Hel
REEDY215
Hel
Level 32
God Stats
3W - 1L
1,535 SR
Queue Stats
33W - 33L
1,414 Elo+
Party 2
Achilles
Achilles
ShiroLats
Achilles
Level 100
God Stats
4W - 5L
1,560 SR
Queue Stats
125W - 102L
1,454 Elo+
Solo
Cthulhu
Cthulhu
Прайд397
Cthulhu
Level 127
God Stats
2W - 2L
1,408 SR
Queue Stats
54W - 54L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HollowedRonin
Hun Batz
15
1 / 9 / 9
9,530
561
18,486
21,469
9,799
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

He Bo
16
2 / 7 / 7
9,657
568
14,148
17,587
7,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Krahnoc
Anhur
17
3 / 6 / 6
10,281
605
20,142
21,874
12,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
Quvini
Hel
19
2 / 3 / 7
10,690
629
10,002
12,924
6,918
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
4 / 7 / 5
10,314
607
14,875
37,108
23,581
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
7 / 3 / 10
11,532
678
15,838
16,883
9,214
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
2 / 1 / 20
12,249
721
17,868
16,731
21,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
4 / 1 / 20
11,461
674
12,633
18,464
8,785
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
ShiroLats
Achilles
20
13 / 3 / 15
12,926
760
23,578
26,583
40,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Cthulhu
20
6 / 4 / 25
12,434
731
33,805
25,057
28,513
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
122
12
Kills
32
32
Deaths
12
34
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Thor
7
3
10
4
W
2
1
20
12
L
Hun Batz
HollowedRonin
Hun Batz
1
9
9
0.61
L
He Bo
2
7
7
0.79
L
Anhur
Krahnoc
Anhur
3
6
6
1
L
Hel
Quvini
Hel
2
3
7
1.83
W
4
1
20
14
L
4
7
5
0.93
W
Achilles
ShiroLats
Achilles
13
3
15
6.83
W
Cthulhu
6
4
25
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,653
Damage
103,722
110,962
Taken
103,718
60,436
Mitigated
108,820
43,374
Healing
58,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
15,838
1,651
3,749
3,142
16,883
9,214
1,151
3,384
13,395
0
29,977
W
17,868
389
1,852
3,129
16,731
21,448
1,082
6,701
9,692
38,145
0
L
Hun Batz
HollowedRonin
Hun Batz
18,486
3,028
1,037
1,687
21,469
9,799
0
12,730
8,597
0
28,323
L
He Bo
14,148
1,519
718
1,734
17,587
7,948
90
10,449
6,856
26,154
0
L
Anhur
Krahnoc
Anhur
20,142
8,076
1,067
3,687
21,874
12,190
444
13,637
7,959
0
37,888
L
Hel
Quvini
Hel
10,002
2,481
17,956
5,683
12,924
6,918
0
9,439
3,365
26,101
0
W
12,633
3,003
15,765
9,913
18,464
8,785
1,944
3,695
14,731
24,100
0
L
14,875
3,474
1,170
8,635
37,108
23,581
0
18,051
18,446
263
22,358
W
Achilles
ShiroLats
Achilles
23,578
4,863
2,548
4,048
26,583
40,860
718
5,121
21,092
0
27,828
W
Cthulhu
33,805
1,374
7,827
6,441
25,057
28,513
757
5,469
19,011
55,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,472
Gold Earned
60,602
145
Minions Killed
164
0
Camps Cleared
0
1,345,488
Distance Traveled
1,614,312
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,532
678
35
2
0
276,901
0
W
Geb
12,249
721
28
2
0
354,425
0
L
Hun Batz
9,530
561
28
2
0
273,701
2
L
He Bo
9,657
568
22
1
0
255,490
0
L
Anhur
10,281
605
39
2
0
252,756
1
L
Hel
10,690
629
44
3
0
274,975
2
W
Hel
11,461
674
23
1
0
327,305
0
L
Odin
10,314
607
12
1
0
288,566
0
W
Achilles
12,926
760
12
1
0
327,560
4
W
Cthulhu
12,434
731
66
4
0
328,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role