Player Matchup

Nemesis
Nemesis
HdClutch-
Nemesis
Level 156
God Stats
14W - 2L
2,048 SR
Queue Stats
661W - 323L
1,858 Elo+
Party 2
Medusa
Medusa
RabiezRabbit
Medusa
Level 87
God Stats
1W - 0L
1,737 SR
Queue Stats
26W - 34L
1,473 Elo+
Solo
Janus
Janus
Shadowgate10
Janus
Level 115
God Stats
15W - 10L
1,551 SR
Queue Stats
179W - 165L
1,487 Elo+
Solo
The Morrigan
The Morrigan
d4zed9319
The Morrigan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 1L
2,074 Elo+
Party 2
Hercules
Hercules
xxKBG7xx
Hercules
Level 140
God Stats
2W - 0L
1,593 SR
Queue Stats
137W - 124L
1,524 Elo+
Solo
Team Averages
Level 102
1,686 SR
1,683 Elo+

VS

Team Averages
Level 99
1,488 SR
1,437 Elo+
Rama
Rama
CrashSaint
Rama
Level 91
God Stats
3W - 6L
1,510 SR
Queue Stats
174W - 175L
1,481 Elo+
Party 1
Sun Wukong
Sun Wukong
LausteInTime
Sun Wukong
Level 120
God Stats
3W - 7L
1,359 SR
Queue Stats
169W - 174L
1,476 Elo+
Party 1
Cerberus
Cerberus
Mr_Taijutsu
Cerberus
Level 126
God Stats
24W - 24L
1,574 SR
Queue Stats
188W - 192L
1,473 Elo+
Party 1
Osiris
Osiris
MustyPanties
Osiris
Level 116
God Stats
7W - 3L
1,842 SR
Queue Stats
124W - 125L
1,429 Elo+
Party 1
Janus
Janus
TiredNeverSoft
Janus
Level 44
God Stats
1W - 3L
1,156 SR
Queue Stats
50W - 58L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HdClutch-
Nemesis
11
7 / 0 / 3
7,241
658
7,974
6,693
2,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
10
0 / 2 / 2
5,647
513
6,014
4,905
1,450
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 0 / 7
7,142
649
5,342
3,166
1,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
d4zed9319
The Morrigan
12
3 / 0 / 1
7,125
648
9,707
5,543
4,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
xxKBG7xx
Hercules
9
1 / 2 / 1
5,697
518
2,606
8,940
4,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 1
5,430
494
4,472
8,956
2,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
LausteInTime
Sun Wukong
8
0 / 2 / 0
4,971
452
2,480
9,837
4,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cerberus
Mr_Taijutsu
Cerberus
9
1 / 1 / 3
5,316
483
2,581
7,878
4,719
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
9
0 / 3 / 0
4,965
451
2,152
11,508
6,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 4 / 0
5,272
479
1,272
5,563
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
14
Kills
4
4
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
Nemesis
HdClutch-
Nemesis
7
0
3
8.5
L
Sun Wukong
LausteInTime
Sun Wukong
0
2
0
0
L
Cerberus
Mr_Taijutsu
Cerberus
1
1
3
2.5
L
Osiris
0
3
0
0
W
Medusa
0
2
2
0.5
W
3
0
7
6.5
L
0
4
0
0
W
The Morrigan
d4zed9319
The Morrigan
3
0
1
3.5
W
Hercules
xxKBG7xx
Hercules
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,643
Damage
12,957
29,247
Taken
43,742
14,268
Mitigated
20,810
7,366
Healing
14,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,472
4,001
0
2,709
8,956
2,708
0
1,991
6,911
0
35,816
W
Nemesis
HdClutch-
Nemesis
7,974
4,387
0
1,062
6,693
2,693
0
110
6,583
0
51,566
L
Sun Wukong
LausteInTime
Sun Wukong
2,480
859
0
3,835
9,837
4,719
0
1,314
8,457
0
26,468
L
Cerberus
Mr_Taijutsu
Cerberus
2,581
521
210
1,892
7,878
4,719
0
260
7,590
19,805
0
L
Osiris
2,152
707
0
5,112
11,508
6,543
0
6,650
4,858
0
27,607
W
Medusa
6,014
3,605
0
1,364
4,905
1,450
480
513
4,392
0
37,935
W
5,342
619
0
839
3,166
1,061
18
908
2,258
48,201
0
L
1,272
162
0
750
5,563
2,121
160
3,596
1,809
34,503
0
W
The Morrigan
d4zed9319
The Morrigan
9,707
3,443
0
1,409
5,543
4,864
68
295
5,248
48,558
5,793
W
Hercules
xxKBG7xx
Hercules
2,606
967
0
2,692
8,940
4,200
174
2,027
6,913
0
21,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,852
Gold Earned
25,954
371
Minions Killed
297
0
Camps Cleared
0
1,106,690
Distance Traveled
1,058,674
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,430
494
68
6
0
191,844
3
W
Nemesis
7,241
658
85
8
0
280,522
1
L
Sun Wukong
4,971
452
50
5
0
227,678
1
L
Cerberus
5,316
483
63
6
0
209,778
2
L
Osiris
4,965
451
53
5
0
218,870
2
W
Medusa
5,647
513
62
6
0
193,462
1
W
Janus
7,142
649
94
9
0
220,164
2
L
Janus
5,272
479
63
6
0
210,504
4
W
The Morrigan
7,125
648
95
9
0
186,679
3
W
Hercules
5,697
518
35
3
0
225,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role