Player Matchup

Xing Tian
Xing Tian
MoralesKing
Xing Tian
Level 66
God Stats
2W - 1L
1,329 SR
Queue Stats
20W - 19L
1,384 Elo+
Party 2
Chernobog
Chernobog
RiSTTT
Chernobog
Level 26
God Stats
4W - 1L
1,798 SR
Queue Stats
9W - 10L
1,415 Elo+
Party 2
Thanatos
Thanatos
Sof69
Thanatos
Level 79
God Stats
8W - 7L
1,592 SR
Queue Stats
41W - 28L
1,492 Elo+
Solo
Susano
Susano
bartejqPL
Susano
Level 67
God Stats
1W - 0L
1,749 SR
Queue Stats
13W - 17L
1,404 Elo+
Party 2
Tsukuyomi
Tsukuyomi
krzychu111
Tsukuyomi
Level 35
God Stats
6W - 3L
1,476 SR
Queue Stats
70W - 68L
1,372 Elo+
Party 2
Team Averages
Level 55
1,589 SR
1,414 Elo+

VS

Team Averages
Level 39
1,478 SR
1,338 Elo+
Discordia
Discordia
JammerG
Discordia
Level 62
God Stats
8W - 5L
1,567 SR
Queue Stats
187W - 173L
1,444 Elo+
Party 3
Nemesis
Nemesis
OAndrewss
Nemesis
Level 28
God Stats
4W - 5L
1,322 SR
Queue Stats
120W - 111L
1,418 Elo+
Party 3
King Arthur
King Arthur
SmokeMoiCa
King Arthur
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 54L
1,436 Elo+
Solo
Ares
Ares
TheDetective
Ares
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,159 Elo+
Party 1
Neith
Neith
WoahBoi
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MoralesKing
Xing Tian
16
1 / 4 / 17
11,402
518
9,152
24,820
30,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
RiSTTT
Chernobog
20
15 / 2 / 3
13,093
595
23,026
16,076
9,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Sof69
Thanatos
18
3 / 2 / 2
11,610
528
11,888
20,305
9,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Susano
bartejqPL
Susano
20
6 / 1 / 6
12,669
576
15,746
17,249
9,217
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tsukuyomi
krzychu111
Tsukuyomi
18
5 / 3 / 11
12,051
548
14,047
18,535
9,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JammerG
Discordia
17
3 / 4 / 3
10,728
488
10,718
17,548
6,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
OAndrewss
Nemesis
16
5 / 5 / 3
10,524
478
10,956
18,797
8,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
SmokeMoiCa
King Arthur
17
2 / 5 / 0
10,529
479
9,157
21,377
24,544
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 5 / 2
8,124
369
8,149
21,531
27,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Neith
WoahBoi
Neith
13
1 / 11 / 3
8,568
389
9,144
17,405
8,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
23
30
Kills
12
12
Deaths
30
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Discordia
JammerG
Discordia
3
4
3
1.13
W
Xing Tian
MoralesKing
Xing Tian
1
4
17
2.38
L
Nemesis
OAndrewss
Nemesis
5
5
3
1.3
W
Chernobog
RiSTTT
Chernobog
15
2
3
8.25
L
King Arthur
SmokeMoiCa
King Arthur
2
5
0
0.4
W
Thanatos
Sof69
Thanatos
3
2
2
2
L
1
5
2
0.4
L
Neith
WoahBoi
Neith
1
11
3
0.23
W
Susano
bartejqPL
Susano
6
1
6
9
W
Tsukuyomi
krzychu111
Tsukuyomi
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,859
Damage
48,124
96,985
Taken
96,658
68,465
Mitigated
76,914
38,870
Healing
9,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
JammerG
Discordia
10,718
899
0
3,275
17,548
6,877
0
504
17,044
91,581
0
W
Xing Tian
MoralesKing
Xing Tian
9,152
794
0
5,295
24,820
30,617
500
6,885
17,935
29,519
0
L
Nemesis
OAndrewss
Nemesis
10,956
4,714
0
2,067
18,797
8,597
0
646
18,151
0
79,788
W
Chernobog
RiSTTT
Chernobog
23,026
15,552
0
5,389
16,076
9,117
7,494
3,696
12,380
0
136,081
L
King Arthur
SmokeMoiCa
King Arthur
9,157
1,136
0
1,250
21,377
24,544
420
0
21,377
0
84,915
W
Thanatos
Sof69
Thanatos
11,888
4,687
0
22,799
20,305
9,937
2,465
1,882
18,423
0
102,009
L
8,149
875
0
2,135
21,531
27,971
0
4,731
16,800
25,224
0
L
Neith
WoahBoi
Neith
9,144
2,679
0
762
17,405
8,925
0
3,271
14,134
0
48,513
W
Susano
bartejqPL
Susano
15,746
2,220
0
1,430
17,249
9,217
1,351
1,493
15,756
0
102,666
W
Tsukuyomi
krzychu111
Tsukuyomi
14,047
2,508
0
3,957
18,535
9,577
1,868
4,911
13,624
0
94,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,825
Gold Earned
48,473
681
Minions Killed
502
0
Camps Cleared
0
2,091,177
Distance Traveled
1,885,045
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,728
488
154
7
0
386,930
7
W
Xing Tian
11,402
518
33
2
0
399,922
1
L
Nemesis
10,524
478
107
5
0
464,536
6
W
Chernobog
13,093
595
205
9
0
419,581
1
L
King Arthur
10,529
479
136
6
0
369,206
0
W
Thanatos
11,610
528
157
7
0
408,200
6
L
Ares
8,124
369
22
1
0
332,496
3
L
Neith
8,568
389
83
4
0
331,877
1
W
Susano
12,669
576
168
8
0
446,203
0
W
Tsukuyomi
12,051
548
118
5
0
417,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role