Player Matchup

Bellona
Bellona
BlackAirFox
Bellona
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 183L
1,448 Elo+
Solo
Anubis
Anubis
KINDER_11
Anubis
Level 119
God Stats
1W - 1L
1,140 SR
Queue Stats
4W - 10L
1,326 Elo+
Party 2
Anhur
Anhur
Lhooq753
Anhur
Level 144
God Stats
4W - 0L
1,802 SR
Queue Stats
92W - 95L
1,527 Elo+
Party 2
Team Averages
Level 106
1,481 SR
1,434 Elo+

VS

Team Averages
Level 67
1,446 SR
1,427 Elo+
Ah Puch
Ah Puch
DeGroeneToeter
Ah Puch
Level 102
God Stats
50W - 27L
1,718 SR
Queue Stats
127W - 114L
1,594 Elo+
Solo
Cthulhu
Cthulhu
Qc KamiKazz
Cthulhu
Level 41
God Stats
0W - 1L
1,118 SR
Queue Stats
2W - 9L
1,257 Elo+
Party 1
Fenrir
Fenrir
WorldBreaker29
Fenrir
Level 57
God Stats
1W - 4L
1,500 SR
Queue Stats
521W - 754L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BlackAirFox
Bellona
17
4 / 4 / 15
12,645
790
12,597
22,805
33,524
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
KINDER_11
Anubis
18
4 / 3 / 16
12,862
804
21,121
16,369
10,763
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Lhooq753
Anhur
19
13 / 4 / 4
13,233
827
18,900
17,595
9,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 3
12,345
772
24,642
17,559
7,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
Qc KamiKazz
Cthulhu
15
0 / 4 / 9
10,997
687
8,591
19,839
24,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 11 / 5
11,324
708
11,501
25,858
16,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
21
Kills
11
11
Deaths
21
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
BlackAirFox
Bellona
4
4
15
2.88
L
7
6
3
1.42
W
Anubis
KINDER_11
Anubis
4
3
16
4
W
Anhur
Lhooq753
Anhur
13
4
4
3.75
L
Cthulhu
Qc KamiKazz
Cthulhu
0
4
9
1.13
L
4
11
5
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,618
Damage
44,734
56,769
Taken
63,256
54,191
Mitigated
49,050
18,920
Healing
8,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BlackAirFox
Bellona
12,597
2,295
478
6,352
22,805
33,524
426
10,791
10,919
201
29,000
L
24,642
1,366
0
2,711
17,559
7,979
184
5,417
12,142
55,002
0
W
Anubis
KINDER_11
Anubis
21,121
1,294
0
7,915
16,369
10,763
978
11,043
4,752
51,533
0
W
Anhur
Lhooq753
Anhur
18,900
9,520
0
4,175
17,595
9,904
887
10,774
6,136
0
70,657
L
Cthulhu
Qc KamiKazz
Cthulhu
8,591
1,006
643
1,781
19,839
24,486
81
6,983
12,856
24,389
0
L
11,501
2,474
0
3,333
25,858
16,585
20
9,149
16,709
0
30,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,740
Gold Earned
34,666
210
Minions Killed
163
6
Camps Cleared
7
794,420
Distance Traveled
784,415
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,645
790
33
2
1
276,062
3
L
Ah Puch
12,345
772
83
5
3
259,343
2
W
Anubis
12,862
804
71
4
1
258,221
2
W
Anhur
13,233
827
106
7
4
260,137
3
L
Cthulhu
10,997
687
41
3
1
276,042
0
L
Fenrir
11,324
708
39
2
3
249,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role